Shin-Ra MP
Strong Ordinary 1/ Tough Ordinary 1
CR 1; Medium-size human; HD 1d8+2 plus 1d10+2; HP 13; Mas 15; Init +2; Spd 30 ft.; Defense 16, touch 13, flat-footed 15 (+1 Dex, +2 class, +3 Light combat armor); BAB +1; Grap +3; Atk +3 melee (1d6+2 nonlethal, unarmed strike), +3 melee (1d4+2 bludgeoning, tonfa), or +2 ranged (2d6 ballistic, HK MP5K); Full Atk +3 melee (1d6+2 nonlethal, unarmed strike), +3 melee (1d4+2 bludgeoning, tonfa), or +2 ranged (2d6 ballistic, HK MP5K); FS 5 ft. by 5 ft.; Reach 5 ft.; AL any; SV Fort +4, Ref +1, Will +0; AP 0; Rep +0; Str 14, Dex 13, Con 15, Int 12, Wis 10, Cha 8
Occupation: Military (class skills: Drive, Knowledge (tactics))
Skills: Drive +6, Intimidate +3, Knowledge(Current Events) +5, Knowledge(Tactics) +5, Read/Write English, Speak English, Spot +4, Treat Injury +2
Feats: Armor Proficiency (light), Personal Firearms Proficiency, Advanced Firearms Proficiency, Simple Weapons Proficiency
Possessions: Light combat armor, HK MP5K (9mm submachine gun), 50 rounds of ammunition, tonfa, various gear and personal possessions
MPs failed to join soldier.
Main Final FAntasy VII
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