Murphy's Law and More


Murphy's Original Law: If there are two or more ways of doing something, and one of those ways will result in a catastrophe, then someone will do it.

Murphy's Law: If anything can go wrong, it will.

Murphy's First Corollary: Left to themselves, things tend to go from bad to worse.

Murphy's Second Corollary: It is impossible to make anything foolproof because fools are so ingenious.

Murphy's Fourth Corollary: If you perceive that there are four possible ways in which a procedure can go wrong, and circumvent these, a fifth way will promptly develop.

Murphy's Sixth Corollary: Whenever you set out to do something, something else must be done first.

Quantized Revision of Murphy's Law: Everything goes wrong all at once.

Murphy's Constant: Matter will be damaged in direct proportion to its value.

The Murphy Philosophy: Smile... tomorrow will be worse.

Conclusions:
If there is a possibility of several things going wrong, the one that will cause the most damage will be the first one to go wrong.
Corollary: If there is a worse time for something to go wrong, it will happen then.
If several things that could have gone wrong have not gone wrong, it would have been ultimately beneficial for them to have gone wrong.
If anything just cannot go wrong, it will anyway.
If everything seems to be going well, you have obviously missed something.
Everything takes longer than you think.
You never find a lost article until you replace it.
You get the most of what you need the least.
Nature always sides with the hidden flaw.

Silverman's Paradox: If Murphy's Law can go wrong, it will.

O'Toole's Commentary on Murphy's Law: Murphy was an optimist.

Klipstein's Law: Any wire cut to length will be too short.

Dingle's Law: When someone drops something, everybody will kick it around instead of picking it up.

Femo's Law of Automotive Engine Repairing: If you drop something, it will never reach the ground.

First Law of Timekeeping: If there are more than two clocks in a home, no two will show the same time.

Rosten's Observation: Two heads are not better than one if both are stupid.

The Pack Rat Law of Paperwork: If you have kept it and not referred to it in more than a year, you will need it within a week of throwing it out.

Gattuso's Extension of Murphy's Law: Nothing is ever so bad that it can't get worse.

First Law of Computer Programming: Any given program, when running, is obsolete.

Wendell's Warning: Just because it's easy doesn't mean it won't be done wrong.

Law of Reruns: If you have watched a TV series only once, and you watch it again, it will be a rerun of the same episode.

The Inapplicable Law: Washing your car to make it rain doesn't work.

Second Law for Freelance Artists: The rush job you spent all night working on won't be needed for at least two days.

Sigstad's Law: When it gets to be your turn, they change the rules.

Murphy's Laws of Combat:
1. If you're short of everything except targets, you're in combat.
2. Anything you do can get you killed, including doing nothing.
3. Incoming fire has the right of way.
4. Don't look conspicuous, it draws fire. Corollary: If you look conspicuous, try to look unimportant. The enemy may be low on ammo.
5. No plan survives the first contact intact.
6. If the attack is going really well, it's an ambush.
7. The enemy diversion you're ignoring is the main attack.
8. The important things are always simple; the simple things are always hard.
9. If the enemy is in range, so are you.
10. Never forget the lowest bidder made your weapons.

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