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Doomdark's Revenge for the Game Boy Advance

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start After leading the Lords of Midnight to victory, Luxor the Moonprince returns to active duty to face Doomdark's Revenge.
approach There are loads more people to recruit this time round. Most of them will change sides far quicker (and for less cash) than your average footballer, so choose your allies carefully.
night Once again, Chris Wild's icemark.com site came up trumps.
morning This uses the same approach as LoM - you can see that the landscaping effect and the character graphics are almost unchanged. Dawn is now shown in garish red and yellow though.
mist Mist is a newy in Doomdark's Revenge. It's a bit like the physical manifestation of the Ice Fear from Lords of Midnight. Or something.
map The 'big addition' for the GBA version is an oh-so-useful map. DR has a network of tunnels and a larger map than LoM, but auto mapping makes things a lot less frustrating.
guide A minor addition is the Guidance Log - it keeps track of the last few hints received, so you don't have to keep a pad of paper handy.
tunnel There are trolls here. You see an exit to the north. Gandalf gives you the map. Oh, wrong game.
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