
CHAOS - THE BATTLE OF WIZARDS

Installation
--------------

Unzip the chaos.exe file and run it.

You will require the SDL.dll and SDL_net.dll either in the same directory as the 
chaos.exe file, or somewhere in the PATH.

Download from the SDL site, 
http://www.libsdl.org/

Then find
Runtime Libraries: Win32

Or get them from my site, which has the ones you need in one zip for Windows.


GBA
-----

GBA version requires a flash card or similar "backup" device. It has been
tested with a Flash Advance Pro 256M.  You will have to add the Nintendo header
to the file, but most card writing software does this automatically. 

Unzip the chaos.gba file and use the flashing software to write it to your card.



Compiling
---------

chaos-n.nn.src.zip contains the "platform independent" source code for 
Chaos - The Battle Of Wizards. If you want to recompile the game then you will 
need:

 * A "Unix-like" environment - MinSys/Cygwin on Windows, or Linux
 * Sox - available from www.sourceforge.net
 * gfx2gba - for the SDL version too - see www.gbadev.org, in the tools section
   (make sure you get the tool by Markus! Other gfx2gbas won't work)

GBA:
 * DevkitArm - www.devkitarm.tk 
 * My GBA library, available from http://www.geocities.com/quirky_2k1

SDL:
 * Gnu getopt_long. For Windows, this is available in libgw32c,
 *                  on Linux it should be in (g)libc.
 * The SDL/SDL net libraries, header files, etc

Type "make" for full instructions (the make process is a bit non-standard).
