--------- EXERCISE ---------------------------
A small single player map for UNREAL (and Unreal Tournament, using Oldskool Amp'd)
In the "Unreal Zero" style

2/3/04 -- UNREAL and UT MUSIC VERSIONS

by spentron (Bill Spencer)
spentron@draac.com            spentron.web1000.com
                       www.intergate.com/~spentron

-- INSTALLATION ---------------------------------------------------
Extract all files into your Maps folder in your Unreal or UT install.

To play: For UT, use Oldskool menu.

         For Unreal, open the console using tilde (~) key. 
         Type   open u0exer   and enter. Hit ~ again to clear the console.
         For different skill from medium, start a regular game first to set, or add to the command 
         line, for example:  open u0exer?difficulty=0  for easy.

         Walk through the teleport and be ready to fight!

Unreal music tracks (Unreal version): Isotoxin
UT music tracks (UT music version): Nether
All needed file(name)s must be present for the level to run at all.

-- STORY ---------------------------------------------------------
I wanted to make a speedmap (couple of hours) more friendly to the first time player and
it got a bit expanded. Oh, the game story? Figure it out.

--MAP NOTES---------------------------------------------------
1. Difficulty: This map is fairly well described by the difficulty names. The spread is 
   wide and the map progresses in difficulty (save somewhere!).

2. Tips Messages: Are shown in the top corner of the screen (out of the way),
   if appropriate listen for the beep and look for them. If you start the game with console,
   you can activate the console later to review the messages, however if you use the 
   Oldskool menu you'll have to use the console once before the messages start recording.

3. More Tips: ASMD combo -- fire secondary, then shoot the plasma ball with the primary to
   make it explode. 8-ball pattern -- charge multiple rockets with primary, press and hold 
   secondary when releasing primary to form tight pattern. Rifle, Razor, etc. -- Try for 
   headshots. All slow firing weapons -- never fire when you know you'll miss, it sounds 
   obvious but it's important, not only will you waste the ammo but you'll have to wait to
   try again.

 -- Permissions/Copyright ------------------------------------------------------
Unreal is a trademark of Epic Megagames Inc.
Unreal Zero is my name for a style of Unreal maps only.

Map design is copyright 2004 Bill Spencer.
You're free to distribute this map pack as you wish as long as: you make no
profit, and leave the entire archive intact.  However, Internet distribution is to be 
only through web sites of my choosing as long as one exists.
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