% Standard message file
MAIN_CREATECHARACTER <Create New Hero>
MAIN_EXITGAME <Quit Game>
EXIT <Exit>
ADVPTS <A.P.>
EnterName <Enter a name for this character.>
MORETEXT_Prompt <  [UP] to go up, [DOWN] to go down, [Q] or [ESC] to exit>
charedit_cnc_avatar_caption <Create an Avatar>
charedit_cnc_avatar_instructions <Create your avatar by altering the parts using the menu.>
charedit_cnc_complete_caption <Character Creation Complete!>
charedit_cnc_complete_instructions <>
charedit_ts_caption       <Train Skills>
charedit_ts_instructions  <Spend advancement points to improve your skills.>
charedit_tp_caption       <Train Powers>
charedit_tp_instructions  <Spend advancement points to improve your super powers.>
charedit_bnp_caption <Gain New Power>
charedit_bnp_instructions <Select a new super power for your hero to learn.>
charedit_bnp_instructions2 <Select a power source for #.>
charedit_sap_caption <Spend Advancement Points>
charedit_sap_instructions <Spend this character's advancement points on powers and skills.>
charedit_sap_addpower <Add New Power>
charedit_sap_addpower_desc <Gain a new super power.>
charedit_sap_trainpower <Train Powers>
charedit_sap_trainpower_desc <Advance ranks in your super powers.>
charedit_sap_trainskills <Train Skills>
charedit_sap_trainskills_desc <Advance ranks in your skills.>
charedit_bsd_caption <Roll Origin and Stats>
charedit_bsd_instructions <Keep rolling until you're satisfied with the results.>
charedit_bsd_reroll <Reroll Character>
charedit_bsd_reroll_desc <Roll a new origin and stats for this character.>
charedit_bsd_accept <Accept Character>
charedit_bsd_accept_desc <Accept the current origin and stats.>
STAT_1 <Power>
STAT_2 <Toughness>
STAT_3 <Speed>
STAT_4 <Awareness>
STAT_5 <Willpower>
STATRANK_1 <Pathetic>
STATRANK_2 <Weak>
STATRANK_3 <Typical>
STATRANK_4 <Good>
STATRANK_5 <Great>
STATRANK_6 <Amazing>
STATRANK_7 <Legendary>
STATRANK_8 <Incredible>
STATRANK_9 <Unearthly>
STATRANK_10 <Cosmic>
SOURCE_MUTATION <>
SOURCE_SCIENCE  <>
SOURCE_MAGIC    <>
SOURCE_PSI      <>
SOURCE_DIVINE   <>
SOURCE_TRAINING <>
SKILL_1     <Fighting>
SKILLDESC_1 <>
SKILL_2     <Shooting>
SKILLDESC_2 <>
SKILL_3     <Defense>
SKILLDESC_3 <>

