| Crimson Skies By: Brian |
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| STORY The setting is an alternate reality 1930's where war and plague has split the United States into 23 different countries, each at war with one another and ruled by aerial �pirates.� You play the of the leader of one of these groups, a sort of hero character. MULTIPLAYER Multiplayer Crimson Skies includes death match, team-death match, and ctf. All of the modes are action intensive and more like a first person shooter in many ways than a flight simulator. There are some oddities in that you can't really create a custom plane in multiplayer properly and other strange things but overall it is fun if you like multiplayer modes. Unfortunately there are no cooperative or mission modes (such as in Halo, etc.) in multiplayer which I think we all would have liked to see. BASICS Let's begin by saying that Crimson Skies is not a flight simulator in any meaningful sense of the word. If you want a serious simulation this will be a disappointment. Sure you fly a plane, but if you are looking for a hard-core realistic simulator, then you�re better off buying Microsoft�s Flight Simulator 2004 for the PC. This is made clearer in the default flight view mode, which is an external camera behind the plane you are flying. You can fly in a first person view as well as in a cockpit view, but I am here to tell you that in fact the external view is the best one to play with. It gives you a better view for doing the crazy stunts that you often have to perform since you can see where your wings are in relation to tight spots, etc. Before each mission you get a briefing that describes the mission objectives. You can choose the plane you wish to fly of those available in your hanger (more options are possible as the game goes on and you can even buy custom planes with the cash you earn). Now, it�s time to launch. Missions have a variety of objectives from the simple shoot everything that moves missions to disabling zeppelins (hot-air balloons), picking people up from moving trains, stunt flying and more. The variety is really great. Each mission also has optional stunts you can perform. These might mean flying under a bridge, through a tunnel, etc. When you perform one, a picture is snapped of your maneuver and added to your scrapbook. The scrapbook is a cool idea, similar to the medal case of other flight sims. Here you'll find newspaper clippings describing your exploits, your in-flight snapshots, as well as statistics from your missions including accuracy, enemy planes downed, and so on. Combat is arcade simple, pretty much point and shoot. Flying can hardly be called that. Gravity is there, but the planes you fly are so grossly overpowered that you can fly straight up for extended periods (without stalling), pull crazy maneuvers, and otherwise defy the laws of gravity in ways that even today's super-powerful fighters can't. In combat you have both missiles and machine-guns at your disposal. You can only fire one type at a time, however. There are three difficulty settings, but I didn't notice much difference between them. In all three the enemies are not very smart and your wingmen are nearly useless. You almost always have to kill all the opposition as well as do the hard bits like disabling engines or what have you. The only real purpose wingmen serve is to draw fire until they have to bail out. A bit disappointing but then this is a game where you are supposed to be one of the best of the best flying aces so perhaps it is understandable. I really enjoyed the mission variety and even if there is a mission that really annoys you there is an option to skip it if you fail three times in a row. You can always go back and fly any mission later also, so you are never completely stopped in advancing levels, which is a very a nice feature. The dialog is crisp, the plot interesting, and the action keeps things moving at a swift pace. Overall the game concept and execution is really very good and I had great fun while the game lasted. Not all is rosy with Crimson Skies however. I was annoyed by odd sound problems when some missions ended. Other people have reported a variety of different problems as well. Nothing too bad, but enough to get on your nerves. But the biggest problem is the brevity of the game. There are only 25 missions total. And since most missions can be flown in under 10 minutes or so, the total game time from start to finish for me was about 14 hours. Once you finally get into it, the game is over. There is some replay value as you try to perform all the stunts possible in each mission, but even so this is a game that is really just way too short. OUTCOME This game is definitely a good buy if you are a gamer who likes relatively short games, with interesting storyline and dialogue. Overall, I give this game a 8 out of 10 for some technical problems I had encountered, and for being a relatively short game. 8/10 |
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| Click here to visit the official Crimson Skies website! | |||||||||||
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