12 Sky Enchanting Calculator

Created by Havocd - Fujin - Devotion

You must have .NET 2.0 or greater for this tool to work.

DISCLAIMER: PLEASE READ!! This is a simple calculator used to estimate the cost of enchanting your items. Keep in mind this is only an ESTIMATE. and results can vary greatly since it is all random with a little bit of luck. Please do not PM me in game with statements like "Your calculator said i could upgrade my weapon for 22 mil, but It failed many times and I spent 45 mil." Once again. this is more less a fun little tool to estimate enchanting cost and show the true randomness of results on enchanting. HAVE FUN!!


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Costs: This is simply the cost of the Materials that you will use. These prices are only used in the "Enchant to Target" section which will be discussed below. NOTE: ONLY PUT NUMBERS... DO NOT PUT $ OR COMMAS


Enchanting Info:Pretty self explanatory. The items current %. The current luck of the person doing the enchanting, and whether or not they are using Lucky Enchant. Protection Charm has not been added to the single enchant portion. If the items "Breaks" and you would have been using a PC. Just put the "Current Percentage" to whatever it was - 3%.


Single Enchant: Simply select your material (notice the %'s change based on mat) and hit "Enchant." You will get the results below the "Enchant" button. The new % of your item will automatically populate in the "Items Current Percentage."


Enchant to Target:This is the meat of the application. Make sure you enter the "Enchanting Info." "Target" is the % that you want your item to be. "Use PC" is exactly that.... if you want to use a PC to prevent your item from breaking. "Preferred Mat" is the material that you would normally use, for instance, i never buy GoE so I would not want the calculator to use GoE during upgrade. Then hit "Enchant" this will clock for a little bit (few seconds). Then the results will populate at the bottom. "%" is the new percent of your item (this is there in case the % went over. i.e. your item is 71% and you want 73%, the calculator will use a TIN and if successful, the new % will be 74%. Mat Cost is how much you spend in Materials, and Enchant Cost is how much you spent in Enchanting Fees. "Attempts" is how many times you attempted to enchant. "Mats Used" is the order of materialsUsed cost: Result (resultingPercentage).


Click Here to download.


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