 The mod's called Stone Hawk. It was made by me, Danial Shaufi. I'm more known as dudeman00. These are the changes i made to YR. Please remember to read the manual when you launch the mod. If you have anything in mind (comment, request, etc), please email me and tell me. Thank you and have fun.

Allied :- 

	Ground Aircraft Carrier - A vehicle that carries hornets in it. 
	Mobile Barrack - The name says it all 
	Tech Oil Derrick is now buildable for all countries. Increased given money to $30 
	Research Lab that gives :- 
        	 1) Mobile Barrack 
	         2) Chrono Commando 
	Airforce Command Center is now bigger because it now can be upgraded 
	Airforce Command Center Upgrade - Upgrade for ACC to have paradrop which gives :- 
        3 Gi's, 3 Initiates, and 4 Conscripts 
	Americans will have paradrop of : 
        	3 veteran Gi's, 3 Initiates, and 4 veteran Conscripts 
	Because of veteran Gi's and Conscripts in paradropping, the Americans also can train veteran 		Gi's and veteran Conscripts out of the barracks. 
	All Allied countries except America will be given Armory. Limited to 30 infantries per amory. 
	Chrono Commando is now trainable without having to infiltrate enemy's battle lab. 
	Gates - Both ways 

Soviets :- 

	Ranger - Strong but not that powerful. Good for attacking infantries 
	Mobile Barrack - The name says it all 
	Tech Oil Derrick is now buildable for all Soviet countries. Increased given money to $30 
	Research Lab that gives :- 
	        1) Mobile Barrack 
	        2) Chrono Ivan 
	Airpad that gives access to harriers and paradrop of :- 
	        3 Gi's, 3 Initiates, and 4 Conscripts 
	All Soviet countries have Armory. Limited to 30 infantries per amory. 
	Chrono Ivan is now trainable for Soviet without having to infiltrate enemy' battle lab 
	Chrono Ivan and Crazy Ivan now don't have to wait for the bomb to explode. They can activate the 	bomb by double clicking on the the bomb he put. 
	Hijacker - Can steal enemy's vehicle. He can also disguise first before stealing. 
	Mine Layer - The name says it all 
	The Soviet Bunker can now be built a little further than it used to 
	Gates - Both ways 

Yuri Country :- 
	
	Artillery - Weak but powerful against structures 
	Psychic Drone - Mind control unit that can control enemy's vehicle. 
	Mobile Barrack - The name says it all 
	Airpad which gives access to Harriers, DMS Transport, and paradrop of: 
	        3 Gi's, 3 Initiates, and 4 Conscripts 
	DMS Transport - A transport that can paradrop its passengers by force-firing (Ctrl + Left click 	at anything). 
	Research Lab that gives :- 
	        1) Mobile Barrack 
	        2) Sammy Stallion 
	Sammy Stallion - Weak against vehicle but really strong against structures and infantries. 
	Gates -	Both ways 
	The Tank Bunker can now be built a little further than it used to. 
	
Neutral and Others :- 

	Bridges are now stronger than they used to 
	Maximum money you can have for starting is $20,000 
	Maximum units you can have for starting is 30 units. 
	Restore the old Fight, Win, Prevail theme 
	Restore the old voice from C&C and RA 1 