Downloaded September 9, 2006
To download Andrew Gapic's levels, Click here.
To see the full high score lists for Andrew's levels, Click here.
1. Welcome
3/3/3
2. Lesson 1: Proper Patterns
170/170/200
3. Lesson 2: Getting used to it
185/185/200
4. Lesson 3: Block Patterns
30/30/35
5. Last Lesson: Monster Patterns
488/488/500
6. A Simple Test
288/288/300
7. Brain Doom I
302/302/400
8. The Way
528/528/600
9. Bombay
544/544/600

10. Chips World
230/248/350
11. No No No!
245/245/300

12. Chips Properties
388/407/500
13. The Abecies
290/290/300

14. Chase Race
38/54/130
15. Swimming Lessons
351/503/700
16. Under Stress
275/275/300
17. A Disaster
260/260/310

18. Brain Doom II
0/268/340
19. Dummy 1 to 5
995/995/999
20. Easiest Level Ever
997/997/999

21. Mellenium Coin I
0/7/38
22. C Programming Language Mission: Source Code Rescue!
984/984/999
23. As blind as a blind man
772/772/800

24. Torture Chip
569/570/600
25. Fishermans Maze I
0/333/500
26. Perfect Match
186/186/200

27. The Treasure Chest of DLOG
0/450/500
28. Killer Instinct
330/332/400
29. Help!
0/154/200
30. In Trouble
0/476/500
31. Hocus Pocus
308/308/350
32. View Source
911/911/999
33. Apricot Jam
354/354/400
34. SiS - saving energy
15/15/20

35. Splat
0/557/600
36. Home Sweet Home
0/834/999
37. Work
0/416/500
38. Pirquin
0/504/700
39. Run, Chip, Run!
0/58/200
40. Watch Out!
323/325/350
41. Think
0/809/999
42. Who Wins the Trophy?
18/18/20
43. A Fading Eclipse
872/872/900

44. In Prison
0/323/400
45. Maze of Madness
847/847/999

46. All Tied Up
377/384/400
47. Going With The Rhythm
0/580/700
48. Blocks and Ice
173/185/300
49. Flying Back
773/774/800
50. Treasure Hunt
2/2/52

51. Prophecy
0/744/800
52. Luck
766/775/800
53. Tip Switch
94/94/100

54. Just for the Record
7/9/45
55. Fun With Fake Walls
0/866/900
56. Fun with Balls
879/879/900
57. Fun with Fire
34/34/50

58. Fun with Chips
895/899/999
59. Fun with Invisible Walls
882/882/900

60. A Menace
518/542/600
61. Memento
180/180/200
62. Dummy 2 to 5
1/1/2
63. No! No! No! II
5/5/10
64. Stuck I
88/88/100
65. Blocking the Path
1/1/2
66. House of Gremlins
13/13/20
67. Simplicity
4/4/11

68. That Way
441/455/500
69. Who Wins the Trophy? II
38/38/40
70. Weird
18/18/20
71. Weird II
1/1/5

72. Endurance Test
708/712/999
73. Grappler
399/413/500
74. Mulberry Blob
495/495/500

75. Blindfolded
0/47/100
76. Locked Up
322/322/400
77. The Glider
570/571/600
78. Up,down,and sideways
14/16/20
79. Digging Away
0/841/900
80. A Rat In Its Own Cage
430/441/450
81. Who Wins the Trophy? III
0/38/40
82. A Long Wait
946/960/999
83. Endurance Test II
889/889/999

84. Walkernet
0/425/500
85. Jumpslide
649/658/700
86. Video Game Disk
0/577/600
87. Waiter
0/668/800
88. What's your time?
5/5/5
89. Dummy 3 to 5
491/491/500

90. Coincidence
32/34/75
91. Ice Chipping
0/28/50
92. Swimming Pool
479/479/500
93. Pipe Cleaner
0/487/550
94. Play Again
0/794/900
95. Suction Use
0/384/400
96. Wallworks
0/7/62
97. Path to Doom
88/88/100

98. Push Blocks
0/511/999 (Level made by Andrew G. and Starfire)
99. Death Realm
0/692/900
100. Precise Movements
0/479/500
101. The Right Route I
0/6/20
102. Teleport of Doom
2/2/3

103. Octogon
0/729/800
104. Chip Mania
0/915/999
105. Chip Mania II
0/908/999
106. Chip Mine I
0/421/500
107. Keep Going, Chip!
0/600/700
108. Camouflaged
293/294/300
109. Full House
0/398/550
110. Force Field III
0/970/999
111. Dooms Day
0/669/700
112. A New Experience
0/489/500
113. Wung's Symbol
99/99/100
114. Getting Warmed Up
396/396/400

115. Don't Die Now!
0/376/400
116. One Way Maze
595/596/600
117. Sacred Spiral
572/572/600

118. Speed Race
396/396/400
119. Cherry Pie
0/197/200
120. An Interesting 4x4 level
499/500/500
121. Chip, The Cloner
476/478/500
122. Dodge! II
0/807/860
123. Metallic Genesis
0/716/750
124. The Electric Guitar
0/472/500
125. Chip Heaven
0/735/900
126. Warehouse III
0/586/999
127. the level with no name
0/286/300
128. Pinball
0/451/500
129. The Right Route II
0/192/200
130. DirtMaze
0/775/999
131. Everything Is What It Seems To Be
428/432/450
132. Perfect Boosting
96/96/100

133. Fishermans Maze II
0/520/650
134. Attack Force
0/485/500
135. The Return of Wung
0/713/750
136. Using Your Keys
686/689/750
137. Thanks to...
925/933/999
138. Teeth Dodging
0/612/650
139. Chip Stealing
0/440/550
140. Bean Pod
19/30/50
141. You Didn't Chew Your Food!
473/475/500
142. Juicy Hamburger
208/208/250

143. Get the Chips
0/325/999
144. Chip Mine II
0/497/600
145. Ball Kingdom
0/724/750
146. Doom X: Trilogy
0/482/500
147. Teeth Dodging II
0/804/900
148. Pit Stop
0/877/920
149. Locked Up Blocks
0/416/540
150. Teleportation
0/762/850
151. Exhibit Rooms
0/611/760
152. Stuck II
0/328/400
153. De-Toggle
596/597/660
154. Paths of Dignity
0/587/720
155. Forest Fire
602/676/800
156. Endurance Test III
829/830/999
157. The Solvable Level
0/NT/NT
158. Miracle I
0/618/750
159. Miracle II
0/616/750
160. Miracle III
0/521/750
161. Miracle IV
0/648/750
162. Miracle V
614/620/750
163. Creature's Elements
660/667/730
164. Painful Scout
0/637/700
165. Miniature Problems
0/725/807
166. Which way should you go?
0/315/400
167. G����ꮧ T���
0/331/400
168. Whats Melinda's time?
0//500
169. Fire Pit
27/27/35
(Level made by Andrew G. and Tyler S.)
170. Monster-ville
251/288/400
171. Odd Blocks
0//999 (Brian Raiter suspects this level may be unsolvable - can't get chips and the green key)
172. BLAST OFF
0/613/700
173. Confusing
756/836/900
174. Even more confusing
0//900
175. Buggy Timer
0/226/300
176. Not another maze
0/856/999
177. CC program
0/885/920
178. Another annoying maze
0/827/999
179. too many keys II
0//999 (Brian Raiter claims this level to be unsolvable: can't reach the upper section because you can never get enough red keys)
180. saturn
0/538/600
181. STUPID ASSORTMENTS
0/53/120
182. Antarctica In the Winter
0/249/300
183. The Eskimos have come!!
531/531/600

184. Wung's Minions
0/84/100
185. The Furious Attack of Wung
0/480/540
186. STILL-LIFE
0/856/999
187. Signs
365/388/450
188. THE GHOSTS AT THE MASSINGHAM MANSION
0//999
189. Storage Room
0/120/250
190. Maze of Maddness II
448/448/700

191. Dangerous Creatures
0/768/900
192. Scream
0//999 (Brian Raiter claims this level to be unsolvable: One needs to be able to move south from (4,23) in order to proceed through the level and reach the exit. But there are no force boots in the level, and I can't see any other way to sneak across the north-pointing force floor. Nor is there an alternate exit.)
193. Criminal
0/852/999
194. MAP OF THE WORLD
0/928/999
195. POWER BLOCKS
0/685/999
196. 25 Room Level
0/640/800
197. Toggle Open, Toggle Close
0/878/999
198. Accidents
0/451/600
199. GRIND
0//800 (Mike L. claims this level is unsolvable: the bottom half of the fireball room appears impossible to get past)
200. WATER WORLD
0//999
201. WATER WORLD - JUST A LOT HARDER
0//999
202. MONOCHROMATIC
0/933/999
203. Remember..
0//999
204. Sneaky Mobster
0//850
205. Oops!
0/341/525
206. Clone for Treasure
0//714
207. Traffic Jam
0/836/999
208. Can You Dig It?
0//580
209. Restart
0//480
210. Follow the Gravel Road
0/291/310
211. Nothing Gold Can Stay
0/235/300
212. Bungle
0//200
213. X
11/19/50
214. ALCATRAZ
0//516
215. PEARL DIVING II
0//400
216. ZIG-ZAG BLOCKS
0//999
217. Stairway to Heaven
0//760
218. GRAND ENDING
0/0/8 (unsolvable: time limit doesn't allow required number of steps)

lucky.dat
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