Imperial Kingdoms

buildingart-NEW!When I decided to create the Imperialites, I wanted a nearly strict roman atmosphere with twists for that empire/civilization. In order to achieve this I used the roman legionaire look for soldiers of the Imperialites. This picture would be a perfect example on how the Imperialite soldier would be in-game, just like a Roman Soldier. The standing torch is a representation of loyalty to the empire.

buildingart-NEW!Straying off from enemy creatures, I decided to put up a more human-like enemy. It is a picture of a an NeoImperialite general. The NeoImperialites will have very similar characteristics of the Ancient Legionaires of Rome. The Cassis will be the same and even the helmet will look greco-roman.

buildingart-This pic shows what the Demonite Incubus race will look like. The Incubus are a demonic spirits that take physical form. Believed to be abandoned followers of the god Rartel, their magic and combat abilities are nearly flawless. Thanks to Juan for the great idea! :)

buildingart-This is a possible temple in the game...maybe a ruin that survived the annihilation of the old world(see background story).

mapart-Map of Luminance, everything is subject to change.

buildingart-One of the races in the game will be the Barbous Docatous(these are all thought on the spot names). They also can be called the Docats. A human-like being that is very intelligent yet brutal. This picture shows a warrior Docat.

buildingart-From a race called Reptilious Mamite, or the Remans. This picture shows a Reman as a Lesser Sorcerer. As noticed by the ragged robe.

buildingart-Another Reman. This picture shows a Superior Sorcerer...a dangerous foe to those that come across his path.

More to come...keep an eye on this page later. :D

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