The ??? situation of Vampire Hunter (taken from Vampire-DCC and translated to English) Compilated by: Psychochronic *If you found this text on Psychochronic's site and will post this on a blog/forum, please credit Psychochronic or the link at: www.geocities.com/psychochronic2004 SRK Username: psychochronic MSN: b_unit905@hotmail.com AIM: psychochronic Original Link (for S CLASS): http://www.vampire-dcc.com/column_4.shtml Original Link (for A CLASS): http://www.vampire-dcc.com/column_6.shtml Original Link for (C + D CLASS): http://www.vampire-dcc.com/column_8.shtml ----------------------------------------------------------------------------------- TABLE OF CONTENTS: 1) S CLASS: -Aulbath -Bishamon -Pyron -Gallon -Sasquatch 2) A CLASS: -Morrigan -Phobos -Anakaris -Zabel 3) C CLASS: -Demitri -Felicia 4) D CLASS: -Lei-Lei -Donovan -Victor ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- SITUATION: Attack power is high generally as a feature of the hunter, almost with all the ??? basic ??? 3 percentage - 4 tenths have become the adjustment that it is natural. Because of that it has the strength which cannot be disdained unexpectedly even with subordinate ???. Speaking well, balance coming off, the ?, speaking badly, you can call the game that it is easy to be mistaken, probably will be. On the basis of there while of ?????? of present condition is thought, it probably will solve, it becomes. (While ranking, s equential difference) The fact that there is no B ranking is not the mistake, the bottom that extent leaving, is the ? from A ranking. If you see conversely with just S ranking and A ranking, balance taking rather, it has become the ? game. Following to S ranking, it keeps introducing A ranking. "A ranking" saying, just ??? which can aim for apex. Simply with the largest point which divides "S ranking" existence of the natural enemy. In Phobos ?????. The pylon the harsh wall exists in analog chalice & ????. With can combine other than the natural enemy conversely S ??? the fight which does not take many pulling. End of ??? situation of the hunter is introduction of "C ranking D ranking" Putting "the S ranking" "A ranking" empty one wall, with subordinate ??? which continues "C ranking" "D ranking" The fight whose every ??? is harsh basically can be forced. ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- 1) S CLASS: *AULBATH: Present time strongest ???. The pace taking attitude existence of "front dash" shines low with the important this work. The counter-measures which are effective "the dash of this to front" are few, is many a thing which can take pace with this. Furthermore after getting near, the choices almost nullifies "GC" "K cancellation" under small P "and in stand" > rush continuous ability "of front dash small P" ×N the ogre. Depending upon ??? "GC" applying wherever, it is useless and/or with it is finished in ??? cooperation. "K cancellation in stand" > "front dash" * 1 is some difficulty in operation, but as for this extent the level which we would like to make stabilize with encounter. As for weak point weakness of defense aspect. There is no skill which is good to anti- aircraft, after getting near, if also "GC" hits, ??? the hole is many. As for poor ??? Phobos. With it is painful to be able to stop front dash the "dynamite launcher". Jump efficiency ???? even "under small P" the principal axis "GC" hits on, furthermore read this "GC" the ? ? "it turns ? large P" > to "????…?????" being connected, it is instantaneous death and/or with affinity bad skill is even, stepping on. * 1... "K cancellation in stand" > "front dash" Cancelling "in K stand" with back dash, "the trick fish (44+ K)" utilizing the system which can be put out. By the fact that back dash after the inputting it does not produce the "trick fish", furthermore it cancels that with front dash, Cancelling "in K stand," front dash puts out, can continue the rush of the ogre. *BISHAMON: High attack power ???. In any case, the one-shot one shot ???, is casual, you are proud of considerable power even with "the medium" > "large" chain. Also dash and jump efficiency is easy to take also pace high. After getting near, with highlight, after the guarding "the plectrum don't you think? the blade" of 20 deflection advantage the rush "small K" which it can be entwined > "the plectrum don't you think? the blade" > "while rushing as for the setting K" ×N super power. Very strong cooperation exists (eternal continual guard on, the GC point is limited ???, the analog chalice and the sword which do not have "GC" is not cannot do at all ?????). Furthermore there is also an illegal trump, "ogre neck twist", but to make end with that, it is cooperation of the extent which you feel that it is wasted. There is a difficulty to anti-aircraft, but "while rushing P" and "during back rushing P" and so on understanding, the ? the skill which can be returned having been even, because also "GC" of the strongest class it is, it does not trouble to there. As for poor ??? gallon. It becomes base point of attacking, "don't you think? the plectrum it is painful for the blade" not to hit. The part whose anti-aircraft is weak is completely pierced and/or with bitter fight can be forced. *PYRON: Artillery ???. The bullet at intermediate distance is strong in any case. "Under large P (hot spring punch)" anti-aircraft there being also existence, ??? which you do not bring close is finished in ? ? ? which is not brought close easily. "Galaxy trip (the loom)" and the "orbiter blaze" and so on also the expedient which separates interval being abundant, furthermore getting near, "GC" efficiency is high,occurrence of small skill 6 deflections just a little most fast occurrence (4 deflections) the "zodiac fire" interrupts slowly in main work of the ? and showing the strength of ??? as a skill. It rises to in addition to and speed, chases and attacks and speed and walking speed are most fast class, you throw and ???????? invincible and the like the plainly strong part pile up Sawayama. Especially there is no weak point, but when you compare to other superior ???, there is a decisive power and an impression of being lacking in the trump. In all the ???, it meaning that the guard lock is short in stopping/deciding ??, "GC" being difficult difficult point. *GALLON: High movement raging ???. In addition to the low seated height, furthermore before being lower than that, there is also a walking motion, the attack which hits in any case is little. The high performance also jump and rush skill and invincible skill having there, if it becomes the ?, there is no weak reason. As a trump "the mirage body (the offshoot)" the possibility where withthe ??? high performance at a stroke you can kill the partner in the picture edge is concealed. Simply, in this way, when it keeps writing just the element, the strong part to be many the fitting Tsuga, being that every one is all single-engine strengths, there is also a surface where by any means the movement becomes monotonous. Doing suitably, with also just the ? is ??? strong ???, but when you aim toward on from there, it probably is ??? which human power is required. Especially there is no poor ???. That the natural enemy is not, it is thought that with this main work just the pylon and gallon are. *SASQUATCH: One-shot ???. "Dash" from the command throwing > permanent ??? of "small small large ×N" shines in any case. Above-mentioned permanent ??? is ??? limitation, but if "small small large ×2 set" > the "terrestrial chain" 8 tenths having in stability, because the ? there is no problem. The applying throwing after the guarding the majority to interrupt usually with skill, after with failure, inserting on, until you throw and become invincible 4 deflections also the game characteristic which catches going hand in hand, it has becomethe command throwing of wonderful efficiency. Other than that when you compare with other superior ???, 1 step there is an impression of falling, but also the flying and front dash efficiency to be good, after getting near, with this game material such as small foot of unusual 1 deflection aerial decision has been even. When the weak point with weakness of the beam defense aspect, here was strong quickly, it is thought that it was strongest in ???. Stabilizing ???, rather than saying that it wins, it probably is the positioning, successive win stopper. ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- 2) A CLASS: *MORRIGAN: ???????. First feature of this ??? is the type where dash floats after all in space, it probably is from the sublevel attack which is drawn out from there and is not visible to be connected to ???. Because of that, after getting near, the eye is tend to go to the rush which used the dash attack, but jump attack and decision it is strong, "dash large P", " it stands and in P" also action of the intermediate distance which it can be entwined is sufficiently strong. In addition, because "Seoul fist" and "????????" efficiency is good together, also it is powerful to fight to bird cage feeling with the wave motion ascent dragon, depending upon partner ???. Firing, high performance "????????…????" of ??????????? and the command throwing and the like whose interval is wide skill has been even to in addition to. When weakness reason of attack power of thing and the single-engine skill where the physical strength is little as a weak point, it is cautious the dash attack of the sublevel which becomes base point of continual skill you take the damage and can increase harsh thing. As for natural enemy pylon. In order efficiency to be defeated in the fight of the bullet, beginning and ending pace is grasped, opportunity of this attacking which numbers is few, that something it is harsh to be easy to be crushed with aerial ????????. If only the pylon whose amount is bad it was not, it is thought that 6 strongly was with the S ranking entering. *PHOBOS: Artillery ???. The style which grasps leadership with the firearm "dynamite launcher" which crawls area and 2 main columns of anti-aircraft "Rikkyo University K" which can take down is impressive. Furthermore because also jump efficiency is good, the strange vision unrestricted attacking is possible with the aerial dash entwinement, be able to move to ????? rather, as for mastering bill if it hits, sealing the movement of the partner with pressure of "????…?????" of instantaneous death, silence and others it is possible to do. As for weak point defense aspect. "GC" efficiency in all the ??? is strongest, but the damage being only 1 dot,it is lacking in the effective expedient other than that. Also occurrence of small skill to be slow, after inserting on, until it becomes sky decision, slow with ???? it just is done with small skill very it is harsh. As for poor ??? ????? 1 ?. From bug on ??? decision remaining "the ogre neck twist" rear, when it receives "ogre neck twist" in the picture edge, it is long with the pas "of lever inserting large P" > "ogre neck twist" ×N simply end. If this ??? only ????? it is not, 6 becoming strongly with the S ranking entering, the ? increase it is high. *ANAKARIS: Exceptional ???. While holding very harsh demerit, GC "" "it is not thrown", even under P below stopping hitting, also the merit such as large P and 0 deflection invincible back dashes with picture edge limitation has mainly with 0 deflection lower position invincible, vertical jump and 1 deflection of 1 deflection aerial decision. Utilizing aerial floating ???, with from waiting "handling rapid fire of the royal family" & escaping style, the medium lower position shaking of the opposite pillar entwinement with our turn it has become ? ? ? which considerably has ????. ???? habit to be many is first impression difficult ??? inoperation itself such as jump, if, but it makes one time ones, even ? ? ? which can designate the part where that habit is strong at a stroke as merit you probably can say. Simply, when talking this ???, avoiding, not being able to pass is existence of the natural enemy pylon. When by the fact that "GC" "you do not throw", it gets near, in regard to guard movement finishes to become unable to take with "zodiac fire" ×N. Densely if always only the pylon it was not, it was possible to be S ranking. *ZABEL: Strange vision unrestricted ???. Is possible also hard play by such as restraint skill & "lower large P" anti- aircraft the reach "while P the lever inserting" at the ground and so on is long and, "aerial dash" and the "insect drill" and "death voltage" and so on it fires and the play which moves about strong style is different largely with depending upon user. Also tracked change being abundant from sky, if "????????" of the favorite hits, with "medium foot" > "death voltage" 5 percentage get is intense. The fact that the choices from over there are many in this work whose sky is strong, probably is strength. "(Loom skill) there to be of emergency evasion ??????" even in the defense aspect,when it squats in the applying throwing and walking being effective and/or with plainly strong skill being even, the ? sees, entirely, it cannot wipe skillful poor impression. Is strong ??? with the pace taking, but after taking pace, how it does that, it probably is ? ? ? which becomes topic. The one step there is also an impression of falling, in comparison with other A ranking, but that when it is questioned whether special poor ??? stays ???? it can go evenly, with has become ? ? ? whose defining is difficult. ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- 3) C CLASS: *DEMITRI: It forces to lower direction, from the diving, ??????? of lower position start and "midnight of guard failure 2 ? of pleasure "are powerful. But, until the diving it does not become monotonous it probably is the reason where not obtaining settles in C ranking. ??? where the diving is powerful, basically with action to jump, it is something which stretches the preparation in order to make easy, but in case of this ??? the firearm is about it can keep the "chaos flare" chasing, is not the meaning whose ?? is little unless and, either the dash which goes out various puts out shooting skill necessary, because it does not stop, also it is possible and does not start to stuff interval briskly. In addition, usually the skill which is strong in inserting and being especially it is not, walking, the fact that it gets near it is difficult to occur and to change to attacking, suddenness being attached somewhere, whether it flies, applying the "demon cradle", necessary. As the other choices,some being left, making use of invincible of dash, with it is possible also "midnight to press for 2 ? coercively pleasure" and the "demon cradle", but it is the high risk high return in regard to this, when standing profitably with action, being able to meet, it is not the choices which we would like to take. When the choices here are strong already a little, whether the surface it was more white as ???, doing and there is no ? the regrettable place. If the opponent is the upper-class person, a certain extent the scene which you do not make jump is many and it wins the scissors-paper-rock from dash to must expect that somewhere such partner, it probably is the place where it is harsh. *FELICIA: "Rolling back Ra", "rolling scratch" and "sand splash". The skill which can be used in sudden attack, anti-aircraft, restraint and action in a general way has been even. But, these which it keeps using by the main force every one shooting skill is guarded necessary, when you jump, because the risk which receives the large damage is accompanied, you use and the place is difficult. When you make a mistake in one step interval, you throw also the dash attack which becomes sublevel, to landing and are returned and, hitting temporarily, being not to be connected to terrestrial skill, because it becomes circumstanceof the opposite 2 ? to the partner who has invincible skill, it is not something which it can keep using suitably. "K to throw", > "ES to chase, to attack", because you are proud of the power like the Mega spike, after getting near to the partner, 2 ? are powerful, but until it carries to this circumstance, it is serious. In addition, you chase after the large foot and in ??? where attacking does not enter the choices of shock to become cheap being tend difficult point. When the choices of action are connected, considerable explosive power is concealed, it is ??? whose it is many, but receiving heavy strike somewhere, the physical strength to be defeated. ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- 4) D CLASS: *LEI-LEI: After getting near, if "heaven thunder destruction" is not read, because it is close to substantial guard failure, depending is as the only weapon which the ray ray has and it is, but ??? which suffers hardship to carrying to the circumstance of the circumstance plug. The skill which with the pace taking becomes depending is little,because of that pace is taken simply in the partner and the development which ? and others calls rush ?? end is many. In addition, ? leprosy decision also the defense aspect such as ??? is unreliable strangely on side, but "command you throw" and with "guard cancellation" command overlaps and reaches, seated height in all the ??? 1st low, because usually with skill you can discontinue the front dash of the type which goes out, the plainly strong element has been even some, while using those elements skillfully, ?? it is rough, approaching, it becomes method of fighting that you take the damage with "heaven thunder destruction". Until it rises to the round sand ring, the suitable skill is needed. *DONOVAN: Single-engine attack power is high, enters "stand small K" > "????????" and "stand small P× a" and so on with ??? which decreases, but whether or not now then when this ? ? ? is applied, when it becomes, as for the chance there is 1 time in 1 tournament. Because of that, while with the "kirsch lead-lead" and so on being confused the consciousness of the partner, looking at ??, single-engine large attack and when "command you throw and" apply and "perceives, other than doing the method of fighting that the physical strength may be gone", there is no method of acting. But,??? having ended also the defense aspect which supports that, as for "GC efficiency" lowest in all the ???. To come out, it is troublesome not to be the substitute which it can keep using very with ease e.g., also the ? ? ? opening super it is huge slowly. In addition, when with after sticking the sword the "kirsch lead-lead", it is state, the ??? attachment that it cannot be put out "GC" itself. Because ????? ??? decreases, it stops wanting to invade technically steadily, but when desire is voiced, pace being taken conversely, because it is not unable to be killed, sticking the sword, the fact that you throw, stick and fight prudently with repetition of throwing probably is correct answer. *VICTOR: Necessary, it is the shooting throwing, the "Mega spike" because of high power we would like to keep aiming as the main force, but because it is not the meaning whose special interval is wide, it becomes many to keep aiming directly from the diving. But, in addition to the fact that the essential diving itself is easy to be slowly dropped, he ??? which is not "dash of the only front" with this game for the sake of, even getting near in interval of diving is difficult to powerful ? ? ? of the firearm and restraint. There is also a "giga bus tar" and a "giga hammer" etc., as the skill which is suited for stuffing interval, but regrettable because these are reservoir skill, there is no spare time when it puts out in the powerful partner of the firearm and restraint.The ? ? ?? ? ? stripe uninformed, other ??? does not have and the strength which only ? ???? has, is not found. Forcing, if you say, it probably means that electric shock usually decision of skill is strong. Can attack in electric shock to crush usually the skill of the partner in counter feeling and, electric shock to stand, strongly because the reach to be long decision is thick in the top and bottom, to apply to the partner whom it tries probably to move it can do P. But as mentioned earlier, because even entering into the interval when these skills hit difficult ??? it is many, excessively there is no meaning. -----------------------------------------------------------------------------------