Bunshin: 
Rank: S-Ninjutsu 
Name: Homura Bunshin no Jutsu [焔分身の術] (Fire Clone Technique) 
Description: Creates a mostly-look-alike clone, that is immune to virtually all forms of attack, though incredibly weak to water. If multiple Fire Clones are together, they may even merge, fusing their powers together. 
Requirements: 105 Ninjutsu, 95 Chakra Control, Katon Soujuu 
Power: 0
Effects: See Bunshin Manifesto. 

Rank: A-Ninjutsu 
Name: Chou Bunshin no Jutsu [葉分身の術] (Leaf Clone Technique) 
Description: Creates a look-alike clone of the user, capable of performing all of their techniques, and able to evade physical blows by dispersing in a burst of leaves, and quickly reforming. 
Requirements: 80 Ninjutsu, 75 Chakra Control 
Power: 0
Effects: See Bunshin Manifesto. 

Katons: 
Rank: S-Ninjutsu 
Name: Hinote Oshitaoshi Hiyoke (Fire Blazing Hand Blast) 
Description: The user concentrates a large amount of condensed chakra into their open palm to form a sphere of chakra. Controlled bursts of air are sucked into the chakra sphere creating an orb of spinning fire. Air is continually sucked in to keep the fire alive and moving. Upon contact with a target the large amount of condensed chakra will explode as a burst of fire is released around the explosion area that can melt through many things, causing immense damage to anything in the area. The target is also blasted away with a tremendous force. 
Requirements: 110 Ninjutsu, 110 Chakra Control, Katon Soujuu 
Power/Mod: 155 
Effects: Costs 150 Chakra. Must be taught or may be learned with permission by the Hokage at 2x the cost (So it would cost 420 TP to learn). The explosion at a Power/Mod of 40 blows the user away. Anybody in a 7 yard radius of the target, excluding the user, will get knocked off their feet with a Power/Mod of 20. People beyond that point will only get hit with wind or bodies from the people inside of the explosion radius. 

Rank: A-Ninjutsu 
Name: Katon; Karyuu Endan (Fire Element; Fire Dragon Flame Blast) 
Description: The user takes a deep breath as they pour chakra into their lungs to mix together. The user’s mixture of chakra and air is forced from the lungs through a funnel the hand creates, creating a powerful, thick flow of fire. 
Requirements: 90 Ninjutsu; 80 Chakra Control; Katon Soujuu 
Power/Mod: 73 
Effects: None 

Rank: A-Ninjutsu 
Name: Karyuudan (Fire Dragon Missile) 
Description: The user takes a deep breath as they pour chakra into their lungs. The chakra is separated into five portions in the lungs. Once all the chakra is mixed with the air inhaled, the flames are exhaled one by one. The user forms a funnel with their hand over their mouth shooting these torpedo like fires at the opponent. The very tip of the torpedo is made of condensed chakra formed to a point, causing piercing damage as well as burns. 
Requirements: 90 Chakra Control, 80 Ninjutsu, Katon Soujuu 
Power/Mod: 61 
Effects: +10 Accuracy Value 

Rank: A-Ninjutsu 
Name: Katon; Chousoku Fukidasu Kouen (Fire Element; Rapid Burst Flame) 
Description: The user takes a deep breath as they pour chakra into their lungs. The chakra is separated into six portions in the lungs. Once all the chakra hs mixed with the air inhaled, the flames are exhaled one by one quickly like a machine gun in a straight line. 
Requirements: 70 Ninjutsu; 85 Chakra Control; Katon Soujuu 
Power/Mod: 64 
Effects: None 

Rank: B-Ninjutsu 
Name: Katon Ryuuka no Jutsu (Fire Element; Dragon Fire Technique) 
Description: The user fills their lungs with chakra as they take a deep breath. The charka and inhaled air mixes together and is forced through the lungs through their funnel shaped hand. A steady stream of fire is shot out from the funnel towards the enemy. 
Requirements: 70 Ninjutsu, 60 Chakra Control; Katon Soujuu 
Power/Mod: 44 
Effects: None 

Rank: C-Ninjutsu 
Name: Isshi Bakuha (Finger Explosion) 
Description: Chakra is gathered into the tips of the user’s pointer and middle finger in one hand. Upon the contact of an object with the two fingers causes a heated blast to go against it. 
Requirements: 55 Chakra Control; 45 Ninjutsu, Katon Soujuu 
Power/Mod: 28 
Effects: None 

Rank: C-Ninjutsu 
Name: Katon Housenka no Jutsu (Fire Element; Mythical Fire Flower) 
Description: The user fills chakra into 5 different portions of the lungs as they take a deep breath. The separated chakra are close together as the mix with chemicals of the air inhaled. When the mixture is done, the user forms a funnel with their hand with the mouth and exhales the mixture all at once. Five flames are sent out at once at the opponent. Shuriken may be hidden in them. 
Requirements: 55 Chakra Control; 50 Ninjutsu; Katon Soujuu 
Power/Mod: 23 
Effects: +5 Accuracy Value. If Shuriken are hidden in the flames, they gain a +2 Power Value due to being heated. 

Rank: D-Ninjutsu 
Name: Katon Nenshou Yaezaki (Burning Double Blossom) 
Description: The user fills their lungs with chakra as they take a deep breath. The chakra is mixed with the chemicals in the air separately in each lung, creating two flames as it’s exhaled through the hand formed funnel. The two flames fly at the foe, distancing as they go farther and comes in to hit the foe. 
Requirements: 20 Ninjutsu; 25 Chakra Control; Katon Soujuu 
Power/Mod: 17 
Effects: None 

Rank: D-Ninjutsu 
Name: Katon Goukakyuu no Jutsu (Fire Element; Grand Fireball) 
Description: The user pours chakra into their lungs as they take a deep breath. However only a portion of the chakra and air mixture is exhaled, and as the flame is formed before them the user exhales the rest of his chakra into the already formed flame, causing the flame to expand in size and push the now giant flame forward further and faster 
Requirements: 35 Ninjutsu; 25 Chakra Control; Katon Soujuu 
Power/Mod: 20 
Effects: None 

Rank: D-Ninjutsu 
Name: Hissen (Fire Flash) 
Description: The user partly their lungs with chakra as they take a deep breath. The chakra mixes with the chemicals in the air and is quickly sent from the lungs to the mouth. They open their mouth but don’t breathe out, causing a burst of flame being sent forward. The air is not forced around the chakra any further, so that only light is created within the mouth from the “flame”. 
Requirements: 25 Chakra Control; 20 Ninjutsu; Katon Soujuu 
Power/Mod: 0
Effects: Blinds the people around you, causing –5 to Detection for two posts. If used in the dark, +5 Detection for the user. Half cost to maintain. 

Rank: D-Ninjutsu 
Name: Katon Heiki no Justu (Fire Element, Fire Weapon) 
Description: The user holds his hand against a weapon and breathes against the weapon and his hand. Chakra is concentrated to both the hand and the lungs, and the air and chakra collision causes a heat to be sent through the weapon, heating it. 
Requirements: 25 Chakra Control; 25 Ninjutsu; Katon Soujuu 
Power/Mod: 0
Effects: If used on a wooden weapon, it burns into ashes in 3 posts. Adds an extra 7 Power to weapons larger then a Kunai. +3 Power for Kunai and smaller. Full cost to maintain. 

Rank: D-Ninjutsu 
Name: Kantera no Jutsu (Torch Technique) 
Description: The user partly fills their lungs with chakra as they take a deep breath. The chakra and air quickly mix and exhales a small ball of fire into the user’s hand. Flame cannot burn. 
Requirements: 20 Ninjutsu; 25 Chakra Control; Katon Soujuu 
Power/Mod: 0
Effects: If used in a dark area, gives the user +15 Detection. Due to the light, it makes the user easier to spot causing a –10 in Stealth. If used in the opponent’s face, caused –5 Detection for 2 posts. Half cost to maintain. 

Rank: E-Ninjutsu 
Name: Katon; Houka Kushi no Justu (Fire Element; Fire Spit Technique) 
Description: The user gathers little chakra into their lungs as they take a deep breath. The chakra and air mixes and a spit-sized fire is quickly exhaled. Although small, it goes fast. 
Requirements: 15 Ninjutsu; 10 Chakra Control; Katon Soujuu 
Power/Mod: 12 
Effects: None 

Rank: E-Ninjutsu 
Name: Katon Soujuu (Fire Manipulation) 
Description: Ability to manipulate and mix fire. Staple for all Katons. 
Requirements: 10 Chakra Control 
Power/Mod: 0
Effects: None 

Konoha Kinjutsu: 
Rank: X-Ninjutsu 
Name: Soujasousai no Jutsu (Double Snake Assassination Technique) 
Description: The user forms several seals. The last seal does not break but is placed on the back of the targets neck where the brain stem is located. Chakra is poured into the brain stem and is sent to the target’s brain. The chakra “eats” the target’s brain causing them to die. 
Requirements: 120 Ninjutsu; 120 Chakra Control; Seiten (Chakra Transfer) 
Power/Mod: ~
Effects: Uses maximum amount of Chakra. Requires at least 750 Chakra to kill the target. If any less, the target is merely knocked out. Due to having no chakra, the user dies. Only available to the hierarchy and Anbu Leader. May be taught to lower ranks with Kage’s permission. 

Rank: A-Taijutsu 
Name: Omote Renge (Initial Lotus) 
Description: As the opponent is airborne, the user performs Kage Buyou to parallel themselves to the opponent like their shadow. Bandages from the user’s arms are wrapped around the opponent, constricting them and leaving them defenseless as the attacking the user spins violently into the ground, crushing their opponent. 
Requirements: 80 Taijutsu; 85 Speed; 85 Strength; 85 Endurance; Kage Buyou; Initial Gate Activated; Bandages 
Power/Mod: 90* 
Effects: Costs 150 Stamina. Each gate activated increases the power (90 + 15*X; X = Gates activated.). The Gate Side Effect is increased with a x1.5 amplifier. Only available to the hierarchy and Anbu Leader. May be taught to lower ranks with Kage’s permission. 

Rank: X-Taijutsu 
Name: Ura Renge (Extreme Lotus) 
Description: As the opponent is airborne, the user performs Kage Buyou, but they don’t parallel themselves to the opponent like their shadow. Instead, with the incredible increase in strength and speed, the user bats their floating opponent around with a series of incredibly quick and powerful blows, moving so quickly that they cannot be caught by mere human eyes. Once the initial damage is dealt, before the ninja's muscles give out, they wrap the bandages around their left arm around the waist of their opponent and deliver a single set-up blow. As they advance towards the ground, the ninja then jerks them back up with the bandage, and at the same time, drives their right fist and boot into them, driving them back down to the ground. 
Requirements: 105 Taijutsu; 120 Speed; 120 Strength; 110 Endurance; Kage Buyou; Life Gate Activated; Bandages 
Power/Mod: 150* 
Effects: Costs 300 Stamina. Each gate activated increases the power (150 + 25*X; X = Gates activated.). Gate Side Effect is increased with a x1.5 amplifier. Only available to the hierarchy and Anbu Leader. May be taught to lower ranks with Kage’s permission. 

Leaf Ninjutsu: 
Rank: A-Ninjutsu 
Name: Kyuushuu Bo-Ru no Jutsu (Suction Ball Skill) 
Description: The user sends his chakra to various growths of fungi in a forest area, the chakra infusing the spores of the plants so that when the user controls the chakra to gather before him, the fungi spores do as well. The user then controls the sticky ball of spores to be launched at the nearest warm-blooded creature, excluding the user and people who are visible, and as it hits the ball sticks due to not only the spores but the chakra holding it there as well. The chakra inside the ball then spins around it, widening it’s area of spin against the edges to have it grow on the opponent. The size and weight of the ball can cause distraction to the opponent, as well as possibly knock him off balance. 
Requirements: 60 Ninjutsu; 70 Chakra Control; Edaha Soujuu 
Power/Mod: 0* 
Effects: If the opponent tries to take it off during the first post, it sticks to the limb that tried to take it off. During the 1st post the ball slightly grows on the limb it’s on, causing a loss of –5 Speed if the opponent has less then 40 Strength (If opponent has less then 10 strength they are knocked off balance.). During the 2nd post the ball covers the whole limb it is sucked too, causing a loss –10 Speed if the opponent has less then 60 Strength (If opponent has less then 30 strength they are knocked off balance [again]). During the 3rd post the ball covers either the upper half, bottom half, or mid section, causing a loss of – 15 Speed if the opponent has less then 80 Strength (If opponent has less then 50 strength they are knocked off balance [again]). During the 4th post the ball falls off the opponent due to lack of chakra to keep it sucked onto the opponent. The ball also acts as armor in the spot it covers, giving a +5 Defense Value if hit in that area. Lack of air can result in the ball dying quickly. 

Rank: C-Ninjutsu 
Name: Konoha Katto Hashi Torappu (Leaf Cutting Edge Trap) 
Description: The user’s chakra flows into a gathered pile of leaves and foliage, going into various assortments of leaves, dirt and grass and ripping certain minerals out and into others to create a poisonous chemical in the leaves which they are stored in. The chakra winds itself around the poisoned leaves and shapes them into sharpened spikes, with the poison concentrated in the middle of them. 
Requirements: 55 Chakra Control; 45 Ninjutsu; 20 Tools; Edaha Soujuu 
Power/Mod: 7/15* 
Effects: If it merely touches and enters the skin, it has a power/mod of 7 and causes poison damage that does 3 stamina damage every post until it is healed. But after every five posts the poison damage is doubled. If used as a trap to make someone fall down hard on it, has a power of 15 if it strikes the skin and causes poison damage of 5 stamina damage every post until it is healed. But after every five posts the poison damage is doubled. Can cut many types of material. 

Rank: C-Ninjutsu 
Name: Ha Baria (Leaf Barrier) 
Description: The user’s chakra is sent out to leaves either around him on the ground or in the trees above him. The user controls his chakra to move in between himself and the opponent, and with this control of chakra the leaves are forced to move as well. The chakra, and leaves, are kept moving closely together between the two to block vision even as the opponent moves slightly. 
Requirements: 40 Ninjutsu; 55 Chakra Control; Edaha Soujuu 
Power/Mod: 0* 
Effects: The user and target cannot see what’s in front of them, resulting in –5 Detection and –5 Accuracy Value for both of them. Then due to the leaves slowing down attacks, it results in a –5 Power Value for both of them also. Wind and Katons can rip the Barrier apart. Full cost to maintain. 

Rank: C-Ninjutsu 
Name: Konoha Shuriken (Leaf Throwing Star) 
Description: The user’s chakra winds around a leaf, sharpening the edges of it. The chakra dips around the edges of it, cutting out the sliced, rounded shapes which a shuriken has, and winds around the rounded edges to sharpen them to the edges. 
Requirements: 50 Tools; 40 Ninjutsu; 45 Chakra Control; Edaha Soujuu 
Power/Mod: 0* 
Effects: Costs 5 Chakra per a Leaf Shuriken. Due to the thinness, they go twice as fast, but only does half damage. 

Rank: D-Ninjutsu 
Name: Konoha Kamisori no Mai (Leaf Razor Leaf Dance) 
Description: The user spreads his chakra into the air around him and is able to control the leaves the chakra touches. The chakra winds around the leaves’ edges, sharpening them. The user can control the movement of the leaves all around him, but only around the same distance as his kick would go. 
Requirements: 20 Ninjutsu; 25 Chakra Control; Edaha Soujuu 
Power/Mod: 0* 
Effects: +5 Power to all Taijutsu techniques.  Full cost to maintain. 

Rank: E-Ninjutsu 
Name: Edaha Soujuu (Foliage Manipulation) 
Description: Manipulation of leaves, flowers, branches, etc. Staple for most Leaf Ninjutsu. 
Requirements: 10 Chakra Control 
Power/Mod: 0
Effects: None 

Shadow Ninjutsu: 
Rank: C-Ninjutsu 
Name: Kage Ashinami no Jutsu (Shadow Step) 
Description: The user sends his chakra flowing to his feet. When the user steps the chakra pushes his foot slightly off the ground right after contact and flows into the ground, stilling the movement of grass and earth to filter out any sound created. The chakra than moves back and forth in the track of the user to rearrange the bent pieces of grass to cover the track. 
Requirements: 40 Ninjutsu; 55 Chakra Control 
Power/Mod: 0
Effects: Cannot be tracked by footsteps. Half cost to maintain. 

Rank: C-Ninjutsu 
Name: Kage-Gisou no Jutsu (Shadow Camouflage) 
Description: The user’s chakra flows on top of a shadow, layering itself in the shape of another object. The chakra continues to faintly layer itself as light filters through it, the chakra hovering above the original object to block out the light which makes the original shadow. The chakra which is layered in the shape of another object, however, is spread out more to allow light to filter though it and create a shadow on the ground in the shape the chakra is in. 
Requirements: 40 Ninjutsu; 55 Chakra Control 
Power/Mod: 0
Effects: Manipulates a shadow to look like another, aiding in +10 Stealth for the user/person/object. Half cost to maintain the shadow. 

Tool Jutsu: 
Rank: A-Tools 
Name: Mikazuki no Mai (Dance of the Crescent Moon) 
Description: Using two bunshins along with yourself, the user runs towards a target with an unsheathed sword in such a way that he crosses paths with his copies multiple times in order to confuse the enemy. This is a combination of various slashes and physical hits to an opponent done while moving around him with the clones. 
Requirements: 80 Tools; 70 Speed; 60 Genjutsu; Katana 
Power/Mod: 55 
Effects: +10 Accuracy Value. Due to repeated slashes, the target bleeds causing 5 Stamina damage for 3 posts. 

Konoha Taijutsu: 
Rank: A-Taijutsu 
Name: Konoha Daisenpuu (Leaf Grand Spinning Wind) 
Description: The user spins their body towards an opponent with their arms and legs spread out at their sides while they spin. First the arms crash into the opponent, and the user can either continue this spinning onslaught or kick the opponent while spinning to send him flying further. 
Requirements: 80 Taijutsu; 70 Strength; 70 Speed 
Power/Mod: 70 
Effects: None 

Rank: A-Taijutsu 
Name: Konoha Gouriki Senpuu (Leaf Herculean Whirlwind) 
Description: The user deals a lightning fast spin kick, creating a small whirlwind that sucks the target up into the sky. 
Requirements: 70 Taijutsu; 85 Speed 
Power/Mod: 35* 
Effects: Deflects all C-Rank and lower tools. 

Rank: C-Taijutsu 
Name: Konoha Senpuu (Leaf Spinning Wind) 
Description: The user runs a couple feet and leaps at the opponent in a twirling fashion. As they get closer to the target, they extend one of their legs out, delivering several roundhouse kicks to the head. 
Requirements: 45 Taijutsu; 45 Strength; 45 Speed 
Power/Mod: 32 
Effects: None 

Rank: D-Taijutsu 
Name: Konoha Reppuu (Leaf Violent Wind) 
Description: As the enemy gets close to the user, the user balances themselves on their hands as they crouch down low with their legs bent so that their feet are below the enemy. The user pushes his legs up against the enemy, also pushing his arms straight to further push himself upward, launching the opponent into the sky. 
Requirements: 20 Taijutsu; 25 Strength; 20 Speed 
Power/Mod: 12 
Effects: +5 Accuracy Value 

Shadow Taijutsu: 
Rank: B-Taijutsu 
Name: Kage Buyou (Shadow Dance) 
Description: The user pushes off the ground to perform a powerful jump to launch themselves parallel behind an air-born opponent. Acting as their shadow as they fall. 
Requirements: 55 Taijutsu; 65 Strength; 60 Speed 
Power/Mod: 0
Effects: Does not take the offensive part of the post. +15 Accuracy for all techniques for the user. Opponent has a +8 Defense Value (Only applies to blocking attacks). 

Rank: D-Taijutsu 
Name: Ryuu Kage Ashige (Dragon Shadow Kick) 
Description: The user performs a genjutsu that causes their leg be covered with a dark aura. As they lauch a side kick/flying kick at the opponent, the dark aura changes into a scaly body with a dragon head on the bottom of the user’s foot. The aura leaves the users foot and attacks the opponent, but merely going through their body. Paralyzing the opponent as the side kick/flying kick hits home.. 
Requirements: 25 Taijutsu; 25 Genjutsu 
Power/Mod: 20 
Effects: –5 Dodge Value for the opponent. Costs an additional 5 Chakra. Doesn’t actually paralyze the opponent, merely strikes fear in them to prevent them to act. 

Rank: D-Taijutsu 
Name: Tora Kage KizuKousou (Tiger Shadow UpperCut) 
Description: The user performs a genjutsu that causes their arm to be covered with a dark aura. As they get ready to perform an uppercut, a tiger’s head replaces the user’s fist. The tiger head launches at the opponent’s face with it’s mouth wide as it is about to take a bite, but it merely goes right through the opponent. Paralyzing the opponent as the uppercut hits home. 
Requirements: 25 Taijutsu; 25 Genjutsu 
Power/Mod: 16 
Effects: – 7 Dodge Value for the opponent. Costs an additional 5 chakra. Doesn’t actually paralyze the opponent, merely strikes fear in them to prevent them to act. 

Konoha Genjutsu: 
Rank: A-Genjutsu 
Name: Hanami Gensou (Cherry Blossom Illusion) 
Description: The opponent thinks the user is their precious person. 
Requirements: 80 Genjutsu; 70 Chakra Control 
Power/Mod: 0* 
Effects: –10 Damage Value and Accuracy Value for 3 posts. +10 Action Value for user. 

Rank: B-Genjutsu 
Name: Kishibari no Jutsu (Tree Bind Technique) 
Description: The opponent is in an illusion where they are binded to a tree. 
Requirements: 60 Genjutsu; 55 Chakra Control 
Power/Mod: 0* 
Effects: –10 Speed, Strength, and Dodge Value for 3 posts. 

Rank: B-Genjutsu 
Name: Edaburi no Jutsu (Tree Form) 
Description: The user performs a genjutsu on themselves that makes people think they’re a tree. 
Requirements: 60 Genjutsu; 55 Chakra Control 
Power/Mod: 0* 
Effects: +15 Action Value. Half cost to maintain. 

Rank: C-Genjutsu 
Name: Kanpurikai Gensou (Maple Leaf Illusion) 
Description: Makes the opponent see the area as a mirage. 
Requirements: 45 Genjutsu; 35 Chakra Control 
Power/Mod: 0* 
Effects: –10 Accuracy Value for 3 posts 

Rank: C-Genjutsu 
Name: Gansaku Bikou (Fake Shadow) 
Description: Makes the opponent see all shadows resembling the user. 
Requirements: 35 Genjutsu; 40 Chakra Control 
Power/Mod: 0* 
Effects: –5 Action and Accuracy Value for 3 posts 

Rank: D-Genjutsu 
Name: Genjutsu Hizieme Hiboshi Gensou (Illusion Torture by Fire) 
Description: The opponent thinks they are set on fire. They also feel a tingling sensation, making it more believable. 
Requirements: 25 Genjutsu; 20 Chakra Control 
Power/Mod: 15* 
Effects: –5 Dodge Value for 3 posts