Circle of Sunmotes
Sphere: Sun | |
Regency: 1 / unit | Req'd Holding: 3 |
Gold: Special | Character Level: 7 |
Duration: 1 war move / GB (per unit) |
When this spell is cast the priest creates a hemispherical
shell filled with sparkling, glowing motes of bright sunlight. The caster is always at the
exact centre of the shell. The shell extends for a radius of 100 ft from the caster and
covers one area on the war map.
When first cast on a friendly unit the Circle heals it 1 hit. For the duration of the
spell the unit gains +1 to all their attacks, and never fails a Morale check. Friendly
units who move into an adjacent area of an effected unit are healed 1 hit. This affects a
unit only once during the spell's duration.
Enemies suffer -1 to all missile attacks on friendly units under this spell. If cast on an
enemy unit they immediately take 1 hit. Any
resistance to fire negates this attack. This attack happens only once. For the duration of
the spell the enemy unit suffers -1 to all attacks, and loses their first morale symbol.
Original conversion by Sepsis
Some descriptions by Ian Hoskins
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