Circle of Sunmotes

Sphere: Sun
Regency: 1 / unit Req'd Holding: 3
Gold: Special Character Level: 7
Duration: 1 war move / GB (per unit)

When this spell is cast the priest creates a hemispherical shell filled with sparkling, glowing motes of bright sunlight. The caster is always at the exact centre of the shell. The shell extends for a radius of 100 ft from the caster and covers one area on the war map.
When first cast on a friendly unit the Circle heals it 1 hit. For the duration of the spell the unit gains +1 to all their attacks, and never fails a Morale check. Friendly units who move into an adjacent area of an effected unit are healed 1 hit. This affects a unit only once during the spell's duration.
Enemies suffer -1 to all missile attacks on friendly units under this spell. If cast on an enemy unit they immediately take 1 hit. Any
resistance to fire negates this attack. This attack happens only once. For the duration of the spell the enemy unit suffers -1 to all attacks, and loses their first morale symbol.
 

Original conversion by Sepsis
Some descriptions by Ian Hoskins

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