Health Blessing

Sphere: Healing, Necromatic
Regency: 1 / 5 people Req'd Holding: 1
Gold: 1 GB / 5 people Character Level: 1
Duration: 1 day / level (Effects up to 50 people or 1 unit of soliders)

This realm spell provides the effect people with protection from Ill-Health and grants them the temporary ability to heal others. Thus a priest in times of a plague or disease can create a group of healers to assist the people of his kingdom.
The recipients of this spell are immune to non-magical disease and gain a +4 bonus to saving throws versus poison and death magic. Once per day they can also cast a cure light wound spell on themselves for the duration of the spell. The most important effect is the granting of the ability to cure others. Anyone effected may cast one cure critical wounds, 2 cure light wounds, and 1 cure disease spell per day.
This spell can also be used in battle. By casting it on a unit of soldier the priest grants them the ability to heal themselves of 1 hit of damage once per battle, and to heal other units of 3 hits of damage.

Original conversion by Sepsis
Some descriptions by Ian Hoskins

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