Health Blessing
Sphere: Healing, Necromatic | |
Regency: 1 / 5 people | Req'd Holding: 1 |
Gold: 1 GB / 5 people | Character Level: 1 |
Duration: 1 day / level (Effects up to 50 people or 1 unit of soliders) |
This realm spell provides the effect people with protection
from Ill-Health and grants them the temporary ability to heal others. Thus a priest in
times of a plague or disease can create a group of healers to assist the people of his
kingdom.
The recipients of this spell are immune to non-magical disease and gain a +4 bonus to
saving throws versus poison and death magic. Once per day they can also cast a cure light
wound spell on themselves for the duration of the spell. The most important effect is the
granting of the ability to cure others. Anyone effected may cast one cure critical wounds,
2 cure light wounds, and 1 cure disease spell per day.
This spell can also be used in battle. By casting it on a unit of soldier the priest
grants them the ability to heal themselves of 1 hit of damage once per battle, and to heal
other units of 3 hits of damage.
Original conversion by Sepsis
Some descriptions by Ian Hoskins
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