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Welcome to Project 64!

The goal of Project 64 is to preserve Commodore 64 related documents
in electronic text format that might otherwise cease to exist with the
rapid advancement of computer technology and declining interest in 8-
bit computers on the part of the general population.

Extensive efforts were made to preserve the contents of the original
document.  However, certain portions, such as diagrams, program
listings, and indexes may have been either altered or sacrificed due
to the limitations of plain vanilla text.  Diagrams may have been
eliminated where ASCII-art was not feasible.  Program listings may be
missing display codes where substitutions were not possible.  Tables
of contents and indexes may have been changed from page number
references to section number references. Please accept our apologies
for these limitations, alterations, and possible omissions.

Document names are limited to the 8.3 file convention of DOS. The
first characters of the file name are an abbreviation of the original
document name. The version number of the etext follows next. After
that a letter may appear to indicate the particular source of the
document. Finally, the document is given a .TXT extension.

The author(s) of the original document and members of Project 64 make
no representations about the accuracy or suitability of this material
for any purpose.  This etext is provided "as-is".  Please refer to the
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the direct or indirect use of this etext or from the distribution of
or modification to this etext. Therefore if you read this document or
use the information herein you do so at your own risk.

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The Project 64 etext of the ~Tanium manual~, converted to etext by
Peter Karlsson <dat95pkn@mds.mdh.se>.

Harsh etexter's note: I found this in my pile of original games (I
think this is the last of them). The reason it was hidden away is
simply because it is crap. I bought it for a few deutschmarks when I
was in Germany a couple of years ago, just because I happened to have
some left... Big mistake.

TANIUM10.TXT, May 1997, etext #235#

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TANIUM

The legend continues...........

Tanium written by Make Ware co-author of the budget smash Warhawk, so
its got to be good.

Features amazing graphics and brilliant gameplay.
[ Etexter's note: Where? ]

Tanium (c) Players 1990.
Players & Players Premier are divisions of the Interceptor Group.

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Remove all external cardridges before loading the game. Insert the
disc in your disc drive. Type LOAD "*",8,1 The game should load
automatically.  Please follow all on screen prompts.

THE GAME

It has been six years since you took the alien fleet single handed,
obliterating their asteroid bases, turning their motherships into
expanding clouds of vapour, grabbing those pieces of extra hardware
for your trusty old ship. Those where the days...

You retired to the planet Sloar inhabited by small furry animals. You
wanted to spend your last years playing sports simulations and mundane
arcade adventures surrounded by cute creatures.

But you become restless, your soul yearns for the thrill of the fight,
to battle against incredible odds.

Well here's your chance to do just that.

Once again the Intergalactic Federation needs your help...

The enemy has captured Tanium the second most strategically important
planet this side of the 'Sanvolgrani Rift', you must fly your
'Quariad' class stealth fighter over the planet destroying as many
enemy ships as possible, if you destroy an entire formation then you
can collect extra equipment for your ship.

CONTROL

To control your ship use a Joystick on Port 2.

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End of the Project 64 etext of the Tanium manual.

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