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Welcome to Project 64!

The goal of Project 64 is to preserve Commodore 64 related documents in
electronic text format that might otherwise cease to exist with the
rapid advancement of computer technology and declining interest in 8-
bit computers on the part of the general population. If you would like
to help by converting C64 related hardcopy documents to electronic
texts please contact the manager of Project 64, Cris Berneburg, at
74171.2136@compuserve.com.

Extensive efforts were made to preserve the contents of the original
document.  However, certain portions, such as diagrams, program
listings, and indexes may have been either altered or sacrificed due to
the limitations of plain vanilla text.  Diagrams may have been
eliminated where ASCII-art was not feasible.  Program listings may be
missing display codes where substitutions were not possible.  Tables of
contents and indexes may have been changed from page number references
to section number references. Please accept our apologies for these
limitations, alterations, and possible omissions.

Document names are limited to the 8.3 file convention of DOS. The first
characters of the file name are an abbreviation of the original
document name. The version number of the etext follows next. After that
a letter may appear to indicate the particular source of the document.
Finally, the document is given a .TXT extension.

The author(s) of the original document and members of Project 64 make
no representations about the accuracy or suitability of this material
for any purpose.  This etext is provided "as-is".  Please refer to the
warantee of the original document, if any, that may included in this
etext.  No other warantees, express or implied, are made to you as to
the etext or any medium it may be on.  Neither the author(s) nor the
members of Project 64 will assume liability for damages either from the
direct or indirect use of this etext or from the distribution of or
modification to this etext. Therefore if you read this document or use
the information herein you do so at your own risk.

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The Project 64 etext of the Flying Shark manual, converted to etext by 
Klaus G. Bobacz <a9000016@unet.univie.ac.at>.

FSHARK10.TXT, February 1997, etext #168.

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The fight is coming to an end and it doesn't look good for our side.
High command have recalled you, the great combat ace, to fly a lone
mission against overwhelming odds, to win this desperate battle and
ultimately, save mankind. We're all depending on you, so best of luck.


Flying the Shark

Flying Shark is a one player game. To start the game after loading,
press the space bar or fire button.

Pressing the space bar to start allows you to drop smart bombs with the
space bar.

Pressing the fire button to start allows you to drop smart bombs by
holding down the fire button and pushing the joystick forward. (The
space bar will still drop the smart bombs in this mode)

If you are using a Cheetah 125 special joystick, fire and smart bombs
are both available from the joystick fire buttons.


Levels of Play

There are five levels to Flying Shark. When you reach the end of a
level, the new level will be loaded so leave the disc or cassette in
the machine (If loading from cassette, press play on tape when
prompted.)


Scoring and Bonuses

1000 points for destroying an entire squadron of yellow fighters.

Destroy the entire red squadron and you can gain extra firepower by
picking up the floating symbol.

Destroy the entire blue squadron and pick up the floating symbol for an
extra plane.

Pick up the special symbol for an extra smart bomb.


Loading Instructions:

C64 Disc - Type Load "*",8,1 (RETURN)

C64 Tape - Hold oown shift and press Run/Stop. Then press play on
cassette player.

Joysticks: Joystick in Port 2

Cheetah 125 Special Compatible: Use both Ports


Hot from the arcades, Flying Shark is the definitive conversion of this
shoot-em-up, chart-topping classic hit trom Taito. Develop your
strategy as you face swarms of enemy planes, tanks, gun emplacements
and a host of sea-borne craft as you bomb, blast and battle your way
into acrade history.

Credits
Convered by Catalyst Coders for British Telecom
Copyright Taito Corp, 1987 

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End of the Project 64 etext of the Flying Shark manual.

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