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Welcome to Project 64!

The goal of Project 64 is to preserve Commodore 64 related documents
in electronic text format that might otherwise cease to exist with the
rapid advancement of computer technology and declining interest in 8-
bit computers on the part of the general population.

Extensive efforts were made to preserve the contents of the original
document.  However, certain portions, such as diagrams, program
listings, and indexes may have been either altered or sacrificed due
to the limitations of plain vanilla text.  Diagrams may have been
eliminated where ASCII-art was not feasible.  Program listings may be
missing display codes where substitutions were not possible.  Tables
of contents and indexes may have been changed from page number
references to section number references. Please accept our apologies
for these limitations, alterations, and possible omissions.

Document names are limited to the 8.3 file convention of DOS. The
first characters of the file name are an abbreviation of the original
document name. The version number of the etext follows next. After
that a letter may appear to indicate the particular source of the
document. Finally, the document is given a .TXT extension.

The author(s) of the original document and members of Project 64 make
no representations about the accuracy or suitability of this material
for any purpose.  This etext is provided "as-is".  Please refer to the
warantee of the original document, if any, that may included in this
etext.  No other warantees, express or implied, are made to you as to
the etext or any medium it may be on.  Neither the author(s) nor the
members of Project 64 will assume liability for damages either from
the direct or indirect use of this etext or from the distribution of
or modification to this etext. Therefore if you read this document or
use the information herein you do so at your own risk.

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The Project 64 etext of the ~Book of the Dead~, converted to etext by
Dohi <hosza@szabinet.hu>.

BOOKDE10.TXT, August 1998, etext #373#

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Book of the Dead

Sadly, your father's misdemeanours are reflected upon his relations,
and you too are banished from Paradise by the wrathful Horus, and
doomed to live out a mortal life in the world of men - a dismal end at
best. But not all gods are against you, as after all you are innocent
of the murder! With their calndestine help, there may be a way back to
the immortal status of god - but this leads through death itself.

There is an ancient manuscript, almost forgotten even by the gods,
which is known only as the Book of the Dead. It is a work written in
mouldering tomes, on tomb walls, and even in the minds of priests and
other beings.  It details the one method by which a mortal soul may
travel after death to the Other World. This, then, is the route of
your redemption, if you can find it.

But at the last minute, Horus, still overhelmed by grief and rage,
discovers this. As you leave the Other World, and emerge into the land
of Men as a frail mortal, he places an awful curse on you, manifesting
itself as a crippling disease which will kill you long before you can
undergo the rites of purification to release your soul back to
Godhood.  There is one last hope - somehow secure the aid of
friendlier gods to cure yourself in time...


INSTRUCTIONS

Book of the Dead is a two-part graphics adventure written using
incentives G.A.C. You will need to have completed the first part
before loading the second. In play, commands can be entered using full
English sentences. However, most sentences (and words) can be
abbreviated e.g.  PICK UP THE ANKH to PIC AN! Furthermore, multiple
command input is also possible using "AND", "THEN" etc. You can use
"IT" or "THEM" to refer to the last object used. Finally, "TEXT" to
turn the pictures off, and "GRAPHICS" to turn them back on.


PROGRAMMERS:

Is your software good enough for CRL? If it is contact Michael Hodges
on 01-985-2391 or write to the ZEN ROOM, UNIT 7D KINGS YARD,
CARPENTERS ROAD, LONDON E15 2HD.

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