| House 3 Boss: Freddy's Glove Best Dream Warrior: Shadow Warrior Strategy: This time Freddy's Glove is moving all over the area and not attached to anything. It will bounce around the room, use the Shadow Warrior to jump kick it. Be sure to not go to high to low when kicking the Glove. If you are to high, or to low, you will be hurt instead. Try to time your kicks as the Glove bounces off the wall. Junk Yard This is a one floor area. There are some challenging areas, just beware of jumps, because if you fall it takes one life away. Also beware, the trucks may cause some bones to blend in with them. Boss: Skeleton Bat Best Dream Warrior: Shadow Warrior Strategy: Basically the same as House 3 Freddy's Glove. The bat will fly around, but release smaller bats. Simply jump kick him with the Shadow Warrior. Soon he'll be dead and you'll have the key and extra life. Elm St. Cemetery This board can be somewhat challenging. Mainly because you need to use the bubbles to jump across areas. The bubbles are very small, and they pop if you are on them for to long. So you basically jump, then quickly jump again. Boss: Freddy Ghost Best Dream Warrior: Shadow Warrior Strategy: Similar to the other flying bosses, this Freddy is in the form of one of the ghost enemies, but with Freddy's head. He keeps dispensing the smaller ghost enemies, which can be a real annoyance. Try to dodge them the best you can, use the flying kick maneuver, as it helps greatly and lowers the risk of you getting hit. And per usual, you recieve your key and extra life afterwards. Freddy's House Boss: Freddy's Head & Glove Best Dream Warrior: Shadow Warrior Strategy: As usual, jump kicks work the best. Reason being, is that while jumping to dodge, it attacks also. Best move around quickly to dodge the Head and Glove. Beware of the blood that drips from Freddy's head occasionally. You will recieve a key and a extra life after this bosses defeat. |
| Elm St. High School The school requires you to use all the Dream Warriors. Reason being is because you fight each boss once again here, in the same order as before. Use the same strategies as above. The Necromancer must be used in some areas to make certain jumps. Boss: Previous Bosses, Freddy Best Dream Warrior: All Strategy: To reach the bosses you must enter the hole that had fire in it, keep an eye out for it as you go through the board. This is about halfway through the basement. The fire goes out when you've recieved all the bones, which allows you to enter it. It has a platform above it also, which drips blood, produces skeletons, and another to the right a bit, that produce the zombie type men. Also there is a row of spikes nearby. Okay, you finally found the bosses, killed them all. Now for the final fight. The big one. The mother of them all. Freddy is here. You fight him next to the furnace. He is the exact same as he is in the Dream World fights when it says "Freddy Is Coming!" And uh, just as easy. Smack him around a bit with the Necromancer and your done. Your character will throw the bones in the furnace. Then you'll get the ending message which will leave you in suspense. Because as you know, true horror icons never die. They just fade away for awhile. |
| -CODES- These codes are for the Game Genie: Codes: Effect: SUELSUVS Infinite Lives PAUVEZLA 1 Continue TAUVEZLA 6 Continues PAUVEZLE 9 Continues AESSLAEA Don't lose 'zzz' when hit AAXOLAPA Don't lose 'zzz' when standing still ZAXOLAPA Lose 'zzz' quicker IEULIGLA Mega-jumping teenagers |
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