The Rebels's X-wing starfighter was
one of the most advanced fighters of it's day when Luke Skywalker flew
into battle against the first Death Star. Many fighters have come along
which are faster and more heavily armed, but the X-wing has been assured
a its place in history becuase of its role in that stunning Alliance victory.
Yet it's a miracle that the Alliance
had the fighter at all. The T-65 was the latest starfighter design produced
by the Incom Corporation before its seizure by the Empire. When the X-wing
was in its final stages, ISB (Imperial Securtiy Bureau) agents began to
suspect that memebers of Incom's design staff might have sympathies for
the Rebel Alliance. A Rebel commando team helped Incom's senior design
staff defect to the Alliance; the designers took with them all the plans
and prototypes of the X-wing.
The X-wing takes its name from the
pair of double-layered wings, deployed into the farmiliar X formation for
combat. During normal sublight space flight, the double layered wings are
closed, giving the fighter the appearance of having only two wings. Each
wingtip has a high-powered Taim & Bak KX9 laser cannon. The four cannons
can be fired simultaneously, in sequence, or in pairs.
A pair of Krupx MG7 proton-torpedoe
launchers are located midway up the main spaceframe. Each carries a magazine
of three torpedoes; those specialized weapons allowed the Alliance to destroy
the Death Star.
The X-wing is a small single-pilot
fighter. An Industrial Automaton R2, housed in a snug droid socket behind
the pilot, handels many in-flight operations, such as damage control, astrogation
jumps, and flight performance adjustment.
The X-wing's controls are reminiscent
of those of T-16 airspeeders and other common "sport" vehicles found on
frontier worlds. Bush pilots train their reflexes on such vehicles and
easily make the adjustment to the X-wing's familiar controls.
The X-wing is known for its durability,
with a reinforced titanium-ally hull and high-powered Chempat shield generators.
It is a forgiving fighter and normally can take minor hits without serious
loss of performance. It has a full ejection system, and Alliance pilots
have fully sealing suits and helmets.
Like the older Alliance Y-wing, the
X-wings have a hyperdrive for travel to other systems (the specific drive
is an Incom GBk-585 unit). The R2 astromech unit can store up to ten sets
of jump coordinates and handles all astrogation duties, becuase the X-wing
lacks a navigation computer.
