Warbird Techniques
The warbird is a good ship to learn how to use properly. The velocity of it's one-hit-kill bullets makes it a very popular ship in Trench, although this can be a tough ship to master.

Believe it or not, there is a lot more to a Warbird then moving and shooting. If you ever play in a TWDD (Trench Wars Dueling Division) match, you will know what I mean. Most of the awesome players in TWDD and TWLD (Trench Wars League Dueling) have been playing Trench Wars for years, and are very familliar with the ship; what it can do, and what they can do with it. These are some Warbird techniques that some of the best players in Trench use. They can help you in duels, elims, and TWDD league games. Thanks to Bob (SRB) for helping put this together.

The Rush- One of the most commonly used, and I believe most effective styles. I believe there are 2 different kind of rushes. The aggressive rush and the passive rush. The aggressive rush is when you catch someone running and you immediately chase them, then at the first chance you shoot a really fast bullet and hope to hit them. I believe this is a harder kind of rush, because while someone is boosting away, it is hard to hit them. To be effective at an aggressive rush you have to have very good aim and good timing. I think a very good example of aggressive rushers are mattey, and mythril. The passive rush is more effective i believe, this is chasing someone but not directly, sometimes zig-zagging around behind them and stopping your rush for a split second. This almost lulls the person into taking a shot, and because of their backwards velocity, you can easily deek their shot and rush forward and kill. Though the passive rush isnt as effective as the aggressive rush when it comes to surprise attacks, overall i believe it is better. Someone who is good at the passive rush would be reaver.

Running- Running is also an effective style, some people use this style non-stop. To use the actual style of running, would be to make someone believe you have no energy and are running away. Then lure them into chasing you, then at the last second, BLAST! shoot em when they dont expect it, You have to have good aim, or a quick way to reverse your velocity though. Running also is effective when the guy decides hes going to run up beside you and shoot, that way you will be shooting sideways not directly backwards, so your shot goes faster. Or while running, wait until the person shoots at you, then a split second later you shoot, and catch them off-guard. A good example of a skilled runner would be renge, or maybe destroy.

Aim- This is a pretty general style, and a lot of people use it. But few are very good at it. This doesnt involve a lot of running or rushing, just a lot of shooting; especially radar shots. Of course to be effective with this style you have to be very good at aiming, have good radar, and be able to predict ones actions very well. Usually people that use this style also use the up-down deeking technique. That way they dont waste time and energy running, so they get more shots off. I believe the best example of an aimer would be raspi. He has insane radar and normal aim, and for some reason his shots always seem to go faster than other peoples. They are very hard to dodge.

Rock-Bouncing- The last more abstract style I will go into. This can be combined very well with the running or rushing style. Basically, just mess up your enemy by bouncing off a rock and completely changing velocity. If you are rushing you can bounce on the rock while you shoot to get a consistently very fast shot (if you do it right), or you can bounce off a rock while you are running and suddenly be behind the chaser. This works very well when you are being chased with full energy. Bounce off the rock then shoot him right away. A good example of this style is well.. me, im usually bouncing off rocks, and i dont see many other people use this style.

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