Build Log
  

------- Build started: Project: openGL5, Configuration: Debug|Win32 -------

Command Lines
  
Creating temporary file "c:\Documents and Settings\family\Desktop\Copy of openGL5\openGL5\Debug\RSP00009B.rsp" with contents
[
/Od /I "Y:\classes\cs5610\cg\win\include" /I "Y:\classes\cs5610\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Gm /EHsc /RTC1 /MLd /Yu"stdafx.h" /Fp"Debug/openGL5.pch" /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /c /Wp64 /ZI /TP
".\openGL5.cpp"
]
Creating command line "cl.exe @"c:\Documents and Settings\family\Desktop\Copy of openGL5\openGL5\Debug\RSP00009B.rsp" /nologo"
Creating temporary file "c:\Documents and Settings\family\Desktop\Copy of openGL5\openGL5\Debug\RSP00009C.rsp" with contents
[
/OUT:"Debug/openGL5.exe" /INCREMENTAL /NOLOGO /LIBPATH:"Y:\classes\cs5610\cg\win\lib" /LIBPATH:"Y:\classes\cs5610\lib\winLib" /DEBUG /PDB:"Debug/openGL5.pdb" /SUBSYSTEM:CONSOLE /MACHINE:X86 glew32.lib opengl32.lib glu32.lib glut32.lib glui32.lib cg.lib cgGL.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\glew32.lib" ".\glui32.lib"
".\Debug\openGL5.obj"
".\Debug\stdafx.obj"
".\Debug\texture.obj"
]
Creating command line "link.exe @"c:\Documents and Settings\family\Desktop\Copy of openGL5\openGL5\Debug\RSP00009C.rsp""
Output Window
  
Compiling...
openGL5.cpp
Linking...
Results
  
Build log was saved at "file://c:\Documents and Settings\family\Desktop\Copy of openGL5\openGL5\Debug\BuildLog.htm"
openGL5 - 0 error(s), 0 warning(s)