Pokemon Masters Elite Force
These cards come highly recomended in most decks...

Fire- Magmar(fossil, Neo), Rocket's Moltres, Blaine's Moltres,Dark Charizard, Arcanine "Base"

Water- Lapras, Articuno, Wooper "Neo1",Blastoise"Base",Feraligatr,Dewgong "base"

Lightning- Electabuzz,Rocket's Zapdos,Pichu

Fighting- Hitmonchan, Gligar, Rockets Hitmonchan

Grass- Scyther, Rocket's Scyther,Neo 2 Scyther,Yamna, Meganium "Either"

Colorless- Chansey, Erika's Jigglypuff, Erika's Dratini, Kangaskhan, Snorlax, Rocket's Snorlax,Cleffa (Neo1),Clefable "base"

Psychic- Promo Mewtwo,Jynx, Sabrina's Gastly, Mr. Mime,Slowking,Sabrinas Gengar,Alakazam "Base"

Darkness- Sneasel,Houndoom "Neo 2 or 3"

Steel- Skarmory

****************************************************************************************************** You Should always have at least 20 Trainers in most decks you use.

Must have: 2 or more Oaks 2-3 Computer Search, 2 or more of any stadium card, 3 Bills, Some Sort of Healing "Gold Berry or Super Potion",

Recommended: Energy Removal Rocket's Sneak Attack, Nightly Garbage Run, Bill, Ecogym, Sprout Tower, Energy Arc, Master Ball, Fucus band,

Not recommended: Pokeball Potion, Sleep!, Digger, Berry, Pokeball, Pokemon March, Energy Search, Moo-moo Milk ,

-Energy: 16-24. Should Be Plenty !

-Disruption cards: Rocket's Sneak Attack Lass, Imposter Oak's Revenge, The Rocket's trap, Energy Removal, Super Energy Removal, Dark Vileplume, Slowking ,

Special section: Tech Cards Tech cards are situational cards, meaning they are used only if certain situations were to arise. Only have 2 tech cards in your deck if at all possable. Advice NEVER INCLUDE ONLY ONE OF A CERTAIN CARD. Unless they are tech cards your odds of finding that 1 card is 60:1 so dont do it !

Never include more than 1 evolution in your deck! Hope you took all these tips in consideration when making decks !

Thank you RoarKiller for some ideas.

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