EVIL PRIZES
This game is played behind the giant price tag.  Immediately, Rod announces that you can win up to $32,000 in cash!  After this, Rod announces four small prizes (under $100) for the game, on a long podium (possibly the same one they use for Switcheroo and Shell Game).  On the very left of the board, there is a column with six slots.  To the very right of these are "$$$".  On the very right side of the board are the names of the four small prizes, and to the left of these are the prices for each one, each with the tens digit missing.  On the very top of the board is a display to show how much money you've won thus far.  On the bottom of the board, there are 10 blocks, labeled 0 through 9.  Now, the game is a kind of combination of Any Number and Switcheroo.  The contestant calls out a number s/he believes is NOT the first digit of any of the four small prizes (0 can be a freebie if the contestant knows none of the prizes will ever start with 0).  If that digit is not the tens digit of any of the small prizes, the top "$$$" on the left side of the board will light up, and $1000 goes on the scoreboard.  That number block is placed to the left of the lit up "$$$".  If the number called is the tens digit of one of the four small prizes, the name of the prize lights up, and the contestant wins that small prize, and the corresponding number is placed in the open slot in the price.  At this point, any money on the scoreboard is halved.  If no money is yet on the scoreboard, the first dollar amount won will be $500 instead of $1000.  After the contestant gets money, s/he may elect to quit the game with the money s/he has already won.  Or, s/he can try to pick another number that is not the tens digit of any of the four prizes.  If correct, the money is doubled (meaning $2000 if no small prizes have been won, or $1000 if one sall prize has been won).  If, however, the contestant selects a second number that is in the tens digit of another prize, the contestant wins no money--only the two small prizes s/he completed the prices for.  Ultimately, there will be six numbers that are not the tens digit of any of the small prizes, meaning the money can go from $1000 to $2000 to $4000 to $8000 to $16,000 to $32,000!  If one mistake is made along the way, $16,000 can still be won.  Again, at ANY point in the game, the contestant can stop and take the money s/he has already won, whether s/he has one small prize or none.  The fact that you can make one mistake and still win some money is so more people will be likely to try to win more money, and not to quit as early.
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