Posted May 19th

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Raccoon City Raccoons
Fantasy Baseball for Dummies Pt.1:
The Basics

© 2002 Nick "VoodooChild" Galanis Web Development .

GM KneeCo has been occupied recently with various important tasks and had this to say concerning the lack of updates to the Raccoons site:
"Being so far superior is not something I take lightly. I’ve seen "Spider-Man" just like everyone else so I know that my power comes with great responsibility. I would like to be able to offer help to the other GMs but I have been very busy as of late. I just hope they can go a little longer without me."
In light of GM KneeCo’s packed schedule, I, webmaster VoodooChild, have decided to take this opportunity to look over the basics of fantasy baseball. Frankly, this has to do with more than KneeCo’s absence, it also is important to look back on the fundamentals because many new GMs have emerged in the league and, new or old, none of you seem  to be getting these things right anyway.
Let’s skip the draft aspect of the game however since, for better or worse, worse in most of your cases, all teams have already been drafted.

The Trade Game.
When you sit down to make a trade, it’s really a business deal atmosphere. Let’s admit it: your mindset is simply to fuck this guy harder and faster than he will fuck you, which you must assume is his intention.
Trading is tricky because your perception is skewed by how the other reacts to the offer. For instance, you want to make a trade, you think it’s a good trade, and you really think that it could help your team. So what do you do? You contact the other GM(s) involved and propose your trade. Well, there are two possibilities of what will happen now. Either the other party (for simplicity’s sake we will assume there is only one) will accept or deny your offer. Well, if they refuse you there is an obvious problem but we will cover that in a moment. Much stranger is that fact that if the other party accepts the offer, you still have a problem; the trade suddenly seems like a bad idea by simple virtue of the fact that you could make it! Isn’t that some contradictory shit?! See you are so set on the idea that you’re fuckin’ this guy over and that’s the only reason you’d make the trade that you have to wonder if he’s thinking the same thing and, consequently, if there is something you missed. I mean why would he make a trade with you if it doesn’t work to his advantage. Hence, if he does agree to a trade with you he must think you’re getting the short end of the stick which makes you wonder if he is right. It’s the whole forbidden fruit thing I suppose and there’s really not much you can do.
On the other hand, if the person refuses the trade there are a few things you can do. GM Seskitim used to pretty much just make the exact same offer over and over again and not seem to get the picture, but that isn’t very productive. You can try negotiating but if history is any indicator it has shown us that in fantasy baseball if it doesn’t stick off the bat it never will.
Remember, in fantasy baseball trading, some words no longer have the conventional meanings we’ve attributed to them.
When trading, "maybe" means "no",  "Yes" means "maybe" and "No" means "what are you nuts?!".
Here’s a little advice on trading with the other GMs in the league:
GM Bin Laden: Will make trades, but not very often and usually wont give up much. Beware when trading with him because he will be trying his best to rip you off while he anally rapes your mother and pours sugar in your gas tank (Credit to Kevin Smith on that one).
GM Costa: More or less same as Bin Laden, but he can be ripped off if you have a player he is a big time fan off. Keep in mind that he is a fan of youth in his players, I don't think anyone has told him this game only lasts one season.
GM Seskitim: Currently missing in action, but will hopefully come back sooner than later 'cause he's always nice and easy to rip off when the circumstance is right. The problem is that he will suggest a plethora of ridiculously unfair trades during negotiations which will get annoying.
GM MTL: Negotiation isn't an option as this GM is never around and there is really no way of contacting him. However, don't let this discourage you from making an offer, you wouldn't be the first to rip him off to your advantage... assuming he ever gets around to considering the proposition.
GM yankees: Has only made one trade, but will have to kick up his activity sooner rather than later if he wants to bring his team up to par. Thus, this might be the right time to try to pick one off him.
GM Sexy Bitch: Team Willis, under their former management, made more moves than a highly caffeinated hyperactive ballerina playing seven simultaneous games of chess and things don't seem to be changing. Team Willis is easily the easiest target for ripping a team off through trade... if only they had any players left worth taking. Still, it is a good idea to trade with team Willis if they have a player you want, or you can just wait for them to drop said player and acquire him that way.
GM Scarface: Who?
Finally, keep in mind that your trades will be analyzed by introverted GMs on boring webpages that no one cares about - so beware!!

The Drop/Pick-Up Game.
Recently, team Willis has been taking some rather suspect actions. The team, under control of GM Sexy Bitch, has been dropping and picking up players left and right. Some teams have complained that this strategy is "dirty" well I disagree. That’s right, I’m not going to take this opportunity for some easy shots at team Willis. I think we should allow the team to play as they will and give them more leeway then we offer others. It’s like the saying goes: "When you play basketball with a retard, you don’t call double dribble, you gotta let some shit slide!" Team Willis is a joke in every way, from their name to their webpage and their roster, let’s just let them do as they please. I mean, when Willis is anything more than a footnote in the standings, we can accuse them of bad tactics. Until that time, which is a very very long time away if it ever comes, let's not PMS about someone acting entirely within the rules, ok Bin Laden?!
But as far as the rest of the GMs in the league go, when thinking about how much dropping and picking you should do, keep the following in mind: Team Willis and the Park Exers have made the most moves... Team Willis and the Park Exers are at the bottom of the standings. In fact, as of this writing, Team Willis has made as any moves as all the other teams combined, excluding the Park Exers (and nobody considers them a really team anyway). Checking the available players list occasionally is a good idea and keeping an eye on who the other GMs drop is also a must, but don't let hot/cold streaks make you drop potential assets, it has been the downfall of others.

The Social Game.
In the end, the game is all about numbers, but if a team wants to be truly successful in the long run, they going to have to set up the right kind of working relationships with the other GMs. This is a cutthroat game of course, but at least the illusion of respect can still exist. Remember, if someone trusts and respects you, screwing them over becomes much easier. Here are a few tips to making the other GMs like you and earning their acclaim and respect:
1) Offer helpful advice from a stylish and creative website, but only if you are qualified to do so!
2) Don’t use big words around the yankees GM.
3) Don’t fall asleep while GM Costa goes on for 70 minutes about the Boogaloo’s hot streak while playing on astroturf on Tuesdays and Fridays.
4) Be like GM Bin Laden: Give out statuettes to the other teams for whipping your ass week after week.
5) Be like GM KneeCo: When you crash into another GMs car, leaving ugly red marks along the side, just keep driving. 
Well ladies and gents, that’s all for this update. Sorry it's a little short. Don’t worry too much though, I’m sure GM KneeCo will return sooner than later, he knows you would all be lost without him.

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