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Onimusha 2 is an epic story that contains magical realism and accurate historical accounts of Feudal Japan, in the 16th century. It begins 10 years following the events of Onimusha: Warlords. During Onimusha: Warlords, Nubunga, an infamous Japanese warlord has completely annihilated a village where Samanoske once previously lived. You, the player, take control of Samanoske, a heroic young warrior who has learned the style of Yagyu Shinkage sword fighting; he is on a journey to seek revenge on Nobunaga and to discover his final destiny.
The graphics are more gorgeous and have even more features than Onimusha: Warlords. It is amazing. In cut-scenes, Capcom managed to eliminate the jaggies, which the PS2 has been known to have in many of their games. Jubei looks so detailed, that it is competitive to the Resident Evil remake. The only thing is that Onimusha 2 has pictures for backgrounds. The pictures are well meticulous and is obvious that they where carefully constructed. Only during boss brawls, there are animated backgrounds. The graphics are comparable to Onimusha: Warlords, except, there is more definition to the characters. The camera angles are more excellent than the original Onimusha. No matter which way you are standing, every enemy is on screen. When by waterfalls, and lakes, you can spot the reflections of trees and rocks popping out at you from land in the clear water. Also, when enemies are killed, they stay on screen and do not disappear; this shows how much power the game has, by holding that much storage. There are also some real time effects, like swaying bushes or trees, or raindrops falling to the ground, causing puddles to makes water droplets fly in all directions. There are even recordings of real objects to bring you, the gamer, into the video game more for endless game play.
The controllers are the same as Onimusha: Warlords, which is great for those of you who have play the original. For you people that have not yet played the original, it means controlling your character is done with the Directional Pad, and not the analog stick. Capcom made a wise choice. If you collect secret books you obtain more powerful and wife ranged tricks. Basic swinging of the sword is done with the �square� button. The circle button absorbs soles after you have killed a possessed warrior or demon. The souls look like little blue, yellow, or red floating circles. To use your special, press the triangle button, the special is awesome, and was a great idea to have in this game. If you are thinking they are the same as Onimusha: Warlords, you are wrong, they are totally different. There are also a lot of awesome boss battles and logic puzzles in order to save your own, or someone of an importance. You can play a few different roles during game-play more than two; it is not like the original series. You need much more souls this time, there is tons of equipment to improve, since there is about 3 more weapons this point in time, you can upgrade your leg armor, and arm armor. Now, the gift system, this is a great quality in the game. The gift system is used to help you gain a friend of your choice. The point is to trust each other throughout the game. You can give gifts to as many as 4 characters, yet you can only have one key friend all the way through the game. Once you make a chief friend, this person will help you obliterate any boss.
The sounds are not that awesome. They are mediocre. Nothing other than the usual hacking and gushing blood sounds. The voice dubbing is not that great. You wouldn�t think that a 16th century Samurai would be speaking fluent English. But it definitely doesn�t ruin the game. It would have been nice if the character could have spoken in Japanese with an English translation at the bottom of the screen. That would have pulled me more into the game. But the characters do have good emphasis on their words. The sound gets an 8/10!
The replay-ability is pretty much the same as any other. Once you beat it you open up other types of more challenging modes. Some allow new modes to be unlocked after you beat the mini-game portion. There is probably over 10 different things to unlock, as Onimusha: Warlords had only 4.
Well, this is a toss up. You could easily beat this game within 5 days. If you like to keep your games, and have them for future reference then I would buy it, like I did. But if you�re a renter, rent it, you could definitely beat it in a week, for $7.00. Onimusha 2 is an epic story that contains magical realism and accurate historical accounts of Feudal Japan, in the 16th century. It begins 10 years following the events of Onimusha: Warlords. During Onimusha: Warlords, Nubunga, an infamous Japanese warlord has completely annihilated a village where Samanoske once previously lived. You, the player, take control of Samanoske, a heroic young warrior who has learned the style of Yagyu Shinkage sword fighting; he is on a journey to seek revenge on Nobunaga and to discover his final destiny.
The graphics are more gorgeous and have even more features than Onimusha: Warlords. It is amazing. In cut-scenes, Capcom managed to eliminate the jaggies, which the PS2 has been known to have in many of their games. Jubei looks so detailed, that it is competitive to the Resident Evil remake. The only thing is that Onimusha 2 has pictures for backgrounds. The pictures are well meticulous and is obvious that they where carefully constructed. Only during boss brawls, there are animated backgrounds. The graphics are comparable to Onimusha: Warlords, except, there is more definition to the characters. The camera angles are more excellent than the original Onimusha. No matter which way you are standing, every enemy is on screen. When by waterfalls, and lakes, you can spot the reflections of trees and rocks popping out at you from land in the clear water. Also, when enemies are killed, they stay on screen and do not disappear; this shows how much power the game has, by holding that much storage. There are also some real time effects, like swaying bushes or trees, or raindrops falling to the ground, causing puddles to makes water droplets fly in all directions. There are even recordings of real objects to bring you, the gamer, into the video game more for endless game play.
The controllers are the same as Onimusha: Warlords, which is great for those of you who have play the original. For you people that have not yet played the original, it means controlling your character is done with the Directional Pad, and not the analog stick. Capcom made a wise choice. If you collect secret books you obtain more powerful and wife ranged tricks. Basic swinging of the sword is done with the �square� button. The circle button absorbs soles after you have killed a possessed warrior or demon. The souls look like little blue, yellow, or red floating circles. To use your special, press the triangle button, the special is awesome, and was a great idea to have in this game. If you are thinking they are the same as Onimusha: Warlords, you are wrong, they are totally different. There are also a lot of awesome boss battles and logic puzzles in order to save your own, or someone of an importance. You can play a few different roles during game-play more than two; it is not like the original series. You need much more souls this time, there is tons of equipment to improve, since there is about 3 more weapons this point in time, you can upgrade your leg armor, and arm armor. Now, the gift system, this is a great quality in the game. The gift system is used to help you gain a friend of your choice. The point is to trust each other throughout the game. You can give gifts to as many as 4 characters, yet you can only have one key friend all the way through the game. Once you make a chief friend, this person will help you obliterate any boss.
The sounds are not that awesome. Well, this is a toss up. You could easily beat this game within 5 days. If you like to keep your games, and have them for future reference then I would buy it, like I did. But if you�re a renter, rent it, you could definitely beat it in a week, for $7.00. |
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