| THE GAME OF QUIOTS "RULES" Teams Quoits can be played with two or four people. With four people, 2 teams of 2 are decided. Each team chooses two quoits of the same color. Equipment 4 quoits of approximately 12 inches in diameter and 2 hubs that have a base of about 15 sq. inches with a post in the middle that stands roughly 12 inches high. The hubs should be placed 25 to 30 feet apart. Pitching A player from each team will stand at each hub. When pitching (throwing) a quoit your forward foot must not extend beyond the hub. All four quoits should remain untouched until after the last quoit is pitched. Pitching Sequence Teams will alternate when pitching quoits (A-B-A-B). A coin toss shall determine what team pitches first. The team not pitching first is said to have the "Hammer" as it is more advantageous for a team to be pitching last. Any team scoring points in a turn will pitch first in the next turn. The winner of a game will pitch first at the start of the next game. Scoring Only one team can score points during any end of play. A team will combine the points of each of their quoits that are closer than the closest opponents quoit. Three types of scores are available: Ringer - 5 points - a quoit totally encompassing the post of the hub. Leaner - 3 points - a quiot leaning against the post of the hub. Single - 1 point - a quoit lying and touching any part of the base of the hub. Tie Breaking When both teams have a single, the team with the quoit closest to the peg gets the single point. When both teams have a leaner, the team with the quoit closest to the top of the peg scores 3 points. When both teams have ringers, the team that scored the topmost ringer will score 5 points for each ringer on the post, including the opponents' ringers, plus any other points from his other remaining quoit if it beats out his opponents quoit. Thus, a perfect score of 20 is possible. Winning The winner of a game will be determined by the first player or team to reach a score of 21. The only exception being any team reaching a score of 11 before the opposing team scores a single point. This is known as a "skunk" and is a humiliating way to lose. When playing a match, the person or team who wins two out of three games is declared the winner. GOOD LUCK AND MAY THE BEST QUOITEER WIN |