CHAOS CANNON OF KHORNE - 300 pts



VEHICLE DATA


CREW:
THE CANNON OF KHORNE IS A KHORNE DAEMON WITH BS: 4


MOVEMENT:
SLOW SPEED: 3"
COMBAT SPEED: 6"
FAST SPEED: 10"
TYPE: WHEELED


RAM VALUE:
STRENGTH 8
D12 DAMAGE
-5 SAVE


WEAPONS:
WARP CANNON with 90 deg forward firing arc. It uses the 5" barrage template. Roll
to hit and scatter as normal. Then roll a Scatter die. On an arrow, scatter
2d6". Roll the Artillery die to determine the number of Barrage Points. On the
roll of a Misfire, the Cannon of Khorne explodes and is destroyed. Anything
within 3" of such an explosion takes d6 Strength 10 hits.


SPECIAL:
The Cannon of Khorne is a Daemon Engine. It causes fear and is susceptible to
anti-Daemonic weapons and psychic powers.


WEAPON DATA:
                Range          To Hit
Weapon          Shrt   Lng     Shrt  Lng  Str  Dam  SM  Armor      Spec
Warp Cannon	0-40   40-infin -    -	  10   2d10 -8	2d10+d6+10 Move or fire


d6	Location	Front	Side/Rear
1-2	Wheels		16	16
3-4	Hull		20	18
5-6	Warp Cannon	20	20


Wheel Damage Table
1   The wheel is damaged but keeps running. The Cannon of Khorne may only 
    move at slow speed for the rest of the game.
2-5 One of the Cannon of Khorne's wheels is blown off. The Cannon of
    Khorne moves out of control next turn and then comes to a permanent halt for
    the rest of the battle.
6   A wheel is blown off and the resulting damages causes the Cannon of
    Khorne to flip over. The destroyed Daemon comes to a rest d6" away in a
    random direction. Any model it lands on takes d6 S7 hits with a -2 saving
    throw modifier.


Hull Damage Table
1    The Daemon is stunned by the shot and moves out of control for the
     next round. The round after that the Cannon of Khorne returns to normal.
2-4  The shot leaves a gapping hole in the daemonic creature. Roll a d6, on
     a 4+ the Daemon is killed. It moves out of control next round and comes to a
     permanent halt.
5    The Cannon of Khorne bursts into flames. The screaming creature moves
     out of control next turn and then explodes. Anything within 3" of the point
     where it ends up is caught in the explosion, suffering damage exactly as if
     hit by a heavy flamer.
6    The Cannon of Khorne explodes. Any models within 3" suffer d6 Strength
     10 hits with a -3 saving throw modifier.


Warp Cannon Damage Table
1    The Warp Cannon is damaged and may only be fired if you first roll a
     4+ on a d6.
2-5  The Warp Cannon is destroyed and may not be fired for the rest of the
     game.
6    The Warp Cannon is destroyed as above, but the explosion may hurt the
     daemon itself. Roll on the hull damage table to find out what effect this
     explosion has.

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