![]() |
![]() |
| Shoebix |
| Site Navigation |
| Last Updated: 10/03/01 |
| JukeBox 01 - 02 - 03 - 04 - 05 - 06 - 07 - 08 - 09 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 - 21 - 22 - 23 - 24 - 25 - 26 - 27 - 28 - 29 - 30 - 31 - 32 - 33 - 34 - 35 - 36 - 37 - 38 - 39 - 40 - |
| Purpose: Pull off the best trick(s) possible |
| Instructions: Get as much height as you need by swinging. As you reach the desired height, jump off and perform a trick. You must land without falling on any part of your body except your feet (unless intended to). |
| The Game: Playing: All players begin by swinging on the swings at the same time. The first person that decides to do a trick shouts "Going" when he is in the back position. Whatever trick he does, the other players must match that trick or do a better trick in the same category. Rounds: The game can be played in 11 Rounds, 15 Rounds, or 21 Rounds. Every 4 Rounds, each player moves one swing to the right. Scoring: The person that completes the best trick at the end of a round gets 1 point. If there is a tie for the best trick, all players that tied get a point. Player with the highest amount of points wins the game. Example: 3 Players are playing. The game begins. Player 1 jumps and does a Smack. The 2nd Player does a Slappit. The 3rd Player then does a Slapspin. Player 3 is the winner of the Round and gets a point. Extra: The first Player to jump can do an Airblaze and mark the spot of the landing. In this case, the other players must do an Airblaze. The farthest jump wins the Round. If no one in the round has landed a trick, a simple land will win the Round. Distractions are illeagal. These can cause somebody to become seriously hurt. |