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Story -- One day, a knight named Mr. Knight is in his castle, when he gets a letter from his next-door
  neighbor (who also lives in a castle), requesting some help.  Mr. Knight really doesn't know who his
  neighbor is, but being a knight, he heads on over to help anyway.  Upon entering the castle, he's greeted
  by Jester, a jester, who is apparently Mr. Knight's neighbor.  Jester has a bunch of special doorways
  that lead to "worlds" that he likes to visit.  The doorways are powered by Trophies that Jester won for
  being the best jester.  But recently the Trophies were stolen, and scattered around the 6 worlds.  Jester
  has no idea who took them.  Mr. Knight decides to help, mostly because there hasn't been any real evil
  for a while and he needs something to do.  And so the adventure begins.

Basic Gameplay --
- Scavenger-Hunt Style Game for RPG Maker on the PlayStation
- Inspired by Rare's Banjo-Kazooie
- Trophies Are the Jiggies of This Game and Open Portals to Each World
- Bosses Needed to be Defeated to Access Later Areas of Hub World
- Tokens Needed to Learn New Moves and Abilities for Battling Bad Guys and Exploring New Areas
- 6 Worlds, Plus the Hub World
- 5 Trophies and 50 Tokens in Each World
- "? Tokens" Hidden in Each World Raise Max Hearts/Crystals

Battles --
- Magic-Based, Semi-Realtime Customized Battle System
- Many Attacks Require Use of Crystals (MP)
- Attacking Done by Bumping into Bad Guy and Choosing from Specified Set of Options
- One Heart/Crystal Usually Recieved for Defeating a Bad Guy
- Difficult Bosses Fought Differently than Bad Guys and Vary in Style
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