Story  

The Shadow is a security agency with very powerfull clients. The business is going well and they want you a military recruit with a couple of qualities they need.

The story will start with you been inserted in a mission in New York. The job is simple. It's just to get you started in the feel of the game.

You will have a profile that is used to save your status in the adventure.

 

Technology  

Direct 3D

Hardware T & L (please have this)

Color Lightmaps

Animated models MD2

Direct Input

Direct Sound 3D

Direct Sound speaker configuration

Bilinear/Trilinear Texture Filter

Mipmapping

Particle Engine

Direct Play (to be!)

Multitexturing

Transparency

Multithread

Fog

 

Hardware

 

This project is been build on a Pentium IV 1700 Mhz with 512Mb and a GeForce 2 MX 400  with 64Mb. I use a Pentium II 400Mhz with a ATI or a TNT2 for testing.

 

Software

 

The tools i'm using are Visual C++ 6.0, Direct X 7.0 SDK, Qoole for the levels and Windows XP (very nice...)

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