
| Story |
The Shadow is a security agency with very powerfull clients. The business is going well and they want you a military recruit with a couple of qualities they need. The story will start with you been inserted in a mission in New York. The job is simple. It's just to get you started in the feel of the game. You will have a profile that is used to save your status in the adventure. |
| Technology |
Direct 3D Hardware T & L (please have this) Color Lightmaps Animated models MD2 Direct Input Direct Sound 3D Direct Sound speaker configuration Bilinear/Trilinear Texture Filter Mipmapping Particle Engine Direct Play (to be!) Multitexturing Transparency Multithread Fog |
| Hardware |
This project is been build on a Pentium IV 1700 Mhz with 512Mb and a GeForce 2 MX 400 with 64Mb. I use a Pentium II 400Mhz with a ATI or a TNT2 for testing. |
| Software |
The tools i'm using are Visual C++ 6.0, Direct X 7.0 SDK, Qoole for the levels and Windows XP (very nice...) |