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| �Research evidence is not supportive of a major public health concern that violent video games lead to real-life violence� (Lopez). "Critics tend to focus on the similarities and overlook the distinctions that make aggressive behavior and aggressive play independent" (Goldstein 54). "Novels, films, radio, and television have all been accused of leading young people astray and inducing violent or anitsocial behavior. The fuss about video games may be just another case of curmudgeons complaining" (Walling 1436). |
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| Name: | Jeremaih Hvizdos | |||||||||||