CS 102
PROJECT REQUIREMENTS REPORT
 
 

Pisti - A Card Game
 

 

GROUP 13

M. Güney ÇALISKAN
Uygar SÜMBÜL
Güray GÜREL
Ali HAZNEDAROGLU
Ulas BAGCI
E. Fatih SAZ
 

Instructor:  David DAVENPORT
 
 

March 20th, 2000

What is Pisti?

Pi?ti (pronounced Pishti) is a popular Turkish card game, using a standard 52 card pack. It is normally played by two or more people in partnerships, partners sitting opposite. The direction of play is anticlockwise.
Main Rules:

Aim

 We are going to make a Pi?ti game which is played by 4 players on the internet.
 The player who entered the table firstly becomes the host of the game. This player will have these choices:
a) Host + 3 Human player
b) Host + 2 Human player + 1 Computer player
c) Host + 1 Human player + 2 Computer player
d) Host + 3 Computer player
The host will also choose the strength of the computer players from this menu.
 When you enter the page, you will come up with a window which includes table figures and a menu button. There will be three main figures surrounding each table figure. These figures represent the human, computer, and empty chair.
 If you choose an empty chair from an empty table ( no players at all) by simply clicking on the figure with the mouse, you will automatically be the host of the table, and a menu consisting of  (a,b,c,d) will appear. After this determination, the figures will be seen. Other newcomers will enter the game by choosing the empty chair figures.
 When all the empty chairs of a table are filled, the game automatically starts. There will be an arrow turning around the table, indicating the player who will play. The player who has the arrow (his/her turn) simply presses the card which he/she will play.
 During the game, if any human player fails to play in a pre-determined time (e.g. 30 seconds), a computer player will automatically take his/her place. This will prevent the crash possibility of the game in case any player drops out. This timer will be seen on the screen near the player’s cards.
 At the end of the game, the points are calculated according to the rules mentioned at “What is Pi?ti?”  part. The player who has more points will be the winner of the game.

Target Users

Our target users are the ones who are interested in card games, who are bored because of the real life rushes. This includes not only the masters of the game, but also the ones who have never played Pi?ti, since we will have a great detailed help file provided by a real champion. We claim that gamblers will also get addicted to our program!

 Facilities
 

      The user writes something on the text field, and other players can see this message while playing.

 Conclusion

The importance of JAVA in the Internet sector is evident. So, we decided to make use of this distinctive property. As a result, we are planning to make a web site on which people can play Pi?ti interactively. We hope you will visit our web site and help us in making money!
 
 

Hosted by www.Geocities.ws

1