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In Whole
What I thought
Back on Scorpius's Command Carrier, Scorpy is threatening Earth in order to get John to tell him about the wormhole tech. It seems Scorpy's run out of time - either he reports success soon or Grazar shuts down the research, and probably executes Crichton and his shipmates. Of course Scorpy doesn't want that - his fear of the Scarrens is apparent.
Aeryn believes they have already succeeded - Grazar will stop the research. Meeting up with the rest of the Moya crew, John discusses plans - seeing as though the command carrier's hull is part of the wormhole tech and all the data is on the ship, they decide the best option is blowing the thing up. The carrier's been under some modifications since Crais' rule, and is now huge though. Plus, there are over 50,000 innocents aboard who need evacuating. Crais admits the destruction is possible, but he needs to see it's current plans.
Trying to board Talyn, Crais is stopped - Scorpius has changed his orders. Meanwhile, Harvey and John are playing chess, John asking if Scorpy would attack Earth. Harvey seems to reply in the positive during a game of draughts, and then asks John if he'd destroy the wormhole info if he could use it to get home during Go Fish. But in reality, John seems to be unlocking the wormhole tech without even knowing it. John seems to want to complete it.
In his quarters, Crais talks to Lorrell, and seems to come up with a plan to get to Talyn if he has something to trade. He goes to Scorpius and demands for his and Talyn's freedom, then delivers his payment - information on John's plot to destroy the Command Carrier.
Aeryn meanwhile, in one of the outdoor simulations, stops two boys picking on a girl, who has a cut hand. She helps the girl, but is stopped by her former friend Henta, who admonishes her for her compassion. She is met by Crais a moment later.
Meanwhile, D'Argo, Chiana, Jool and Rygel hav secured the necessary plans, but moments later are captured. John though is still pouring out the equations for the wormhole tech, as Scorpius interrupts informing him that the crew of Moya are captive. John goes overboard on Crais before being restrained, and John tries to take the blame for the other's actions. Scorpy isn't buying it - they'll complete their stay in the brig.
Aeryn summons Crichton to the room where there is no surveillance equipment, and finds her and Crais there. Crais reveals that he did that to create a distraction, so Scorpius would believe the plot against him had failed. He kept Aeryn safe, needing her for this plan. Crais goes on to say how his life is practically over, and reveals he knows how to destroy the Command Carrier, and only he can do it - with Talyn. If he and Talyn starburst while inside the Command Carrier, the carrier will collapse on itself. It would tak half an arn for it to be totally destroyed, giving the occupants time to abandon ship. It seems to be the only way. John though asks where to meet up with Crais and Talyn afterwards. Crais reveals they don't - this is a one way trip. Starbursting in a confined space where the energy can't dissipate would kill Talyn and Crais, in a hero's death so suited to Talyn. Crais needs a distraction though, and John believes he can provide.
Going to Strapa, John wants to take him to Moya to fetch the module, telling him it's integral to the plan. Meanwhile, Crais gets Lorell out of the way.
On Moya, PK Techs and Strapa check out the Farscape 1 module, while John secretly talks with Pilot and Moya, telling them about the plan. Moya is naturally sad about her son's impending death, but sees it as his ideal death - in battle. Pilot also tells John they may not see each other again, but for Pilot and Moya to stay close as long as possible and keep an eye out.
Conkura Strapa (as is his name now) is examining the module aboard the Command Carrier, while Scorpy thinks his primitive tech has no use. However, John thinks he knows how he can stand wormholes in it and the PKs in their prowlers can't. John intices Scorpius to come along for a ride right into a wormhole.
However, with everyone watching the monitors of John and Scorpius' progress (or frozen like statues more like), no-one is watching Aeryn and Crais...
Crais is stopped once again while trying to board Talyn, but he and Aeryn subdue the guards, allowing Crais to board Talyn. Though Talyn is on minimum power, he can still hear Crais well enough. Crais tells Talyn that his cannon has been taken by the Peacekeepers, that the rest of the crew have been captured, and next on the list is Moya, unless something is done.
Arriving back on the Command Carrier with John, Scorpius hears a message from Crais being broadcasted all over the ship. Crais has Scorpius where he wants him. Braca reports Crais is in Talyn, who is powering up. Crais does not hide his venom from Scorpius, but Scorpius believes Crais and Talyn will try and escape. Braca reports Talyn building up to maximum power inside the hangar - it doesn't seem they are going to try to escape. John quietly advises Scorpius hangs on to something.
Crais orders Talyn to starburst.
Huge explosions rip through the Command Carrier as Talyn and Crais vanish. Moya and Pilot can only look on in sadness as Talyn's starburst causes the ship to implode.
Inside the prison, D'Argo, Chiana, Jool and Rygel are trapped as the walls and bars collapse, while Aeryn helps with the evacuation. Scorpius returns to his chamber as it is being flooded, as John tries to get Conkura to evacuate rather than save the information. John turns Conkura over to his side, as Conkura reveals that he himself still holds a lot of the wormhole tech information. Scorpius would pursue him and squeeze the info out of him, and the only way out is to erase the info with the ship's resident aurora chair.
Aeryn though manages to get to the prison in order to free the others, as Scorpius orders that escape procedures are in effect around the ship. John comms Aeryn, telling her that he'll escape on his module, as D'Argo comms Pilot to tell him that there is no transport. D'Argo orders Pilot to patch him through to his ship, and directs it through voice recognition to pick them up.
Aeryn meanwhile is confronted by Henta, and Aeryn tries to reason with her. Henta though is taken out by a convenient explosion, while Pilot informs D'Argo Moya will have to leave soon. If not, she'll die in the explosion.
John manages to reach his module as everything burns around him. And out of the flames comes the character John would least like to see in this situation. The one that has caused him so much pain and agony, who threatened his home and still lives to threaten it.
Scorpius.
John Crichton. That name will be legendary, says Scorpius, for destroying the Sebacan race's last hope against invasion by the Scarrens. John asks if Scorpius will still destroy Earth. Scorpius says that the vengeance against John is no longer in his grasp. He tells John the code for his neural bracelet. John repays the favour. John tells Scorpius to abandon ship, but Scorpius says he may not. John tries to talk him into escaping, but to no effect.
The evil vanishes into the flames from whence it came.
Aeryn meanwhile has secured a Prowler, and the others are on D'Argo's ship. Getting into his module, John takes one look back at the flames...
Back on Moya, there is talk of everyone leaving. Chiana is thinking of joining the Nebari resistance, and Pilot talks to Jool, asking her if she would leave if they re-united her with her people.
Meanwhile, John doodles the equations from his mind onto his arm, Aeryn next to him, and takes one last look back, to where the flames had once been...
I'm not reading the spoilers any more, and I'm all the better for it. Obviously you are if you're reading this. If you're just wanting to find out my opinion, 4 out of 5. Now go away. If you want to know fully what I thought, which would include mentioning spoilers, read on. The first few minutes were quite slow as the crew attempted to come up with a plan and tempers were frayed, Scorpy acting his mean old self once more. But it quickly picked up as Crais acted betrayer to Crichton's plans, but actually helping them. Harvey's scene was brilliant, he and John playing Chess, Draughts and Go Fish in the middle of a war-torn scene. The whole thing made me wonder who would escape and who wouldn't, and who could believe the outcome? Is Scorpy really dead? And then there's something to keep you wondering for a bit, because everyone's wanting to leave. Decent acting, and the Peacekeeper attitude is once again brought into focus by Henta and her behaviour towards Aeryn helping a small girl with an injury. Definitely not as good as the last one, but still really quite good. 4 out of 5.