ITEMS

 

(KEY) ITEMS CAN ONLY BE FOUND ON OR AT:

(E) = Earth, (N) = Namek, (C) = Any Cold Planet, (V) = Vegeta, (D) = Next Dimension.

 

CLOTHES:

Weighted clothes: 1/2x = $50 / 1x = $100 / 1.5x = $150 / 2x = $200 / 2.5x = $250 / 3x = $300 / 3.5x = $350 / 4x = $400 / 4.5x = $450 / 5x = $500 - (E), (D), (N)

Ultra Weights: 5.5x (must be found)/ 6x (must be found)

 

SAIYAN APPAREL:

Chest Protector: 1st class = $1,500 / 2nd class = $1,000 / 3rd class = $500 - (V), (C) , (E)

Shoulder Pads: 1st class = $750 / 2nd class = $500 / 3rd class = $250 - (V), (C)

Waist Padding: 1st class = $600 / 2nd class = $400 / 3rd class = $200 - (V), (C), (E)

Arm Pads: 1st class = $300 / 2nd class = $200 / 3rd class = $100 - (V), (C)

Boots: 1st class = $150 / 2nd class = $100 / 3rd class = $50 - (V), (C), (E)

Spikes: $50 per spike on shoulder pads. - (V), (C)

Muscle Bands: $25 per muscle band. - (V), (C)

 

MECHANICAL DEVICES:

Scouters: 1st class = $2,500 / 2nd class = $1,500 / 3rd class = $1,000 - (V), (C)

Converted Scouter: 1st class = $3,000 / 2nd class = $2,000 / 3rd class = $1,500 - (E), (V), (C)

Scouter Carrying Case: $250 - (V), (C)

Dragon Radar: $1,000 - (E)

Fusing earrings: $1,500 -(D)

Gravity Machine: (1 - 100 G's) $2,500 / (100 - 500 G's) $5,000 / (500 - 1,000 G's.) $10,000 - (E)

Saiyan Isolation Chamber: $2,000 - (V), (C)

Mind Controlling SkullCap:$2,000 - (E)

Ki Nullifying Collar: $2,000 - (E)

Ki Nullifying Restrainer: $3,000 - (E)

 

CAPSULES:

Capsule #1: $2,500 - (E)

Capsule #9 (Bike): $200 - (E)

Capsule #67 Bike: $5,000 - (E)

Capsule #115 Plane: $10,000 - (E)

Capsule #192 Plane: $12,000 - (E)

Capsule #576 Plane: $8,000 - (E)

Capsule Sword: $500 - (E)

Capsule Refrigerator: $100 - (E)

Dr. Brief's Special Capsule: $200 - (E)

Generic Capsule: $50 - (E)

Capsule Case or Capsule Bag: $150 - (E)

 

TRANSPORTATION:

Space Ship: $10,000 - (E)

Saiyan Space Pod: $5,000 - (V), (C)

Namekian ship: $8,000 - (N)

Frieza's Spaceship: $1,000,000 - (C)

Invisible Ship: $1,500,000 - (C)

Hoover Pod: $2,500 - (C)

Time Machine: (Must be found) - ?

 

WEAPONS:

swords: 1st class = $1,000 / 2nd class = $500 / 3rd class = $250 - (E), (N), (V), (C), (D)

knife: $100 - (E), (N), (V), (C), (D)

club: $25 - (E), (N), (V), (C), (D)

Tonfa: $100 - (E), (N), (V), (C), (D)

Nunchucks: $25 - (E), (N), (V), (C), (D)

Halberd: $250 - (E), (N), (V), (C), (D)

bow and arrows: bow = $100 / 10 wooden arrows = $100 / 10 metal arrows = $200 - (E), (N), (V), (C), (D)

spear: $50 - (E), (N), (V), (C), (D)

gun: 1st class = $2,500 / 2nd class = $ 500 / 3rd class = $100 - (E), (N), (V), (C), (D)

 

LOCATIONS/LAND: (All may be bought anywhere.  Most require land to put it on.)

Amusement Park: $X00,000 (where X= whatever you want)

Amusement Park Upgrade: $100,000

Land Plot: (Small- $1,000) (Medium- $2,000) (Large- $3,000)

Planet: (With populace- $20,000,000) (Without Populace- $5,000,000)

Nation: $1,000,000

House: $3,000

Landing Pad: $1,000

Gravity Building $2,000

Tournament Platform: $10,000

Tournament Park: $20,000

Team Base: $10,000

Training Area: $20,000

Millitary Base: $150,000

Storage Building: $5,000

Other Building/Structures: (from $1,000 to $500,000 depending on the building)

Empty a Land Plot: $0

 

MISCELLANEOUS:

Brute Ray: $ = ? - (?)

Pouch of Senzu beans (10): $2,000 - (E)

Packet of Saibamen (10): $1 per Saibaman of p.l. of 1 - (V), (C)

Tree Of Might Seed: $25,000 - (V), (C)

King Yemma's Fruit: (Must be found) - (D)

Wine Fruit: (Must be found) - (E)

Flying Carpet: $500 - (E)

Black Water Mist: (Must be found) - (E)

Holy Water Mist: (Must be found) - (E)

Crystal Ball: $500 - (E)

PP Candy: $250 - (E)

Fake Dragonballs: (Lev. 1- $50) (Lev. 2- $1,000) - (E), (V), (C)

Space Suit: $1,000 - (E), (V), (C)

Time Bomb: $500 - (E), (C)

Ship Guns: $10,000

Enhanced Ship Shields: $20,000

 

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ITEM DESCRIPTIONS:

 

CLOTHES:

Weighted clothes:  Use for training. Check Training Page for information.

Ultra Weights: Very big weights used for very talented fighters. Acts as higher level weighted clothing.

 

SAIYAN APPAREL:

Chest Protector: (3rd class, increases defense by 40. Destroyed after blocking 80 total points. (2 x of blocking) Move = -2.) (2nd class, increases defense by 80. Destroyed after blocking 320 total points. (4 x of blocking) Move = -4.) (1st class, increases defense by 160. Destroyed after blocking 960 total points. (6 x of blocking) Move = -6.)

Shoulder Pads: (3rd class, increases defense by 25. Destroyed after blocking 50 total points. (2 x of blocking) Move = -1.) (2nd class, increases defense by 50. Destroyed after blocking 200 total points. (4 x of blocking) Move = -2.) (1st class, increases defense by 100. Destroyed after blocking 600 total points. (6 x of blocking) Move = -3.)

Waist Padding: (3rd class, increases defense by 20. Destroyed after blocking 40 total points. (2 x of blocking) Move = -1.) (2nd class, increases defense by 40. Destroyed after blocking 160 total points. (4 x of blocking) Move = -2.) (1st class, increases defense by 80. Destroyed after blocking 480 total points. (6 x of blocking) Move = -3.)

Arm Pads: (3rd class, increases defense by 10. Destroyed after blocking 20 total points. (2 x of blocking) Move = -. 5.) (2nd class, increases defense by 20. Destroyed after blocking 80 total points. (4 x of blocking) Move = -1.) (1st class, increases defense by 40. Destroyed after blocking 240 total points. (6 x of blocking) Move = -1. 5.)

Boots: (3rd class, increases defense by 5. Destroyed after blocking 10 total points. (2 x of blocking) Move = -. 5.) (2nd class, increases defense by 10. Destroyed after blocking 40 total points. (4 x of blocking) Move = -1.) (1st class, increases defense by 20. Destroyed after blocking 120 total points. (6 x of blocking) Move = -1. 5.)

Spikes: (It just looks cool on the shoulder pads.)

Muscle Bands: (These are the bands that the Saiyans were around their muscles.)

 

MECHANICAL DEVICES:

Scouters: [All Scouters are in the Saiyan language, and can't be used properly by someone who can not speak it.] (3rd class, can only find out opponent's current p.l., breaks after reading a p.l. of 22,000.) (2nd class, can find out opponent's current p.l., and can also find Dragonballs located on the planet that the character is currently on. Breaks after reading a p.l. of 500,000.) (1st class, can read opponent's p.l., and can also find Dragonballs located on the current planet character is on, as well as others. Breaks after reading a p.l. of1,000,000.) [Note: All scouters are like a multi-way radio. Conversations between a group of people can be carried from a distance, with a scouter. Some conversations can even be overheard by another person that happens to be wearing a scouter.]

Converted Scouter: (Thanks to Bulma, Converted Scouter displays numbers, and words in your language, instead of the Saiyan language)

Scouter Carrying Case: (A case used in carrying Scouters. It is shaped like a suitcase, and has padding on the inside. This keeps the Scouters in good condition.)

Dragon Radar: (Finds Dragonballs within a 50-mile radius.)

Fusing earrings: (Allows characters to perminantly fuse.)

Gravity Machine: (1 - 100 G's) / (100 - 500 G's) / (500 - 1,000 G's.)

Saiyan Isolation Chamber: (Restores all hits in 1 day.)

Mind Controlling SkullCap: (Dr.Weelo used this, to control Piccolo.)

Ki Nullifying Collar: (Stops prisoners from using ki powers.)

Ki Nullifying Restrainer: (A metal-like straitjacket that stops prisoners from using ki powers.)

 

CAPSULES:

Capsule #1: (This is a large house spawned from a capsule.)

Capsule #9 (Bike): (Capsule #9 is a bike)

Capsule #67 Bike: (Capsule #67 is an anti-gravity bike that seats one person)

Capsule #115 Plane: (Capsule #115 is a plane that has two wings, each with a booster on it. It also has a tall fin on top, and can seat 2. There are also 2 guns mounted on top of the plane.)

Capsule #192 Plane: (Capsule #192 can sit up to 7 people, and has 3 anti-gravity boosters to keep it up. The pilot sees through a windshield, and there are two windows on each side of the windshield.)

Capsule #576 Plane: (Capsule #576 is a plane-like a flying house-van. It can seat two in the pilot's seat. It has eight wheels, and space in the back. It has two wings, two boosters, and two antennas.)

Capsule Sword: (One of Tao Pai Pai's weapons, the capsule sword is a curved samurai sword, which emerges from a the capsule.)  (counts as 2nd class sword)

Capsule Refrigerator: (This Capsule turns into a refrigerator the size of a normal computer, is battery powered, and bears the number "2031" on its door.)

Dr. Brief's Special Capsule: What's inside? Inproves chances of getting training from some trainers.

Generic Capsule: Contain almost any non-capsule corp. object inside a capsule

Capsule Case or Capsule Bag:  Used to carry up to 6 capsules at a time.

 

TRANSPORTATION:

Space Ship: (carries 1- 10 people.)

Saiyan Space Pod: (carries 1 person.)

Namekian ship: (carries 1- 5 people.) [Driver must know the Namekian language.]

Frieza's Spaceship: (Freeza's spaceship looks very much like a giant bug. It has three main windsheilds, and 25 auxilary windows, located all around the spaceship. It can carry hundreds of people.)

Invisible Ship: (Functions like Frieza's Spaceship, but can't be detected by other ships and can carry Saiyan Space Pods and Namekian Ships.)

Hoover Pod: (Freeza uses this little anti-gravity device to float around menacingly. The pod has one anti-gravity device on the bottom, and can seat only one.)

Time Machine: (This is the time machine used to bring Trunks back in time, and what brings Cell back in time. The time machine has 4 engine thrusters, 4 legs, and a bubble dome on top. It takes a full 6 months to charge, and can seat only one.)

 

WEAPONS:

Swords: (3rd class, weapon = + 0) (2nd class, weapon = + 1) (1st class, weapon = + 2)

knife: (weapon = + 0)

club: (weapon = + 0)

Tonfa: (weapon = + 0)

Nunchucks: (weapon = + 0)

Halberd: (weapon = + 2)

bow and arrows: (weapon = + 0)

spear: (weapon = + 0)

gun: (3rd class, weapon = + 1) (2nd class, weapon = + 2) (1st class, weapon = + 5)

 

LOCATIONS/LAND:  (All can be used as locations for Encounters)

Amusement Park: (Gain money every month based upon your value for X. Comes with own land.)

Amusement Park Upgrade: (Adds 1 to the value of X for Amusement Park)

Land Plots: (Areas where you can build structures that require land.)

   Small: (The smallest size of land you can buy.  Can hold smaller buildings, and any capsule equipment.)

   Medium: (Can be used as either 2 Small Land Plots or hold medium sized buildings.)

   Large: (Can be used as either 3 Small Land Plots, 1 Small and 1 Medium, or to hold large sized buildings.)
Planet: (Both kinds of planets come with an infinite number of land plots and an item shop.  A Planet with a populace comes with a populace  3 commercial buildings, and a millitary base. MAY COME WITH DRAGONBALLS!!)

Nation: (Includes 2d6 (2 6 sided dice rolls) of Large Land Plots, a commercial building, and a millitary base.)

House: (Place to live that gives some storage space.) (Small Land Plot required to put it on)

Landing Pad: (Allows you to land/hold 1 ship with no chance of theft.) (Small Land Plot required to put it on)

Gravity Building: (Building specifically designed for Gravitrons, but doesn't include one) (Small Land Plot required to put it on)

Tournament Platform: (Allows you to hold tournaments) (Requires Medium Lan Plot)

Tournament Park: (Allows you to hold tournaments, and you make $2,000 for each tournament you hold here.) (Requires Large Land Plot)

Team Base: (A base for a team.  Gives some storage space for items.)  (Requires Medium Land Plot)

Training Area: (Doubles all training done here.  Holds up to 6 people.  Includes gravity building.) (Requires Large Land Plot)

Millitary Base: (Gain Free access to any weapons.  Allows you to make new weapons or upgrade weapons with Mechanical Abilities. In random fights, (1/6 chance for every base purchased) you are joing by a character 1/2 your power level.) (Requires Large Land Plot)

Storage Building: (Allows easy storage) (Requires Small Land Plots)

Other Building/Structures: (Abilities & Land Plot required based on purpose of Building at GM's discretion)

Empty a Land Plot: (Emptying a land plot in use is free.)

 

MISCELLANEOUS:

Brute Ray: [Can only be used once by each character.] (1- This will help bring you up to a transformation state, in which you wouldn't be able to achieve under normal circumstances. 2- If you have not received a transformation, but your power level over exceeds the p.l. needed for it, then the Brute Ray will automatically take you up to the next transformation level. Thus meaning you might be able to skip a transformation level!)

Pouch of Senzu beans (10): (Instantly recovers all hits.)

Packet of Saibamen (10): (package of Saibaman.)

Tree Of Might Seed: (The Tree of Might grows from this seed. The tree will be full-grown, 24 hours after it is planted. The tree bears 3-18 fruit on it (3d6). For each fruit eaten, from its branches, the person who eats it, will get a permanent 5 x power boost, for 1 month.)

King Yemma's Fruit: (Who ever eats this fruit will gain a temporary 2x power boost, for 1 week. Also the person who ate it will not be hungry for 3 months.)

Wine Fruit: (This is the fruit that gets Gohan drunk, in the DBZ movie: Dead Zone)

Flying Carpet: (Same as Mr. Popo's.)

Black Water Mist: (Creates a fog, all that breathes this mist, turns into a vampire like state.)

Holy Water Mist: (Reverses affects of Black Water Mist.)

Crystal Ball: (Magicians can use this to see different places, or use to channel their powers.)

PP Candy: (The PP candy is a special treat that Bulma gives Oolong. After one eats this candy, they will experience severe stomach cramps and diarrhea whenever someone says "Pee Pee" within their earshot.)

Space Suit: (the space suit allows one to breathe in space, and the boots can magnetize, to allow one to walk on the outside of a spaceship. Although the space suit is airtight, it does not prevent one from using ki blasts.)

Fake Dragonballs: (Lev. 1- Does not appear on Radar and can't be sensed, but visually looks exactly like them.)  (Lev. 2- Looks and appears exactly like real dragonballs.)

Time Bomb: (The time bomb is a bomb with a clock mounted on it. It has two buttons on top (presumably activate, and deactivate) and a knob on the side.)

Ship Guns: (Can't be equiped on Saiyan Space Pods or normal Space Ships) (Allows ship to attack other ships. Effects of this determined randomly.)

Enhanced Ship Shields: (Protects ship from Ship Guns.  Can be equiped on any ship.)

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