| The Magics of Music |
| Summoning Magics: Lightning Spider: Ashram can call forth a spider made of pure lightning. The attacks from this creature not only do lightning damage, but also stuns any it strikes for 1-2 turns. Rat: Summons a rodent, used to scare people. I am of course talking about the rodent and not the bard. Vaporal Rat: Summons a rodent that, although small, packs a dealy bite and moves with extreame quickness. This creature however is just as fragile as a normal rodent. Fire Fly: Summons a fire fly to provide ample light in darkened areas and can also blind opponents with a flash of light. Flame Elemental: Summons a being made of pure fire that can burn opponents with fireballs and can also melt walls of ice. Music Magics: Multi-Instrument: A unique talent that, as the bard plays one instrument, it gives off sounds from multiple other instruments, turning the bard into a one man orchestra. Song of Slumber: Fusing magic with music, the bard can induce sleep to those who listen. Song of Vitality: A magical tune with slowly restores health to all who listen. Song of Vigor: This song allows those who listen to move faster for as long as they hear the tune. Song of Restoration: A boon to mages, this song helps those who listen to restore mana much quicker. Song of Venom: This song induces a magical poison to a single target that the bard holds in his mind. Weapon Skills: Charged Shot: Allows the bard to fire off an arrow with such power that the arrow continues through the target to strike anything behind it. Whirlwind Attack: Allows the bard to use a spinning attack with his sword, strinking all around him. |