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YU-GI-OH! : OFFICIAL CARD GAME : DUEL MONSTERS
SPOILER FOR PEGASUS J. CRAWFORD STRUCTURE DECK

v1.4, Updated: September 25, 2002

By Edo (edo_hrzic@hotmail.com)

http://www.stormpages.com/edhrzic/Yugioh.htm

Yu-Gi-Oh! is a trademark and copyright of Kazuki Takahashi and
Studio Dice.  This file is (c) 2002 Edward T. Hrzic III.  All
rights reserved.

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---------------| What is this file?

This file is a series of translations for the Duel Monsters card
game.  In it are the translations for the cards that appeared in
the Pegasus J, Crawford Structure Deck.

---------------| What to do with it?

You may download and print this file out for your OWN, PERSONAL
USE, AND NOTHING ELSE!  This includes reformatting it, and
putting it on your own home page.  If you wish to post individual
translations for pure comparative purposes, then you may do so,
but you MUST INDICATE WHERE IT CAME FROM, AND GIVE MY URL!

NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
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Have I made myself clear?

---------------| History

v1.4 (September 25, 2002)
- Slight correction to Killer Tomato
- Slight correction to original four Toons

v1.3 (May 3, 2002)
- Corrected Toon Gemini Elf
- Corrected Toon Dragon Egger
- Corrected some card-numbering problems

---------------| Spoiler List

Monsters' statistics are written in the following way, for easy
reference:

Main Type/Sub-Type/Level/Attack strength/Defense strength

=====| SPOILER

55 Cards

Ultra Rare:          2
Super Rare:          1
Normal:             52

PE-01
BOW-DRAWING MERMAID
Type: Normal Monster
Water/Water/4/1400/1500

PE-02
WICKED GOD OF A THOUSAND EYES
Type: Normal Monster
Dark/Magic User/1/0/0

PE-03
ILLUSIONIST NO FACE
Type: Normal Monster
Dark/Magic User/5/1200/2200

PE-04
PARROT DRAGON
Type: Normal Monster
Air/Dragon/5/2000/1300

PE-05
DARK RABBIT
Type: Normal Monster
Dark/Animal/4/1100/1500

PE-06
HOLY DOLL
Type: Normal Monster
Light/Magic User/4/1600/1000

PE-07
TOON ALLIGATOR
Type: Normal Monster
Water/Reptile/4/800/1600

PE-08
TOON GOBLIN STRIKE TEAM
Type: Effect Monster - Toon
Earth/Warrior/4/2300/0
Effect: This Monster cannot attack the turn it is Summoned.  If
your [Toon World] is destroyed, so is this card.  If you have a
[Toon World] on the Field and your opponent controls no Toon
Monsters, this card may attack your opponent directly.  If this
card attacks, it changed to defense mode at the end of the Battle
Phase, and cannot be changed during your next turn.

PE-09
TOON CANNON SOLDIER
Type: Effect Monster - Toon
Dark/Machine/4/1400/1300
Effect: This Monster cannot attack the turn it is Summoned.  If
your [Toon World] is destroyed, so is this card.  If you have a
[Toon World] on the Field and your opponent controls no Toon
Monsters, this card may attack your opponent directly.  You may
sacrifice 1 of your Monsters on the Field to do 500 damage to
your opponent.
Ultra Rare

PE-10
TOON GEMINI ELF
Type: Effect Monster - Toon
Earth/Magic User/4/1900/900
Effect: This Monster cannot attack the turn it is Summoned.  If
your [Toon World] is destroyed, so is this card.  If you have a
[Toon World] on the Field and your opponent controls no Toon
Monsters, this card may attack your opponent directly.  If this
Monster does damage to your opponent, he or she discards 1 card
from his or her hand at random.
Ultra Rare

PE-11
TOON MASKED AUTOMATON
Type: Effect Monster - Toon
Dark/Magic User/4/900/1400
Effect: This Monster cannot attack the turn it is Summoned.  If
your [Toon World] is destroyed, so is this card.  If you have a
[Toon World] on the Field and your opponent controls no Toon
Monsters, this card may attack your opponent directly.  If this
Monster does damage to your opponent, draw 1 card.

PE-12
TOON DEMON
Type: Effect Monster - Toon
Dark/Demon/6/2500/1200
Effect: You must have a [Toon World] in play to summon this
monster.  This monster cannot attack during the turn it is
summoned.  You must pay 500 Life Points to attack with this
monster.  If a [Toon World] is destroyed, so it this card.  If
your opponent does not control any Toon monsters, this card may
attack your opponent directly.  This Monster must attack your
opponent's Toon Monsters, if he or she has any.

PE-13
TOON MERMAID
Type: Effect Monster - Toon
Water/Water/4/1400/1500
Effect: You must have a [Toon World] in play to summon this
monster.  This monster cannot attack during the turn it is
summoned.  You must pay 500 Life Points to attack with this
monster.  If a [Toon World] is destroyed, so it this card.  If
your opponent does not control any Toon monsters, this card may
attack your opponent directly.  This Monster must attack your
opponent's Toon Monsters, if he or she has any.

PE-14
BLUE EYES TOON DRAGON
Type: Effect Monster - Toon
Light/Dragon/8/3000/2500
Effect: You must have a [Toon World] in play to summon this
monster.  This monster cannot attack during the turn it is
summoned.  You must pay 500 Life Points to attack with this
monster.  If a [Toon World] is destroyed, so it this card.  If
your opponent does not control any Toon monsters, this card may
attack your opponent directly.  This Monster must attack your
opponent's Toon Monsters, if he or she has any.

PE-15
CRITTER
Type: Effect Monster
Dark/Demon/3/1000/600
Effect: When this card is put into your Cemetery from the Field,
you may search your deck for a Monster with an attack strength of
1500 or less and put it into your hand.

PE-16
BLACK FOREST WITCH
Type: Effect Monster
Dark/Magic User/4/1100/1200
Effect: When this card is put into your Cemetery from the Field,
you may search your deck for a Monster with a defense strength of
1500 or less and put it into your hand.

PE-17
SAINT MAGICIAN
Type: Effect Monster
Light/Magci User/1/300/400
Effect: Reverse: Return 1 Magic card from your Cemetery to your
hand.

PE-18
SENJU GOD
Type: Effect Monster
Light/Angel/4/1400/1000
Effect: When you summon this monster or summon it face down, you
may search your deck for 1 Ritual Monster and put it into your
hand.

PE-19
KILLER TOMATO
Dark/Plant/4/1400/1100
Effect: If this card is put into your Cemetery from the Field
during battle, you may summon a Dark Main-Type monster with an
attack strength of 1500 or less from your deck to the Field in
attack mode (you must sacrifice monsters to summon a level 5 or
higher monster).

PE-20
TIME BOMBER
Type: Effect Monster
Fire/Fire/2/200/1000
Effect: Reverse: During your Standby Phase, sacrifice this
monster.  Destroy all of your monsters, and do damage to your
opponent equal to half the total of the destroyed monsters'
attack strengths.

PE-21
SONIC BIRD
Type: Effect Monster
Air/Bird/4/1400/1000
Effect: When you summon this monster or summon it face down, you
may search your deck for 1 Ritual Magic card and put it into your
hand.

PE-22
SACRIFICE
Type: Ritual Effect Monster
Dark/Magic User/1/0/0
Effect: (Must be summoned by the [Ritual of Illusions] Magic
card.)  Gain the attack and defense statistics of 1 of your
opponent's monsters.  While this monster has an absorbed monster,
and a monster attacks it, the damage is also done to the
attacking player.  You can only use this effect once per turn,
and the chosen monster becomes an Equipment card to [Sacrifice]. 
Only 1 Monster can be absorbed at a time.

PE-23
THEFT
Type: Equipment Magic
Effect: Gain control of 1 of your opponent's monsters.  During
your opponent Standby Phase, he or she gains 1000 Life Points.

PE-24
TOON WORLD
Type: Permanent Magic
Effect: You must pay 1000 Life Points to activate this card.
NOTE: There are two in the Pegasus Structure deck.
NOTE: Yes, it is different than the one from Pharaoh's Servant. 
The old one is going to be the same as this new one.

PE-25
THUNDER BOLT
Type: Normal Magic
Effect: Destroy all of your opponent's Monsters on the Field.

PE-26
TEMPEST
Type: Normal Magic
Effect: Destroy all Magic and Trap cards on the Field.

PE-27
CROSS SOUL
Type: Normal Magic
Effect: You do not have a Battle Phase during the turn in which
you play this card.  You may sacrifice 1 of your opponent's
Monsters in place of 1 of yours.

PE-28
CHANGE OF HEART
Type: Normal Magic
Effect: Gain control of 1 of your opponent's Monsters until the
end of the turn.

PE-29
BROKEN EARTH
Type: Normal Magic
Effect: Destroy your opponent's face up Monster on the Field with
the lowest attack strength.

PE-30
RAISE DEAD
Type: Normal Magic Card
Effect: Put a monster from your Cemetery or your opponent's
Cemetery on the Field under your control.  (It can be any mode,
but must be face up.)

PE-31
FUSION
Type: Normal Magic Card
Effect: Fuse 2 or more specific monsters together.

PE-32
MASTER OF FUSION
Type: Normal Magic Card
Effect: Put 1 [Fusion] card from your deck into your hand.
Shuffle your deck afterward.

PE-33
HURRICANE
Type: Normal Magic Card
Effect: Return all Magic and Trap cards to their owner's hands.

PE-34
IRON CAGE OF NIGHTMARES
Type: Normal Magic
Effect: Monsters cannot attack and cannot be attacked for 2
turns.  At the end of the second turn, destroy this card.

PE-35
RITUAL OF ILLUSIONS
Type: Ritual Magic
Effect: Used to summon a [Sacrifice].  Sacrifice monsters from
your hand and/or in play with total levels of 1 or more, or you
cannot summon a [sacrifice].

PE-36
FIELD OF BITTER SOULS
Type: Permanent Magic
Effect: Monsters cannot attack during the turn in which they are
Summoned (including Reverse Summons and Special Summons).

PE-37
TOON INDEX
Type: Normal Magic
Effect: Search your deck for 1 card with Toon in its name, and
put it into your hand.
Super Rare

PE-38
TOON DEFENSE
Type: Permanent Trap
Effect: Whenever a level 4 or less Toon Monster is attacked, that
Toon's controlled may choose to receive the attack directly
instead.

PE-39
VASE OF GREED
Type: Normal Trap
Effect: Draw 1 card.

PE-40
THOUSAND EYES SACRIFICE
Type: Fusion Monster
Dark/Magic User/1/0/0
Effect: [Sacrifice] + [Wicked God of A Thousand Eyes]
When this card is on the Field, other Monsters cannot attack nor
change their modes.  Once during your turn, you may absorb 1 of
your opponent's Monsters, gaining the attack and defense
strengths of that Monster.  You can only absorb 1 Monster at a
time, and it becomes an Equipment card on this Monster.

PE-41
DRAGON EGGER
Type: Normal Monster
Fire/Dragon/7/2200/2600

PE-42
TOON DRAGON EGGER
Type: Effect Monster
Fire/Dragon/7/2200/2600
Effect: You must have a [Toon World] in play to summon this
monster.  This monster cannot attack during the turn it is
summoned.  You must pay 500 Life Points to attack with this
monster.  If a [Toon World] is destroyed, so it this card.  If
your opponent does not control any Toon monsters, this card may
attack your opponent directly.  This Monster must attack your
opponent's Toon Monsters, if he or she has any.

PE-43
ILLUSIONARY SUMMONER
Type: Effect Monster
Light/Magic User/3/800/900
Effect: Reverse: Sacrifice 1 other Monster.  Special Summon a
Fusion Monster from your Fusion Deck.  Destroy that Fusion
Monster at the end of the turn.

PE-44
DARK EYES ILLUSIONIST
Type: Effect Monster
Dark/Magic User/2/0/1400
Effect: Reverse: While this Monster is on the Field, 1 of your
opponent's Monsters can't attack.

PE-45
DREAM CLOWN
Type: Effect Monster
Earth/Warrior/3/1200/900
Effect: When this Monster changes from attack mode to defense
mode, destroy 1 Monster.

PE-46
JAR DEMON
Type: Effect Monster
Fire/Fire/3/200/1800
Effect: Reverse: Destroy the [Dragon-Sealing Jar], and all Dragon
Sub-Type Monsters change to attack mode.

PE-47
FUSION CANCEL
Type: Instant Magic
Effect: Return 1 Fusion monster on the Field to the Fusion deck.
At this time, if the monsters uses in that Fusion monster are in
the Cemetery, Special Summon them to the Field.

PE-48
WORM HOLE
Type: Normal Magic
Effect: One of your Monsters on the Field is removed from the
Field until your next Standby Phase.  (That slot is still
considered full.)

PE-49
SHINE CASTLE
Type: Equipment Magic Card
Effect: Increase the equipped Light Main-Type Monster's attack
strength by 700.

PE-50
EYE OF TRUTH
Type: Permanent Trap Card
Effect: While this card is face up on the Field, your opponent
plays with his or her hand revealed.  During your opponent's
Standby Phase, if your opponent has any Magic card in his or her
hand, your opponent gains 1000 Life Points.

PE-51
DRAGON-SEALING JAR
Type: Permanent Trap
Effect: While this card is on the Field, all Dragons change to
defense mode and cannot change their modes.

PE-52
ILL PREDICTION
Type: Permanent Trap
Effect: During your Standby Phase, choose 1 card from your
opponent's hand and guess whether it is a Monster, Magic or Trap
card.  If you are correct, do 700 damage to your opponent.

PE-53
LIFE ABSORBER
Type: Permanent Trap
Effect: During your Standby Phase, restore half the amount of
Life Points you paid during your previous turn.

PE-54
FORCEFIELD
Type: Counter Trap
Effect: Negate a Magic card that targets 1 Monster, and destroy
it.

PE-55
FAIR PLAY
Type: Permanent Trap
Effect: During a player's turn, he or she must play with his or
hand open.

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Fin.
