Jar Of Greed
Trap

Draw one card from your deck
Pikman's Review:
Our first Labrinth of Nightmare card, and for a common, it's not too bad.  Drawing extra cards when you need to is pretty cool, and, uhhhhh it's a common.  But being a trap card... you would have to wait a turn...

FR:9/10
Jammintenchi's Review:
Pikman, this is an all time low card pick. The only reason upperdeck made this card was to confuse newbies about Pot of Greed. It may be a trap, but you only get to draw one card. Thats kind of stupid, and Jinzo will negate it. However, the only good thing about it is that it isnt restricted yet.
FR: 6 out of 10
Toad's Review:

Are you guys nuts? If you just left this card out of your deck, you would draw the top card of your deck quicker than if you activated this and drew it.  If you left this out of your deck, then you would have drawn the top card of your deck anyway.  If you put this in your deck, then you would have to wait and draw it next turn.  Here is what I mean:
Lets say Jar of greed is 11th from the top of your deck.  You draw it.  Lets say Mirrior Force is 12th from the top.  You can play it on your opponents turn to draw Mirrior Force, but you can't play it on his turn.  If you had left the jar out, then you would have just skipped to drawing Mirrior force on your turn, and you would be ready to spring it on your opponent one turn earlier.  So this is a completely pointless card.  The only place it would be usefull is in a deck with exactly 40 cards, and it relied on a few cards, like an exodia deck.  Still, this is pathetic.

Rating: 2 out of 10.  Only decent in an exodia deck.  This is a pointless card.
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