Mordred says: Gildor can demonstrate for us. Mordred says: Some of you may have seen him casting a spell down in the gym Gildor D'justice says: sure Draiodoir says: does that mean he gets killed if it fails? ;) Mordred says: This spell is called Fabrication Classification Identification. Mordred says: No, hopefully not :P Mordred says: Oak wands are not too dangerous, fortunately Mordred says: However, other items, such as blue rings, can kill you if they explode under recharging Mordred says: Anyway, back to FCI. Gildor D'justice says: or balsa wands :) Mordred says: This spell is used to analyse magical artifacts. If succesfully cast it returns information about the artifact, including it's name and charges remaining Mordred says: This information is required before you attempt to recharge an artifact, you cannot recharge an artifact you have not cast FCI upon succesfullly Mordred says: In order to recharge something, you need a purple mineral nugget. Mordred points at Gildor D'justice. Gildor D'justice points at his nugget. Mordred says: Gildor has one as you can see Evox coughs. Draiodoir says: oooohh Pik D'justice asks: where do you get purple nuggets? Mordred says: Gildor asks if it is needed to FCI the particular artifact you want to recharge. No. If you FCI one oak wand, you can now recharge any oak wand Draiodoir asks: so you 'remember' how after doing it once? Mordred says: They can be bought in the alchemists shop on Short St, they are expensive, you might want to consider employing one of the more nefarious of our citezens to 'acquire' one for you at a reduced price Pik D'justice nods. Mordred says: Exactly, once you have FCI'd an artifact, you will recognize that type from then oin Mordred says: on even Wizards don't find it necessary to believe in gods in the same way that most people don't find it necessary to believe in, say, tables. They know they're there, but they don't find the need to go about saying "Oh Great Table, without whom we are as naught". Wizards also don't take chances. That's why you're in the chapel. There is a large window in the south wall, and a stone archway containing a wooden door is to the north. There is one obvious exit: north Mordred is performing a lecture on recharging here, a small blue light is zipping about, Draiodoir, Endrion and Evox are sitting here and pik D'justice and Gildor D'justice are standing here. Mordred says: You will notice this when you 'look' at one Draiodoir gets an oak wand from a pocket in a black backpack. Gildor D'justice says: wand of healing :) Mordred says: All right, now that Gildor has a nugget, and has FCI'd an oak wand before, he needs to turn the nugget into powder Draiodoir shakes the oak wand vigorously Mordred says: This requires any hammer You ask: But there is a danger in "over-charging", so it would be nice to know if there are already any charges in it, yes? Mordred says: I was coming to that, yes :) Gildor D'justice agrees wholeheartedly. You smile. Mordred says: To break the nugget into powder you use the command 'pulverise' Mordred says: Gildor, if you please. :) Gildor D'justice pulverises some purple mineral powder with the small hammer. Mordred says: Gildor is now ready to recharge the artifact. Draiodoir asks: you need a small hammer for that or just any implement? Gildor D'justice asks: more pinches than i can count it says? Mordred says: Any hammer Draiodoir nods. Mordred says: Now, oak wands do not require much powder, so you will not need the entire nugget at first Mordred says: So many pinches make up one charge of the wand Mordred says: As Tao pointed out, an artifact can only hold so many charges Mordred says: If you were to try to use an entire nugget on one oak wand, you would very likely blow it up from over-charging Gildor D'justice puts some purple mineral powder in a pocket in the wizard's pointy hat. Mordred says: Also, using FCI you must be wary of how many charges are already present Gildor D'justice gets some purple mineral powder from a pocket in a wizard's pointy hat. Mordred says: I'm afraid I don't know how many charges each artifact can hold Gildor D'justice asks: is there a way to check that? Mordred says: The skill required for recharging is dependent on the artifact type Mordred says: Not with FCI, only through experimentation I believe Gildor D'justice asks: like asking some old wiz? Mordred says: Sekiri has done much work on recharging I believe, you would do well to look at his information Gildor D'justice nods. Mordred says: It can be found by looking up the reference he mentions in his information Mordred says: Some complex thingwith symbols in it, reffering to some thing with that Hex contraption Evox stands up. Evox opens the north door. Evox walks through the stone archway. Evox closes the north door. Mordred says: Anyway, since this is a wand, Gildor will need some skill in wands Mordred asks: I assume you have a resonable level of training in that area, Gildor? Gildor D'justice says: ehh no..but i go ad :) Gildor D'justice opens the north door. Gildor D'justice walks through the stone archway. Gildor D'justice closes the north door. The small blue light zips off, leaving a faint smell of ozone. Mordred chuckles. Draiodoir capers about the place to entertain during this little break You grin at Draiodoir. Mordred says: Oak wands are fortunately not very difficult, so you do not need a enormous level of skill in wands to recharge them Gildor D'justice opens the north door. Gildor D'justice and a small blue light arrive from the north. Gildor D'justice closes the north door. Gildor D'justice stares intently into space for a bit. Gildor D'justice says: ok level 50 :) Mordred says: Excellent :) Gildor D'justice says: bonus 240 Mordred asks: All right, we will now try for the demonstration if you are ready Gildor? Gildor D'justice nods. Draiodoir ducks just in case Gildor D'justice stares intently into space for a bit. Mordred says: I suggest you have only 5 pinches in your inventory at first Gildor D'justice says: ehh according to sekiri..1 pinch will recharge 5 charges in a oak wand I juat read Mordred says: Really? That much eh? Well 1 pinch ought to do it then :) You grin. Gildor D'justice asks: ok how to do it? Mordred says: 'recharge oak wand with 1 pinch of powder' should suffice I think Mordred says: alternately just make sure you have only 1 pinch in your inventory Gildor D'justice seems to be concentrating on an oak wand. Mordred says: and use 'recharge oak wand with powder' Gildor D'justice says: ok it worked I had 1 pinch in my inv and it made 5 charges :) Mordred cheers enthusiastically. Pik D'justice waves. Draiodoir applauds wholeheartedly. Pik D'justice says: gotta go, thanks guys Pik D'justice claps his hands briefly. Pik leaves the game. Mordred says: You can of course check that by casting FCI once again You congratulate Gildor D'justice. Gildor D'justice smiles. Gildor D'justice gets a bronze helm from a pocket in a black backpack. Gildor D'justice wears a bronze helm. Gildor D'justice removes a bronze helm. Gildor D'justice puts the bronze helm in a pocket in the black backpack. Gildor D'justice seems to squint at an oak wand. Gildor D'justice waves a hand around an oak wand. Mordred says: So there we have it for the demonstration. You will find that the amount of powder varies considerably Gildor D'justice seems to be begging an oak wand to do something. Draiodoir puts the oak wand in a pocket in the black backpack. Mordred says: For example, a blue crystal ring takes 20 pinches for one charge, making it very expensive to recharge Gildor D'justice asks: how about a red staff? Endrion asks: How many pinches on average do you get from one nugget? Mordred says: Unfortunately, you may often find that it is more cost effective to simply purchase a new artifact rather than recharge it Mordred says: The red staff is an example of this, sadly Draiodoir asks: unless you can get the nuggets 5 finger discount? Mordred says: The number of pinches you get from a nugget tends to vary also, I have heard of between 10 and 35 pinches Gildor D'justice gets some purple mineral powder from a pocket in a wizard's pointy hat. Draiodoir's thoughts seem to be elsewhere. Draiodoir enters a deep trance. Draiodoir wakes up. Gildor D'justice seems to be concentrating on an oak wand. Mordred asks: another 5 charges, Gildor? Wizards don't find it necessary to believe in gods in the same way that most people don't find it necessary to believe in, say, tables. They know they're there, but they don't find the need to go about saying "Oh Great Table, without whom we are as naught". Wizards also don't take chances. That's why you're in the chapel. There is a large window in the south wall, and a stone archway containing a wooden door is to the north. There is one obvious exit: north A small blue light is zipping about, Mordred is performing a lecture on recharging here, Draiodoir and Endrion are sitting here and Gildor D'justice is standing here. Templeball opens the north door. Templeball arrives from the north. Templeball closes the north door. Gildor D'justice asks: hmm i did it again and now have 12 charges in it..should i try again? Draiodoir says: it'll only hold 15 or 16 max Batlin wisps: nightmares can be anything , they're not constrained by logic ;) Templeball bows to a small blue light, Gildor D'justice, Draiodoir, Endrion, Mordred and you. Gildor D'justice says: then it will blow up :) Mordred says: By all means, but beware you may lose the wand the higher you go Draiodoir nods templebell. Draiodoir nods at Templeball. You bow to Templeball. Draiodoir says: sorry tb :) Mordred welcomes Templeball warmly. Gildor D'justice asks: do you think i will die if it exlplodes? Templeball grins. Gildor D'justice stares intently into space for a bit. Gildor D'justice holds an oak wand in his left hand. Gildor D'justice zaps himself with the oak wand. Gildor D'justice zaps himself with the oak wand. Gildor D'justice puts the oak wand in a pocket in the black backpack. Endrion hides behind the closes table. You grin at Endrion. Gildor D'justice says: ok used 2 charges..will try again Mordred says: Unlikely with an oak wand, but if you are recharging more expensive items you may wish to get the benefit of meditation health reserves, or even that useful priest ritual, sanctuary Gildor D'justice gets some purple mineral powder from a pocket in a wizard's pointy hat. Endrion meditates. Gildor D'justice nods. Mordred says: Particularly the blue and pink rings Gildor D'justice gets an oak wand from a pocket in a black backpack. Templeball agrees wholeheartedly with Mordred. You say: And if you're using sanctuary, you should remember that it only protects you, not your clothes. Gildor D'justice seems to be concentrating on an oak wand. Mordred asks: Any more questions? Draiodoir asks: would you suggest doing the recharging in the gym? Draiodoir's thoughts seem to be elsewhere. You get a thaumometer from a pocket in the large backpack. Draiodoir enters a deep trance. Gildor D'justice puts the oak wand in a pocket in the black backpack. The background magic level appears to be forty-two thaums above normal. Mordred says: Ah, yes, a good point. You must be wary of losing your clothing. Endrion says: Meditation... how does that work, anyhow? I remember somehow doing it once, but I'm not sure what happened or how it worked. Draiodoir wakes up. You put the thaumometer in a pocket in the large backpack. Mordred says: Unfortunatey I do not believe the gym provides any protection from recharging mishaps Templeball opens the north door. Templeball walks through the stone archway. Templeball closes the north door. Draiodoir says: it's just that in recall that the health reserves built up through meditation don't last very long Mordred says: But if you meditate in the gym, if it is not too busy, you will build up some health reserves that may save your life if you have such a mishap Mordred says: Exactly, so you should perform such meditations just before you make the atempt Draiodoir mutters something about didn't for me anyhow under his breath. Mordred asks: Any more questions? Gildor D'justice shakes his head. Endrion says: Pardon me.... but how does meditation work? I'm not sure I quite understand that. Draiodoir says: i have one, but not about recharging Gildor D'justice says: type meditate :) Gildor D'justice meditates. Mordred says: The use of 'meditate' while in any wizards gym facility (or the KLK ILL yard), will use some gps and give you a hidden health reserve that will be used up if you deplete your normal health points Mordred says: However the effect doesn't last long, so don't rely on it Endrion says: Ah. Useful. Mordred asks: The other question? Draiodoir says: i've been having trouble with portal casting Draiodoir says: every time i try to cast one it says 'you feel unable to cast here' Mordred says: Then you have blorpled to a no-portal zone Mordred says: Or you were in one when you tryed to cast Mordred asks: where was the blorple to? Draiodoir says: pekan -> drum Draiodoir says: jail - anywhere Draiodoir says: anywhere -> anywhere Gildor D'justice stares intently into space for a bit. Draiodoir *frustrating* You grin. Mordred says: I suggest you check your blorple locations if possible, and reblorple as needed Draiodoir pouts. You say to Mordred: Nice lecture. You smile at Mordred. You thank Mordred. Mordred says: Also you may be lacking a sufficient ma.sp.misc skill Mordred thanks you. You wave to a small blue light, Gildor D'justice, Draiodoir, Endrion and Mordred. Draiodoir says: yes, well done Mordred Mordred bows to you. You bow to Mordred. You open the north door. You stand up. You walk through the stone archway. The Great Hall of the Unseen University is where the faculty wizards get down to business, namely eating and drinking. The hall roof is held up with lots of pillars. The walls are hung with paintings of former Archchancellors. This is the southern edge of the hall. A small wooden door stands in an archway to the south. There are four obvious exits: north, south, east and west. You close the south door.