&divx5=MPEG-4 Codec shoot-out 2003 - 1st installment DivX5: DivX5's slight smoothing pays off here, you can hardly notice any blocks but at the same time the lack of detail is not noticeable (unless you compare frames of course;)&rv9=MPEG-4 Codec shoot-out 2003 - 1st installment RV9: Remember what I said for the last scene? Focus on foreground objects. This is a good example to illustrate that behavior. In scenes where we have a lot of smoke RV9 also has a tendency to show rapidly disappearing blocks.&sbc=MPEG-4 Codec shoot-out 2003 - 1st installment SBC is a tad more detailed which also results in more visible blocks.&xvid=MPEG-4 Codec shoot-out 2003 - 1st installment XviD: Since a bit more detailed than DivX5 but you can't notice any blocks here or at any other time during the fighting. All 3 codecs allowed the debris to have its own life.. it seemed to move a bit more than in the original..