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The Wand of The Confederacy: Held by the Monarch. Abilities: Grants 1 Charm/Control/Hold spell per game, from any class/monster, and unlimited Bard's Presence magic to the holder. Usable on all Lives. |
The Staff of Osiris: Currently contested Abilities: Grants 1 Resurrect per game, 1 Banish per game and 1 Sever Spirit per Life to the holder. Usable on all Lives. |
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The Magus Helm: Last held by Ulfbloed "the Berserk" Abilities: Grants up to 6 points of Wizard magics, from 1st through 3rd level spells. Usable one life per game. |
The Ring of Life Stealing: Last held by Jon "the Violent" Abilities: Grants 1 Steal Life per game to the wearer. Usable one life per game. |
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The Ammulet of Immitation: Currently held by Shelly "the Deth Jester" Magnus Abilities: grants Bard's Mimic magic to the wearer, once per game. Usable one Life per game. |
Dar's Axe. Last held by Jon "the Violent" Abilities: May be thrown for damage, regardless of class. Grants Enchant Weapon (Wolf Spirit) , or Harden (Bear Spirit), or Flame Blade (Phoenix Spirit), once per game. Usable on all Lives. |
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The Scimitar of Tyr: Destroyed by the Black Dragon Sleeth Vioran Abilities: Killed any Undead on a limb shot, bypassed Natural armor of Undead, but not worn armor. It was considered a magical weapon against any creature, but had no other effects to non-undead creatures. Usable one Life per Game. |
This page was last updated on: August 2, 2002.