6.0 You know you've been playing BOD too much when...
- You think about going click, right+left, up+down on people who piss you
off.
- You stop and make very sure that no one is near enough to strike before
drinking your coffee.
- Carrying your keys prevents you from picking up your wallet.
- You're badly injured but decide to bear with it because reloading the game
would take too long.
- You stand stupidly in front of a locked door waiting for the lock name to
appear.
- You expect even the smallest candle to throw interesting and sharply defined
shadows.
- You wonder how to unleash the combo for your butter knife.
- You figure only women know how to tuck and roll out of harm's way.
- Water seems far too translucent and just doesn't ripple realistically.
- You beat on any portion of a wall whose color doesn't exactly match the
rest.
- You name your firstborn son Sargon.
- You are incapable of side-stepping unless an enemy is nearby.
- You believe you understand Zoroastrian teachings but don't really care.
- You always try to keep your enemies clumped together and off balance.
- You expect a thrown object to reappear magically in your hand.
- You destroy anything wooden by sheer force of habit.
- You think about what a cool looking weapon someone's head would make.
- You wonder how to unleash your special abilities.
- You do your best to fight your enemies through iron bars, wooden pillars,
walls or other circumstances such that they cannot fight back.
- When someone crosses their arms your immediate reaction is either to jump
forward or strike backward.
- Life's sound track seems dull and uninteresting.
- Your Unreal Tournament game is off because you keep triggering alternate
fire when jumping.
- You expect yellow or red trails behind your limbs when performing neat moves.
- You name your only daughter Zoe.
- Fear of what might happen prevents you from picking up your keys.
- You expect a 20% improvement in your vertical leap if you stow what you're
carrying.
- You expect arrows or blades to sally forth from any hole in a wall.
- You don't even bother trying to stop yourself when sliding down a slope.
- Anything but weapons, shields, food, bottles, keys and jewelry is useful
only for throwing.
- You know how to pronounce 'Xshathea' properly.
- Hovering above and behind yourself seems perfectly reasonable.
- You expect to lose control of your body to a cut-scene at any moment.
- Snow just doesn't crunch realistically enough.
- You try to use or shoot any nearby protrusions you see.
- You figure a full life potion can fix anything.
- The bigger someone is, the less they scare you.
- You know you understand Zoroastrian teachings and still don't really
care.
- The sound of electricity arcing causes you to spin about wildly looking
for protrusions to shoot.
- You expect to "absorb" books in a very literal sense.
- Names like "Ahura Mazda" and "Angra Manyu" [sic] seem
perfectly natural.
- Carrying five enormous weapons, three shields, two quivers, eight bottles
and a number of other miscellaneous items seems a bit too limiting.
- Carrying all that gear seems perfectly reasonable.
- You name your stockiest son Nagflar.
- You try to find every opportunity to unleash a combo attack.
- You immediately pocket any gems you find.
- You think you can do anything because your stamina bar isn't showing.
- None of the "textures" in your neighborhood look right.
- You eat only meat, bread and cheese.
- You drink only red or glowing liquids and expect miraculous things from
both.
- You expect to glow when using jewelry.
- You religiously avoid or jump over any discolorations on the ground.
- You name your most difficult son Tukaram.
- You forget what your front side looks like.
- Your natural reaction to spiders (and small, jumpy, teething children) is
click+down.
- Enormous pools of deadly lava or acid are just part of a good day's work.
- When someone comes at you with a huge meat cleaver, you're not worried.
- When the ground starts shaking, an earthquake is the farthest thing from
your mind.
- You run immediately toward any levers you see and pull them.
- You figure you can always retrieve important books later if you miss them
the first time.
- You look over every precipice for ledges.
- Using ranged attacks seems appropriate for the final bosses in a melee-oriented
game.
- Getting shot with arrows concerns you only because they could be
poisoned or might disrupt what you're doing.
- You look around for an empty bottle when confronted with holy water.
- What excites you most about a woman is her agility.
- You carry a torch just to watch the shadows its light casts.
- When someone just stands and stares at you, your first reaction is to throw
a sword at them.
- You are extremely careful when walking near graveyards.
- You wonder if you are Ianna's chosen one.
- The sound of stones rolling sets you to immediate flight.
- You try to pull yourself up onto any surface lower than two feet above your
head.
- You live with the constant fear that enormous, heavily-armored knights carrying
full-length shields and nine-foot swords may suddenly appear.
- You always look to the high ground for archers when entering an unfamiliar
area.
- You always wait for your enemy to make the first move.
- You jump into any open sewer without giving it a second thought.
- You become convinced that you are Ianna's chosen one.
- You keep looking for the Sword of Ianna around your church.
- You grant statues a very wide berth.
- You aren't a programmer by trade but find the Python language fascinating
nevertheless.
- You expect a magic weapon to be of little use and probably not worth carrying.
- You consider whether a slashing or smashing weapon would be most effective.
- You start overlooking opportunities for combo attacks in order to prolong
combat.
- You're sure that the solution to all of life's problems somehow involves
a very large sword.
- You expect confrontations to take place in very narrow, confined spaces.
- What excites you most about a man is his ability to take damage.
- You stop trying to keep your enemies clumped up and off balance for more
of a challenge.
- None of the architecture near your home seems remotely interesting.
- You are very cautious around caskets.
- The undead hold no fear for you and are only an annoyance.
- Improving your shield usage is one of life's most basic priorities.
- You expect to be able to side-step just about any attack.
- An island just isn't an island without a dragon circling it.
- You understand the background story.
- You stop fighting your enemies through iron bars, pillars and walls because
it's too easy.
- You wonder whether you are the King or merely a miserable thief, skulking
in the shadows.
- Your to-do list includes items such as "Retrieve the white opal",
"Defeat Dal Gurak" and "Banish the chaos child from the Abyss".
- What you fear more than anything else in the world can be summed up in two
words: vampire shields.
- You consider the final cut-scene entirely satisfying.
- You could have written Blade of Darkness II in the time you've spent
waiting for games to load.
- You consider the Gladiator mod the most important invention of this century.
- Your soul seems like a fair price for better multi-player support.
- You interpret saving your game as a sign of weakness.
- When a pesky child runs from you, your natural reaction is to slice him
open to get at the blue gem.
- A knife covered in blood just seems wrong somehow.
- You think goblins look like big, pink chickens.
- You consider learning Spanish just to be able to understand the developers'
comments.
- You spend time assembling lists of indicators that you've been playing BOD
too much.
- You know exactly where every screenshot was taken.
- You actually discuss the pros and cons of major and minor combos.
- You're ready, waiting and actually anxious for The Chaos Child's inevitable
return.
- You think goblins taste like chicken.