Monster: Krypt Clan Subclasses Common Master Morph King Habitat: -------------------------Any------------------------- Frequency: Rare V Rare V Rare Unique Organization: ----------------------Solitary---------------------- Activity Time: ------------------------Night------------------------ Diet: ----------------------Omnivore---------------------- Intelligence: Very ----------High---------- Genius Treasure: W WZ W WZIG2Y4Z2 Alignment: -------------------------NE------------------------- Number: -------------------------1--------------------------- Armor Class: 6 4/3 5 3 6 4/3 4 2/1 Movement: 12 12 12 12 Hit Dice: 2+3 4+4 4+4 6+5 THACO: 18 16 16 14 Attacks: 1 2 1 2 Damage: 1D4 1D4 1D4 1D4 Special Atk: Dagger Skill +1 Dagger Skill +2 Dagger Skill +2 Dagger Skill +3 Special Def: Thief Skills Thief Skills Thief Skills Thief Skills Magic Resist: 5 10 20 25 Size: 5' 5' 5' 5'1" Morale: 6 7 7 9 XP: 1400 4000 6000 15000 PP 65 95 65 100 OL 50 80 55 100 F/RT 70 100 75 100 MS 45 75 50 100 HS 35 65 40 100 DN 15 30 40 100 CW 70 100 80 100 RL 10 25 60 50 Languages: Common Common Common Common Cant Cant Cant Cant Wyndian Wyndian Wyndian Wyndian Combat Krypt Clanners all use the same tactics; hit and run. They prefer to steal, then sneak back to a heavily trapped and tunneled cave, which they always know perfetly. These range from a simple three-room cavern linked by normal and hiden passages and trapped with crossbows to elaborate and complex cave systems with dozens of traps, including flaming oil, pits, crossbows, darts, and even magical means. In direct combat, Krypt Clanners are extremelly skilled with their daggers, gettin from +1 to +3 fo hit and damage. Morph and King Krypt Clanners can also combine other different clans with the proper incantation. Habitat/Society Krypt Clanners live and work alone, but one occasionally will start a guild - these will often attract Tieflings, which revere them for their skill. They are the only species that Tieflings get along with at all. This may be because Krypt Clanners are considered freaks because of their unnatural speed and pasty complexions. Ecology Much like Dopplegangers. Krypt Clan as PCs Common Master Morph King Str 3D6* 3D6* 3D6 3D6 Dex 4D4+4 4D4+4 4D4+4 1D10+15 Con 2D8+1 2D8+1 3D6 2D8+1 Int 2D8+1 2D8+1 3D6 2D8+2 Wis 3D6 3D6 3D6 3D6 Cha 3D6 3D6 2D8 3D6 THIEF SKILL ADJUSTMENTS Common Master Morph King Pick Pockets +10 +20 +15 +35 Open Locks +10 +20 +15 +35 Find/Remove Traps +5 +10 +10 +20 Move Silently +10 +20 +15 +35 Hide in Shadows +10 +20 +15 +35 Detect Noise +15 +20 +30 +50 Climb Walls +15 +30 +20 +50 Read Languages +5 +10 +30 +40