//class blackjack. //devon kile apcs #include #include #include #include"deck.h" struct player { apvector myHand; } class blackjack { public: blackjack(); card hit(); void showcards(); private: player player1; player dealer1; Deck Deck1; } blackjack::blackjack() :player1.myHand(1), dealer1.myHand(1) { player1.myHand[0]=deck1.deal(); player1.myHand[1]=deck1.deal(); dealer1.myHand[0]=deck1.deal(); dealer1.myHand[1]=deck1.deal(); showcards(); } void blackjack::showcards { cout<<"|====|"<