SPYCRAFT RPG - SKILL SUMMARY For best results: 1) paste everything below the dotted line into a word document 2) set the font size to 8 3) set the page to have two columns Enjoy ----------------------------------------------------------------- Appraise - pg 40 Balance - pg 41 Armor check penalty Synergy from: Tumble 5/+2 (pg 41) Synergy to: Driver [for motorcycles, etc] 5/+2 (pg 51) Synergy to: Move Silently 5/+2 (pg 60) * Bluff - pg 41 Can be affected by the Disposition system (pg 270) Opposed by: Sense Motive (pg 41) Synergy to: Diplomacy 5/+2 (pg 49) Synergy to: Disguise 5/+2 (pgs 42, 50) Synergy to: Innuendo 5/+2 (pg 56) * Synergy to: Intimidate 5/+2 (pgs 42, 56) Synergy to: Sleight of Hand 5/+2 (pgs 42, 63) Boating - pg 42 Synergy to: Knowledge (Water craft) 5/+2 (pg 42) Synergy to: Mechanics 5/+2 (pg 42) * Synergy to: Sport (Any boating related) 5/+2 (pg 42) * Climb - pg 43 Armor check penalty Synergy to: Move Silently 5/+2 (pg 60) * Computers - pg 44 Synergy from: Cryptography 5/+2 (pg 46) * Synergy from: Gather Information 5/+2 (pg 54) * Synergy to: Demolitions 5/+2 (pg 49) * Concentration - pg 46 Craft - pg 47 Cryptography - pg 47 Opposed by: Cryptography Trained only Synergy from: Languages */+2 (pg 47) Synergy to: Computers 5/+2 (pg 46) * Cultures - pg 48 Trained only Synergy to: Diplomacy 5/+2 (pg 49) Synergy to: Disposition checks 8/+2 (pgs 48, 269) Synergy to: Gather Information 5/+2 (pg 54) Synergy to: Sense Motive 5/+2 (pg 63) Demolitions - pg 48 Trained only Opposed by: DC, Demolitions to disarm scratch built device Synergy from: Computers 5/+2 (pg 49) * Synergy from: Electronics 5/+2 (pg 49) * Synergy from: Mechanics 5/+2 (pg 49) * Diplomacy - pg 49 Can be affected by the Disposition system (pg 270) Opposed by: Diplomacy Synergy from: Bluff 5/+2 (pg 49) Synergy from: Sense Motive 5/+2 (pg 49) Synergy from: Cultures 5/+2 (pg 49) Disguise - pg 50 Opposed by: Spot (pg 50) Synergy from: Bluff 5/+2 (pgs 42, 50) Driver - pg 50 Synergy from: Balance [for motorcycles, etc] 5/+2 (pg 51) Synergy to: Knowledge (Driving) 5/+2 (pg 51) Synergy to: Mechanics 5/+2 (pg 51) * Synergy to: Sport (Any driving related) 5/+2 (pg 51) Electronics - pg 51 Trained only Synergy to: Demolitions 5/+2 (pg 49) * Escape Artist - pg 52 Armor check penalty Opposed by: DC or Use Rope (+10) to escape (pg 52) Opposed by: but Spot to remain unnoticed (pg 52) First Aid - pg 52 Synergy from: Profession (Doctor) 5/+2 (pg 53) Synergy from: Handle Animal 5/+2 (pg 54) * Forgery - pg 53 Opposed by: Forgery (pg 53) Synergy from: Various - Computers, Craft, etc (pg 53) * Gather Information - pg 53 Can be affected by the Disposition system (pg 270) Synergy from: Cultures 5/+2 (pg 54) Synergy to: Computers 5/+2 (pg 54) * Handle Animal - pg 54 Trained only Synergy to: Knowledge (Animals) 5/+2 (pg 54) Synergy to: First Aid 5/+2 (pg 54) * Synergy to: Sport (Any animal related) 5/+2 (pg 54) Hide - pg 55 Armor penalty Opposed by: Spot (with modifiers) (pg 55) Opposed by: Search (with modifiers) when concealing (pg 63) Synergy from: Surveillance 5/+2 (pg 55) * Synergy from: Tumble 5/+2 (pg 55) * Hobby (Specific) - pg 55 Synergy to: Knowledge (any related to Hobby) 5/+2 (pg 56) Innuendo - pg 56 Opposed by: DC to communicate/understand Opposed by: Innuendo to intercept (pg 56) Synergy from: Bluff 5/+2 (pg 56) * Synergy from: Innuendo 5/+2 (pg 56) * Intimidate - pg 56 Opposed by: DC Can be affected by the Disposition system (pg 270) Synergy from: Bluff 5/+2 (pgs 42, 56) Jump - pg 57 Armor check penalty Synergy from: Tumble 5/+2 (pg 57) Knowledge (Any specific) - pg 57 Trained only Synergy to: Any related Education roll (pgs 58, 219) Knowledge (Any animal related) Synergy from: Handle Animal 5/+2 (pg 54) Knowledge (Any boating or water craft related) Synergy from: Boating 5/+2 (pg 42) Knowledge (Any driving or ground vehicle related) Synergy from: Driver 5/+2 (pg 51) Knowledge (Any hobby related) Synergy from: Hobby (Specific) 5/+2 (pg 56) Knowledge (Any piloting or air craft related) Synergy from: Pilot 5/+2 (pg 61) Knowledge (Any sport related) Synergy from: Sport (Specific) 5/+2 (pg 64) Languages - pg 58 Opposed by: DC for unknown languages only (pg 58) Listen - pg 58 Opposed by: DC or Move Silently check (pgs 58, 60) Mechanics - pg 59 Trained only Synergy from: Boating 5/+2 (pg 42) * Synergy from: Driver 5/+2 (pg 51) * Synergy from: Pilot 5/+2 (pg 61) * Synergy to: Demolitions 5/+2 (pg 49) * Move Silently - pg 60 Armor check penalty Opposed by: Listen check (pgs 58, 60) Synergy from: Balance 5/+2 (pg 60) * Synergy from: Climb 5/+2 (pg 60) * Synergy from: Use Rope 5/+2 (pg 60) * Open Lock - pg 60 Trained only Perform - pg 61 Pilot - pg 61 Trained only Synergy to: Knowledge (Any flying related) 5/+2 (pg 61) Synergy to: Mechanics 5/+2 (pg 61) * Synergy to: Sport (Any flying related) 5/+2 (pg 61) Profession (Specific) - pg 61 Trained only Profession (Doctor) Synergy to: First Aid 5/+2 (pg 53) Read Lips - pg 62 Trained only Search - pg 62 Opposed by: DC, or Hide (modified) when frisking (pg 63) Sense Motive - pg 63 Opposed by: DC Opposes: Bluff (pg 41) Can be affected by the Disposition system (pg 270) Synergy to: Diplomacy 5/+2 (pg 49) Synergy to: Innuendo 5/+2 (pg 56) * Synergy from: Cultures 5/+2 (pg 63) Sleight of Hand - pg 63 Armor check penalty, trained only Opposed by: DC to perform task (pg 63) Opposed by: Spot to avoid having task observed (pg 63) Synergy from: Bluff 5/+2 (pgs 42, 63) Sport (Specific) - pg 64 Armor check penalty Synergy to: Knowledge (any related to Sport) 5/+2 (pg 64) Sport (Any boating related) Synergy from: Boating 5/+2 (pg 42) Sport (Any driving related) Synergy from: Driver 5/+2 (pg 51) Sport (Any piloting related) Synergy from: Pilot 5/+2 (pg 61) Sport (Any animal related) Synergy from: Handle Animal 5/+2 (pg 54) Spot - pg 64 Opposes: Disguise (pg 50) Opposes: Escape Artist to notice attempt (pg 52) Opposes: Hide (with modifiers) (pg 55) Opposes: Sleight of Hand to observe task (pg 63) Surveillance - pg 64 Trained only Opposed by: DC Opposed by: Surveillance to detect you are under surveillance Synergy to: Hide 5/+2 (pg 55) * Survival - pg 65 Trained only Swim - pg 66 Tumble - pg 66 Armor check penalty, trained only Synergy from: Jump 5/+2 (pg 66) Synergy to: Balance 5/+2 (pg 41) Synergy to: Hide 5/+2 (pg 55) * Synergy to: Jump 5/+2 (pg 57) Use Rope - pg 66 Armor check penalty Opposed by: DC Opposed by: Escape Artist (with mods) to bind someone (pg 52) Synergy from: Escape Artist 5/+2 * Synergy to: Move Silently 5/+2 (pg 60) *