King’s Quest IV: The Perils of Rosella
Review

Storyline and Gameplay

King's Quest IV: The Perils of Rosella is a revolutionary game in many ways. One of these is to have a female protagonist. This turned out to be a success with the public, and a milestone in computer gaming. Rosella is a strong and independent hero that attracts female gamers without alienating the male ones. The game has clear goals and a compelling storyline that evolves as the game goes on. The beautiful graphics and music makes the gameplay very immersive and breaks new ground in adventure gaming. Being the first Sierra game to use the new SCI system, gameplay is now easier than ever. Better menus, support for mouse navigation and the possibility to freeze the action whenever a command is being typed are all improvments from the old AGI engine. Even more interesting is that the game action takes place over a 24 hour period, so almost every area in the game can be visited both at day and night, and there are differences to them depending on when you visit them. For instance, a graveyard may be spooky enough at daylight, but when night falls, zombies creeps up from under the ground and chases Rosella. This makes Tamir a very interesting place to visit, and it increases the depth of the game. In the tradition of the earlier games, elements from legends and fairy tales are woven into the storyline. This time, greek mythology plays an important part. The game also has humorous elements, such as a minstrel that plays his lute terribly bad. There are a few arcade-related elements in the gameplay, but for the most time, you don't have to worry too much about getting killed all the time. The cinematic introduction to the game was a novelty in adventure games, and it works perfectly. With a very emotional touch, it sets up the goals of the game while giving the player a great desire to finish it.

Graphics

Being the first SCI adventure by Sierra, graphics is one of the major improvements compared to the earlier games. The resolution is doubled to 320x200 pixels in 16 colors, witch makes it possible to draw much more detailed and beautiful graphics than before. The color pattern technique used in the old Hi-Res games to approximate more colors was brought on to the SCI engine, and it helps to enhance the graphics even further. Vector graphics is used for the backgrounds to save memory, just like in the AGI engine, but this cannot really be noticed in the game. King's Quest IV: The Perils of Rosella has graphics better than any of its predecessors, and there are much more animation and motion in the game. The background graphics and the characters were drawn by different artists, but this is no problem as they blend together perfectly.

Music and Sound Effects

The music in King's Quest IV: The Perils of Rosella doesn't appear that interesting today. It's mostly short themes played for a few seconds whenever a new character or an important event occurs. An exception is the eight and a half-minute long introduction theme. However, when this game was released the music was considered outstanding. This is the first computer game for the PC with support for sound cards, and it was also the first time Sierra used a proffesional musician. William Goldstein manages to capture the athmosphere in the game with his musical talents and it's unfortunate that he wasn't given the opportunity to fill out the game with longer pieces of music.

Technical issues

King's Quest IV: The Perils of Rosella still works very well on a modern computer. There may be some issues concerning the music though, as modern soundcards may have problems supporting the card options that the game has. And playing the game with PC speaker music is not very rewarding.

Final verdict

King's Quest IV: The Perils of Rosella is a very good adventure game, one of the best in the series, and it's still entertaining to play today. When it was released, the technological aspects of it were astounding, and it was an important factor in the development of sound cards for the PC. Therefore, this is an important game in a historical sense. Also, it's an important chapter in the King's Quest saga, where we truly get to know the final member of the royal family.

Golden Moment

Going back to Genesta's island with the talisman recovered!

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