Etwi, the god of Wisdom and Water, is said to have never erred in judgement until the day he went to war with his siblings. Even that point is debated within the confines of the clan, but the verdict is kept secret, one of Etwiar's many. Another of these is the inner government structure. Even the best of clan spies can figure no more out than the fact that Etwiar is headed by a Ruler, which has been known to be both male and female. The clans' colors are blue, for water, and gold, for intelligence.
Because ones' mental capacity is valued above all else in Etwiar, schoalars abound. These range from conservative debaters to free-thinking philosophers. To Etwiarians, magic is an everyday part of life. More Merlins of Galdore have come from this clan than any other. Enchantment, possibly the hardest branch of magic use, is quite popular to study in Etwiar. It consists of touching something and commanding it to change.
The people can be described as intelligent, witty, and regal. Intelligence, of course, comes from a proclamation that every child aged 5-14 must attend school, regardless of rank. Etwiarians are well-spoken and masters of repart�e, making their wit unmatchable. Lastly, an air of regalness is commonplace throught Etwiar, though it is often mistaken for haughtiness.
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