Gauge (flight instruments )Simulation of a subsonic Jet
i am currently working on.
It is'nt runnable, you have to compile it, to do that,
you must have Visual studio 2005 or
Visual C++ 2005 Express installed.
it is not a cessna as the cockpit panel might indicate,
time time time... , i still need to implement the works in OpenGL..
(terrain, aircraft interior,exterior, sounds etc)
its written in managed c++/windows forms.
it uses gdi+, no directx or opengl, its not really a game.
To call it a game, it has be written in either of those API's.
no FPS Lock (frames per second) either...
if (frameCount>=desiredFrameCount)
{
frameCount=0;
do_Stuff_render_and_display();
}else frameCount++;
nada.
It is just some experiment gone wrong.
but it's plain and simple enough even for a 3 year old child to understand.