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Skills
Explosive Training- This skill comes in handy for planting or disarming explosive charges.  With this knowledge comes the bonus of trap detection.

Sabotage- This class skill enables one to use explosives more efficiently for the purpose of   destroying buildings and equipment.

Stealth- This class skill enables one to blend in with their surroundings better. Also it enables their footsteps to remain silent while moving. It is harder to detect the person.

Advanced Medicine- This skill enables one to make use of medical knowledge in the field of producing medicines. The character will less likely screw up mixing up an antidote or serum.

Expert Medic- This skill enables one to treat injuries easier and faster than others. Basic equipment can go a long way instead of using more advanced tools.

Advanced Engineering
- This enables a character to use his dexterirty to their full potential in repairing items. This also aids in their explosive skills when disarming or setting traps.

Dueling- This skill gives the character knowledge on how to duel in a melee fight with swords.

Expert Survivalist- This skill enables the character to survive longer in  harsh environment without giving into the elements. Food is easier to locate and track and it's harder to get lost in forests with this skill.

Weapon/Armor Construction- This skill enables the character to forge armor and weapons from scrap metal through the art of blacksmithing. This skill also ensures that the character's constructed weapons don't break as easily in combat.
Special Skills Personality
Armor Information
Basic Stats
Credits
Crystals Forest Laboratory Description
Rules of Play/Mun Rantings Trophies
Pictures Return to Index
Perfection
Weaponry Website News And Updates
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