2300AD Product Recommendations
for various Campaign Themes

Copyright © 1999, 2002 by Kevin Clark.  All Rights Reserved.
Disclaimer

Here is a list of how I rate the various 2300AD products released by GDW ( and now owned by FFE), which depends, in part, on the type of campaign you want to run.
 

All Campaigns

First, you definitely need the main RPG rules boxed set: Plus get these two equipment books, as they will provide you with most of the equipment you'll need for any type of campaign ( military, exploration, crime, etc.).: Plus for details on the colony worlds get:

Starship Combat campaigns

Second, if you want a slightly more detailed set of starship combat rules than those given in the RPG boxed rules, then buy:

Military Campaigns

Third, if you like military sci-fi ( things like the movie Aliens), then you definitely need the supplements that cover the Kafer War: The two sourcebooks plus Invasion and OpOver are more important than the two modules ( MA and KD) if you just want facts and background, but all are good if you like the genre.
 

Adventure Campaigns

Fourth, if you like non-warfare adventures try these modules:

These two are terrific:

This one needs an experienced GM: These next two were weak modules -- only buy them if you can find them dirt cheap, or really desire a complete collection. Fifth, if you want details about Earth in 2300AD consider getting:

Conclusion

I don't think I missed any of GDW's ( now FFE's) 2300AD products.  If you want my opinion on any others, or more information on the above, just ask.

Hope this helped.


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Last Update: 2002 Oct 24
First Online: 2002 Oct 24
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