If the monster in this had been a dinosaur, then this would have been 2300's "Jurassic Park". Play up the NPCs' egos and you'll have a blast ( the PCs may not agree). My thanks to Mike for granting permission for me to host his revised version on my web site. -Kevin Clark - Oct. 19th, 1998.
Copyright ©1992, 1998 Dr. Michael C. LaBossiere. All Rights Reserved.
Originally published in Challenge magazine #61.
HTML layout/editing by Kevin Clark
( kevinc AT cnetech DOT com )
Please report errors to me.
http://www.geocities.com/pentapod2300/mag/onlytest.htm
Legal Information: This adventure is copyright 1992, 1998 by Dr. Michael C. LaBossiere. It may be freely distributed for personal use provided that it is not modified and no fee above the normal cost of distribution is charged for it. Visit my web site at: http://user.aol.com/ontologist/index.html.
Disclaimer required by Far Future Enterprises: This item is not authorized or endorsed by Far Future Enterprises ( FFE) and is used without permission. The item is for personal use only. Any use of FFE's copyrighted material or trademarks in this file should not be viewed as a challenge to those copyrights or trademarks. In addition, this item cannot be republished or distributed without the consent of the author ( Dr. Michael C. LaBossiere).
The robotic field is highly competitive and the executives at M-WR realized they would need to do something dramatic to draw attention to their new product. The movie making branch of the corporation set to work on it and came up with a plan. They decided to conduct the tests for the robot on the island they used when making many of their films. The robot would be put through its paces in a variety of terrains, including a full scale mock up town. The special effects division of the company set to work preparing an array of weapons that would demonstrate the robot's capacities while at the same time providing the requisite drama and flash required. The final touch was the decision to invite several entertainment industry notables to the demonstration.
Once all the guests and media have arrived, the guest of honor will arrive. A Utility Light Transport will land on a pad and corporate guards will trot out and form a double line. Then the Autonomous Combat Unit Model 300 ( ACU M-300) will walk out to face he media. There will be numerous posing sessions by the celebrities with the ACU M-300 and it will be interviewed by various news agencies. The ACU, having been provided will specially designed software for the occasion, will do very well during the interviews and will come off as if it actually had a personality. Once the day's media circus is over, the ACU will return to the Utility Light Transport which is serving as command post/laboratory/maintenance shop for the test.
Once the ACU goes back into the aircraft, the crowd will head to the lodge. Portable shelters have been set up for the press and for the corporate personnel ( the celebrities get the rooms in the lodge). After the guests and press have had a chance to rest, a briefing will be held on the lawn. The test director will give a speech thanking everyone for coming and will tell several jokes. Then he will outline the tests that the ACU will go through. The first test, scheduled for the morning, pits the ACU against a corporate security team in the woods. The second test takes place in the swamp and has the ACU matched up against an American military team. The third test is set in the town mock up and involves a NYC SWAT team. The final "test" is a mock battle with the celebrities.
After the briefing, there will be diner and a party. Everything will go well, except for one incident. At least one PC will witness a fight between the project director, Don Weymouth, and Jeff Wilson, one of the M-WR robotic experts. Weymouth will appear to be berating Wilson and will take something from his pocket and throw it to the floor. Wilson will drop to the floor and quickly scoop it up. The two men will notice a media team approaching them and Wilson will take the opportunity to slip away. If the PCs check the area where the thing was dropped, they will find a drug capsule in the corner. If they check the drug, they will find it is labeled T-7F9. The drug, known on the streets as "smart" is a medical drug used to treat injuries to the brain and some forms of mental illnesses. The drug also adds two points to the user's intelligence for an average of three hours ( roll 1d6). Taking more than one dose in 24 hours can create extreme paranoia and homicidal tendencies. Task: To avoid the side effects of "smart": difficult. Endurance. Instant. Notes: For each dose over one, increase the task difficulty level. If the roll fails, the user will become paranoid and homicidal ( the intensity of the paranoia and homicidal mania and how the user will respond are left to the referee). The effects last until the drug wears off. "Smart" sells for Lv 200 for 4 doses on the street.
After getting away from Weymouth, Wilson will go to the Light Utility Transport. He will take several "smarts", thinking he is taking a mix of pain killers and tranquilizers. He will realize his mistake almost immediately, but it will be to late. The overdose will drive him into extreme paranoia and homicidal mania. Except for the paranoia and mania, his mental processes will be extremely efficient. He will become convinced that everyone is out to get him and will reprogram the ACU. His alterations include instructions to replace its test ammunition with the munitions for the live firing exercises. It will also be programmed to seal off the island and kill everything on it. The drug will eventually make Wilson so paranoid they he will run away into the swamp where he will drown. Because of this, he will not be able to completely re-program it and it will go through the tests as programmed. Of course, it will be going through the tests with live ammunition and programmed to kill.
After Wilson departs, the ACU will act upon its orders to seal of the island. It will use on of the robot cargo handlers ( use the stats for the Transport 'Bot in Nyotekundu Sourcebook, p. 46 if needed) to plant explosives in all the aircraft on the island and it will have another robot take a powerful jamming device out into the woods. The robot carrying the jamming device will be programmed to move continuously to prevent anyone from fixing its location. The ACU will also have another robot carrying its munition reloads to a secure place and leave them there.
The next day, the ACU will be brought to the test area in the woods aboard a heavy truck and the observers and the corporate security team will go aboard Swift Songbirds. Most of the celebrities will stay at the lodge to watch the test on the video monitors, but some will ride out to see the action live.
The exact moment the test is about to begin will be marked by the explosive
destruction of the aircraft and the activation of the signal jammer.
There will be no way off the island ( short of building a raft or swimming)
and all radio communications will be out. The ACU will proceed to
attack the members of the security team ( who are armed with harmless test
weapons). After it finishes off the woods test, it will head to the
swamp to attack the team there. If the team is not warned, they will
be sitting ducks in the swamp. The ACU will then proceed to the town
where the police team is. If the police team is not warned, they
will also be sitting ducks. Once the ACU finishes with the town,
it will go after anyone else who may be still alive. The ACU will
remain in a test area until it has killed everyone in the area ( it will
not pursue people leaving the test area). It will only attack if
it is attacked while it is going from test area to test area. Once
it has completed the first three tests, it will proceed to test four.
It interprets this test as requiring it to kill everyone on the island.
It will not stop killing until it runs out of targets or is destroyed.
The ACU will reload its weapons at its supply dump whenever they are less
than half full.
M-WR may either suffer or benefit from the event. If the ACU is
contained with minimal carnage, the company image will be slightly stained,
but repairable. If there are excellent film shots of the battles
involving the ACU, a movie will be made around it and it will be a smash
at the box office ( all participants signed over their film rights, of
course). Finally, if the ACU does a great job at butchering people,
especially people with real weapons, the military will be very interested
in the ACU. This way, the company's public image will be rather bad,
but they will have numerous lucrative contracts ( and they will be able
to buy a new image).
The FMB is located in the torso of the housing body. The body consists of a powered advanced alloy skeleton which is encased in advanced composite armor. The unit is powered by an advanced battery. The head of the body contains advanced sensors including radar, visual ( IR, telescopic, and light enhancement), and audio. The torso contains the FMB, the battery, two integral gauss rifles ( treat as FAM-90s with 400 round clip and no grenade launcher), and two missile launchers. One holds two light anti-aircraft missiles ( treat as Guiscard Martels). The other holds two light anti-vehicle missiles ( treat as Guiscard Blindicide-9). Each hand contains extendible blades ( treat as bayonets). The hands can also strike as clubs in melee combat. The right arm contains a Quinn Darlan MK 4-A1 PGCW.
Crawl: 2m Walk: 15m Trot: 30m Run: 50m. Power Supply: Internal Rechargeable Battery Power Duration: 36 hours Sensor Range: 10km ( +2) Signature: 1 Armor Value: 12. The ACU M-300 functions as a veteran NPC in combat. The ACU uses the combat walker combat rules ( Equipment Guide p. 28-29), with the following change:
Operator: the FMB is hit. It is treated as having a life level of 10 for the damage it can take.
-Michael C. LaBossiere
Back to Pentapod's World: 2300AD magazine articles menu